How to change ur spell texture

01/14/2009 16:38 haruhinagano713#91
i need the updated code for fastblade. your current one is wrong ^^;
04/26/2009 05:18 watsia#92
copy from where to where???
07/01/2009 00:51 Kunio#93
Do you guys know how to change SPG effect display as SDG effect? I downloaded a froze blue color of "dragonhate" wanna replace the phix wings when i cast spells how should I modify the code in that 3DEffect.ini?

Example:

[dragonhate]
Amount=3 <=== copy all these
EffectId0=2454
TextureId0=3740
ASB0=5
ADB0=6
EffectId1=2455
TextureId1=3741
ASB1=5
ADB1=6
EffectId2=2456
TextureId2=3742
ASB2=5
ADB2=6
Delay=0
LoopTime=1
FrameInterval=40
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1

[phoenix] <==== replace all the copied code under here??
Amount=2
EffectId0=2457
TextureId0=3759
ASB0=5
ADB0=6
EffectId1=2458
TextureId1=3760
ASB1=5
ADB1=6
Delay=0
LoopTime=1
FrameInterval=40
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=3

Overwrite it?
07/02/2009 20:03 Angel4e18#94
gr8 work bro :D
07/30/2009 02:23 wacydman#95
Sorry I'm not that great with editing files or whatever I just really want to get the Nobility effects off it lags me a lot, if you or anyone could help me with this that would be great, thanks!
09/25/2009 14:21 ninjashinobi#96
i want to see pics to see if this is cool
09/25/2009 16:06 raidenx123#97
I also made a guide on this, maybe this will help you understand a bit more:

Okay lets begin by going to your Client\ini and open 3deffect.ini
Right now we are going to edit Tornado (Nado) Press Ctrl + F and search
Code:
zf2-e234
I got this from c3/effect, i searched through it for the tornado effect and took this ID from the folders name


I'll explain what each line means:
Code:
[zf2-e234] - ID of effect
Amount=5 - How many effect and texture ID sets there are.
EffectId0=7615 -The first effect ID
TextureId0=7615 -The first texture ID
ASB0=5 - Leave it like this
ADB0=6 - Leave it like this
EffectId1=7616
TextureId1=7616
ASB1=5 
ADB1=6 
EffectId2=7617
TextureId2=7617
ASB2=5*
ADB2=6 
EffectId3=7618
TextureId3=7618
ASB3=5
ADB3=6
EffectId4=7619
TextureId4=7619
ASB4=5
ADB4=6
Delay=0 - This doesnt really do much...
LoopTime=1 - The time before the effect shows again (When you cast the spell multiple times it wont show until another second)

FrameInterval=33 - The time in milliseconds between each texture and effect sets

LoopInterval=0 - The time until it will loop again, when set to 0 then it wont loop again (ex: 2nd reborn effect loops every 3 seconds)

OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Okay now lets add a new effect to Nado, I want to add Inferno at the end. So I would go to the effects folder and find the name of the folder for Inferno. (Its glebesword)
So now go to 3deffect.ini and search:
Code:
glebesword2
But why glebesword2? The folder has multiple effects and I want the one with 2.dds

And it has 4 sets of texture and effect:
Code:
[glebesword2]
Amount=4
EffectId0=128
TextureId0=128
ASB0=5
ADB0=6
EffectId1=129
TextureId1=2687
ASB1=5
ADB1=6
EffectId2=130
TextureId2=2693
ASB2=5
ADB2=6
EffectId3=131
TextureId3=131
ASB3=5
ADB3=6
Delay=0
LoopTime=1
FrameInterval=40
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
So lets just go ahead and use the 3rd one, Its hard to tell which one is which so just be creative and pick one...So copy or remember the ID's of it and search
Code:
zf2-e234
again.

Now lets make it:
Code:
[zf2-e234]
Amount=6 - Added one more to it
EffectId0=7615
TextureId0=7615
ASB0=5
ADB0=6
EffectId1=7616
TextureId1=7616
ASB1=5
ADB1=6
EffectId2=7617
TextureId2=7617
ASB2=5
ADB2=6
EffectId3=7618
TextureId3=7618
ASB3=5
ADB3=6
EffectId4=7619
TextureId4=7619
ASB4=5
ADB4=6
EffectId5=130 - Added
TextureId5=2693 - Added
ASB5=5 - I also added this
ADB5=6 - And this
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
10/10/2009 19:07 EpicWarZZ#98
is it the atack of nix or thunder.......it just look like nix???
10/10/2009 20:56 Huseby#99
Quote:
Originally Posted by EpicWarZZ View Post
is it the atack of nix or thunder.......it just look like nix???
Its Tornado changed to look like Phoenix.
12/04/2009 23:54 4markie#100
I can't understand this guide because YOU need a brain
12/05/2009 01:06 Huseby#101
Quote:
Originally Posted by 4markie View Post
I can't understand this guide because YOU need a brain
That made zero sense.

#Reported
05/06/2010 16:52 facebookcom111#102
can anyone help me please? i need to know the folder of the "King,Prince,Duke,Earl,Baron,Knight" effect... please.. i need an answer badly... thanks in advance to those who could help me out.. i will be highly appreciated. :)
08/22/2010 23:14 AVIorDIE#103
Worked for me look at me rage :D

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09/04/2010 03:06 macko_mk#104
I did EXACTLY as it says in the guide.
Doesn't work for me.
Im trying to make fixed thunder into fixed nado.
And celestial into phoenix.
09/04/2010 10:56 Opale#105
But, changing meshes and textures files would be easier/quicker , wouldnt it ??
I mean it works for the effects which have the same number of files

Oh and Huseby, i got a question about .ini editing, Can I add effect files to an effect, an example, Fixed Tornado :
It has 5 dds+c3, if i add any more dds+c3 in its folder, it wont show in-game
i'm working on a 5165 server
and i'd like to add some custom made dds+c3 which aren't in 3deffect.ini
What should i do in order to be able to use like 7 or 8 dds and c3 for that fixed tornado effect ??

Code:
[zf2-e236]
Amount=5   
EffectId0=7625
TextureId0=7625
ASB0=5
ADB0=6
EffectId1=7626
TextureId1=7626
ASB1=5
ADB1=6
EffectId2=7627
TextureId2=7627
ASB2=5
ADB2=6
EffectId3=7628
TextureId3=7628
ASB3=5
ADB3=6
EffectId4=7629
TextureId4=7629
ASB4=5
ADB4=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1