Weekly inspection
A weekly inspection takes place at 25 May 2024 15:00 in about 2 days. It will take about 2 hours.
This weekly inspection will focus on smaller patches and a revisit from the filter logs since we still have a lot of tracking and debugging. This also includes a small client patch.
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Server is back online. Have fun!
Changelog
Skill Balance
- The character visualization restriction has been removed. You can now use one effect of each type
- The "Asura Blade" now has 50% downward attack damage
- Fixed "Lightning Chain" to have level 7 debuffs
- Nukes have been buffed from 3 -> 5 and 5 -> 7 transfers
Drops & Mobs
- All mobs in the job cave and HWT are now level 71
- Increased drop chance on items for level 71 mobs
- Nerfed stone and elixir drop rate to level 60-70 (not 71!)
- General drop chance for necklace, legs and chest has been slightly increased
- General drop rate has been increased very, very slightly
- Mobspawns in the Dw Cave and the Job Temple have been reset to 1x
- Total Number of mobs in other areas has been slightly reduced (4x -> 3x)
- Alexandria, only the first region directly around Alexandria, has been opened as a bot place with level 70 monsters
Fixes
- the debuffs in the Job Temple and HWT have been corrected
- Fortress map and job cave map reactivated
Price changes
- the price of typhoon/wind pots and cure pills has been reduced by 50%
- Selling price of stones increased by 30%
- Reverse scrolls 7.5m / 11x
- Global chatting 7.5m / 11x
- Pet & Devil's Extention 50m
- Astral 8 Dgr 20m
- Immortal 8 Dgr 30m
System changes
- Parties should now stay with group customization even when full
- Jobbers below level 60 are no longer displayed in the points on the map
- Jobbing gains have been increased up to 50% (e.g. jg -> dw is 40%) to ensure it is "easier" than botting
New character items
- 1000 HP/MP pots
- 20x 100% movement speed scrolls
- 3x 150% EXP / SP scrolls
The EXP rate has been increased to 2x to give new players a fair chance to catch up. Gold has also been increased a little (1.1 => 1.2).
The job temple was bugged anyway, so changing the spawn amount won't have much effect. The DW cave wasn't cleaned up properly, as some rooms were still damn full of monsters. If the number of mobs is too low now, we'll increase it again in the next patch. Unfortunately, this is a bit of trial and error because it depends a lot on how players set up their bots.
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Because there are a lot of questions about the 2HWID / 4IP (on two pcs as one person) situation right now, I would like to make it clear for everyone.
It is tolerated, not allowed / not disallowed, as long as you don't abuse it. As soon as there is evidence that you are abusing it, trading with 2 chars - trading all your items to your main - farming only for your main char - abusing it in fw and so on - I will warn you first and if you don't stop, ban all accounts from the second PC. If it continues to be repeated, the main account will of course also be banned.
Before there is a shitstorm again, jobbing and FW will of course be punished especially hard. The general botting for items should not be a problem in this regards. Simply don't get caught in the job cave.
Fortress War
Fortress War is active, yes. You can always register. No idea why it says 5-10 ~ 5-10, it works. I have tested it. The fortress war is currently set to start at 20:30. That's when the announcement appears, so the actual war starts at 21:00 and lasts until 22:30 GMT +2 (26 May 2024 21:00 - in a day)
Level requirement: 3
Member requirement: 7
Cost to register: 1.000.000 Gold
Level 1 - cost 500,000 gold, allows for 10 members (starting level)
Level 2 - costs 5400 GP and 3,000,000 gold, allows for 12 Members and guild to be in a union.
Level 3 - costs 50,400 GP and 9,000,000 gold, allows for 15 Members and the guild to apply for fortress war.
Level 4 - costs 135,000 GP and 15,000,000 gold allows for 17 Members.
Level 5 - costs 378,000 GP and 21,000,000 gold allows for 20 Members.
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Thank you for playing yesterdays fortress war. Unfortunately, I didn't realize how impossible it was to actually conquer the fortress. When I saw a final time of 40 minutes in the first week, I thought it would be alright. I just didn't think about the fact that Akatsuki had no opponent at all.
This week was a little different. Akatsuki and Basterds fought for about 1 hour and 10 minutes until Basterds moved out. Even tho two players from Basterds obliterated Akatsukis party multiple times, in that amount of time, it was simply impossible to even open the first door. Akutsuki started with 8 (9 before I gave a warning) players, if I didn't miscount, and Basterds started with 7 players.
The structures are designed to be destroyed by 100 to 200 level 110 players (the structures have up to 1,968,000 HP). Counting the number of players, this is simply not possible and is therefore my mistake. Especially with the old "open/close" trick to break the attacks on the door. Due to these circumstances, the fortress will be played this next week on Wednesday at 19:30 GMT+2 (29 May 2024 19:30 in 2 days)
Remember. Usually if a fortress was captured the originally owning guild had the chance to reattack and occupy it again.
There will be a patch on 29 May 2024 18:30 in 2 days to reduce the HP of the structures in the fortress.
I'd like to refer again to the rule announcement I made earlier.
[Only registered and activated users can see links. Click Here To Register...] I'm tired, I'm fed up. Abusing a rule whenever you can is just behavior I don't want to see anymore. If I see that a SINGLE player has more than 2 chars and I'm able to positively identify them (hwid, ip, exchanges), they get banned from the second PC. Depending on which one has the higher account IDs. I suggest logging off the second PC as soon as possible. I don't care if it's a stable char, a goldbot and so on. If you come up with the old "it's my wife's/gf's char" story, I'll delete it too if it was just trading you. It's as simple as that. This will mean a decrease in players and I'm willing to accept that. This rule will be enforced from tomorrow 28 May 2024 12:00 in a day to give you some time to logoff your second PC. Additional changes have been made to the filter. You're allowed to enter 1HWID/1IP on there now.
It seems that Vemtoo knew that his guildmate was abusing a second char. As support you present the server and I can't stand in front of you when you do that. Therefore, you are welcome as a player, but not as a supporter. Thank you for your time in service.