[PROJECT Z]NEPHIM PVP SERVER

11/19/2025 21:54 Anothers#91
🔥 Project Z 2.8.6 Update Live 🔥

📍 Teleport Location: Dungeon Teleporter in Evelyne

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✨ NEW RARITIES ADDED ✨

Master Wing Eternal+
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💎 Artifact Eternal+
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🎯 MASTERY CLASS UPDATE 🎯

• Random skills added to Mastery class tree
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🔄 Reset System: Get Awakening Class Stamped Report from Merchant Erio
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⚡ TP POINTS SYSTEM ⚡

• Get TP Points from Job Supporter Kyrie
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🏆 DEMONIC ABYSS REWARDS 🏆

👹 13 Bosses to conquer!

📦 Drops Include:
• Talismans, Artifacts, Elemental Artifacts
• Master Wings, Orbs, Medals, Masks
• Weapons, Armor, Chaos Stones

🎯 Drop Rarities:
• From Mobs: Rare - Epic - Legendary
• From Bosses: Epic - Legendary - Eternal

⚗️ Additional Drops:
• Essences, Implement Ore, New Potions
• Exclusive Boss Card
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🛡️ NEW ENCHANTMENT SYSTEM 🛡️

🎯 Applicable Items:
Weapons, Armor, Gloves, Boots, Belts,Cloak, Rings, Necklaces, Earrings

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📊 Enchantment Requirements:
• +1: 10 Essences + 1 Implement Ore
• +2: 20 Essences + 1 Implement Ore
• +3: 30 Essences + 1 Implement Ore
• +4: 40 Essences + 1 Implement Ore
• +5: 50 Essences + 1 Implement Ore
• +6: 60 Essences + 1 Implement Ore
• +7: 70 Essences + 1 Implement Ore
• +8: 80 Essences + 1 Implement Ore
• +9: 90 Essences + 1 Implement Ore
• +10: 100 Essences + 1 Implement Ore
• +11: 110 Essences + 1 Implement Ore
• +12: 120 Essences + 1 Implement Ore
• +13: 130 Essences + 1 Implement Ore
• +14: 140 Essences + 1 Implement Ore
• +15: 150 Essences + 1 Implement Ore

💎 Available Essences:
Strength, Vitality, Dexterity, Agility, Intelligence, Wisdom

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11/22/2025 22:57 Anothers#92

🔥 Project Z 2.8.7 Update Live 🔥
⚔️ MAJOR PUNISHER UPDATE ⚔️





⚔️ ACTIVE SKILL UPDATE

Deathblow Lv1
The main attack skill that leaves a devastating effect on the enemy has been updated.
  • Attack Type: 4-Hit Combo
  • Effective Range: 5 Meters
  • Debuff Effect: Reduces the target's Physical Attack power (P. Atk) by 20% for 5 seconds.



🛡️ PASSIVE SKILL UPDATES (Master Lv10)
The passive skills that form the foundation of the Punisher have been empowered to provide incredible stat increases.

🩸 Breath of Life
Greatly increases general stats and survival abilities.
  • Base Stat Increase: +30% (Strength, Vitality, P. Atk, P. Def, Accuracy)
  • Survival Stats: +20% (Max HP, Max MP, HP Recovery, MP Recovery)
  • Penetration Stats: +12% (P. Ignore, P. Pierce)

🔄 Infinity Loop Sev.10
Key ability that converts defense and health into attack power.
  • P. Atk Increase: Adds attack power equal to 190.00% of your Maximum HP.
  • Vitality Increase: Adds vitality equal to 55.00% of your current Strength.

💪 Invincible Strength
Provides raw power and continuous damage increase.
  • Fixed Stat Increase: +250 Strength and +250 Vitality.
  • Extra Damage: +1200 Non-Elemental Lasting Damage.

❤️ Blood Desire Sev.10
Vital ability that provides continuous healing during combat.
  • Main Healing: Recovers 2800 HP every 1 second for 10.5 seconds.
  • Extra Chance: Has a 10% chance to trigger an additional 7-second "Domination: HP Recov II" effect.

💥 Divine Crash
Maximizes attack accuracy rate and armor penetration capacity.
  • Accuracy: +36.5%
  • Physical Attack (P. Atk): +33%
  • Armor Penetration: +30.0% Physical Pierce (P. Pierce) and +30.0% Physical Ignore (P. Ignore).



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12/27/2025 03:44 Anothers#93
🚀 PATCH NOTES v2.8.8 🚀


✨ General Updates & Improvements
  • 🌐 In-game Browser: The internal browser system has been fully updated! Connection issues are now fixed.
  • 📚 New Help Menu: A dedicated help section has been added to assist you (more content coming soon!).
  • 🛠️ Bug Fixes: Various under-the-hood fixes for a smoother gameplay experience.

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🔍 Preview: New Help Menu Interface



⚔️ Enhanced Stat Limits
  • 📈 Break the Limits: We’ve significantly increased the maximum caps for stats!
  • 💪 Scaling: Attack, Damage, Magic Damage, and Defense limits are now much higher, allowing for insane power progression.

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🔍 Preview: Stat Details & UI Updates



🎡 Lucky Wheel Event
  • 🎁 Test Your Luck: The Lucky Wheel is officially LIVE with 12 amazing items!
  • ⏳ Daily Refresh: The item pool refreshes every 24 hours.
  • 🔑 Free Keys: Players level 190+ will receive 2 event keys just for staying online!
  • 💎 Status: The item pool is currently being expanded. More rewards coming!

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🔍 Preview: Lucky Wheel Interface



⚠️ CRITICAL NOTICES ⚠️

Quote:
🆘 Damage Calibration: Because of the massive stat limit increase, you might experience "0 damage" or visual bugs. If this happens, please report it to us immediately!

📥 Technical Fix: Getting an error in the Gift or Help menu? Your client is outdated! Please re-install the setup from the link provided in our Discord/Announcements.

🚫 IMPORTANT: Press the Gift button ONLY ONCE. Do not click multiple times or you might encounter sync issues!


🔥 Join the battle and enjoy the new era! 🔥


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12/28/2025 23:24 Anothers#94


⚔️ PATCH NOTES 2.8.9 ⚔️
Project Z - Nephim PvP Server



🛠️ FIXES & IMPROVEMENTS
  • Skill Limits: Increased limits for various skill sets.
  • UI Stability: Fixed interaction bugs in Help & Gift menus.
  • Browser Engine: Internal web browser updated.



🌌 CLASS UPDATE: ASTROMANCER
  • Skill Rebalance: Shining Dragon, Head Breaker, Deadly Dancing updated.
  • Stormbringer: Magic Spear is now One-Handed.
  • Tactical: You can now equip Shield with Magic Spear.



💎 ITEMIZATION: ETERNAL+
  • Rarity Buff: Eternal+ grade weapons have been empowered.
  • Main Stats: Percentage-based attributes significantly increased.



📸 MEDIA

One-Handed Magic Spear & Shield Setup
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Updated Skill Tree Overview
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UI Menu & Drag Fixes
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🔥 Join the battle and enjoy the new era! 🔥


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03/06/2026 11:27 Anothers#95

PROJECT Z
Patch Notes 2.9.4



  • 🐎 You can now attack and use magic while mounted. (Currently in testing & development — please report any bugs you find.)
  • ⚖️ The server-side penalty system has been updated (due to PK abuse).




Preview Video



  • 🔥 Element items can now be upgraded to Eternal+ rarity.
  • 🔥 Demon General Balgorth accessories can now be upgraded to Eternal+ rarity.


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Demon General Balgorth Item

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Element Item



Lava Decoration Update
  • 🌋 Lava decorations can now be enchanted.
  • ⬆️ They can be upgraded up to +3.
  • 💜 Random purple stats increase with each enchant level.
  • 🛠️ Enchant Cube NPC: Special Blacksmith Aldebaran.


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Soul Stone System Updated
  • Soul Stone upgrade limit has been increased to +10.
  • Upgrades can only be done using Soul Crystals dropped from the new maps.
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New Regions Added
  • NPC: Son Arthur Hecto
  • Entry Requirement: Rebirth Level 25
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Special Blacksmith Aldebaran
  • Added automatic weapon, armor, and accessory upgrade system.
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Rebirth System Updated
  • Maximum Rebirth Level has been increased to 51.
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Decoration Master Arphin
  • New mounts have been added.
  • These mounts grant +5% P.ATK and +5% M.ATK.



New Cloaks Added
  • New cloaks can be obtained from the new maps.



Accessory Stat Renewal Scroll
  • Can be used on Rings, Earrings, Necklaces, Belts, and Cloaks.

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New Combat Zones
  • Combat zones now have higher drop rates.
  • In NON-PK areas, Legendary and Eternal drop chances are lower.
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04/02/2026 15:28 Anothers#96

PROJECT Z
Patch Notes 2.9.5



  • The Soul Stone issue on cloaks has been fixed.
  • An option to charge all stones in your inventory has been added to the NPC.
  • The game's performance has been improved.
  • Terrain, map, and model/prop rendering performance has been increased.
  • Performance improvements have been made to the user interface.
  • Inventory performance has been improved, and FPS drops have been fixed.
  • General performance optimizations have been applied to the game.
  • The enchantment window has been updated, and automatic settings have been added.
  • FPS drops that occurred when too many monsters were on screen have been partially improved.
  • The response time of collector companions has been increased and optimized.
  • Fixed the issue where monsters could die from a single skill due to the HP x multiplier.
  • Improved inventory loading speed on first login.
  • Mount stat bonuses are now applied correctly, and the mount stat indicator is now active.
  • Mount stats only apply while mounted.
  • A ping indicator has been added to the game.



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04/08/2026 00:29 Anothers#97

PROJECT Z
Patch Notes 2.9.6




PvP System Update
  • The PvP damage system has been updated.
  • PvP damage rates are no longer controlled by a single fixed value.
  • Damage is now adjusted separately based on attack type.
  • Basic attacks, physical skills, magic damage, and state / DoT damage can now be balanced independently.
  • The same system also applies to summon / pet damage.

With this change:
  • Basic attacks remain effective without becoming useless
  • Skill damage is now more controlled
  • Magic and state damage can be suppressed separately
  • PvE balance remains untouched while only PvP is adjusted



Class Balance Updates

⚔️ Phase Blade
The damage of the following skills has been increased:
  • Death's Respite
  • Wave Cut
  • Soul Harmony
  • Enchanted Slash
  • Rapid Strikes
  • Dual Strike
  • The Execution

⚔️ Phantom Blade
The following skills have received increased damage and reduced cooldown times:
  • Hellstorm
  • Shadow Crash
  • Shadow Stab
  • Crimson Turbulence
  • Smoke Bomb
  • Ring of Death
  • Shadow Execution
  • Enchanted Slash
  • Sword Shadow

⚔️ Gunslinger
The following skills have received increased damage and reduced cooldown times:
  • Maximum Charge
  • Arrows of Agony
  • Cascade of Darkness
  • Vengeance Shot
  • Rapid Fire
  • Dual Shot
  • Cursed Arrow
  • Thrust Arrow

⚔️ Astromancer
Important adjustments have been made to several Astromancer skills:
  • Shining Dragon: The skill cooldown reset effect has been removed. Level-based damage scaling has been added.
  • Impaling Power
  • Lightning Field
  • Tempest: The buff level has been rebalanced.

Additionally:
  • The casting range of these skills has been set to 0
  • You must now move next to the monster in order to use these skills
  • The damage values have been rebalanced
  • The skill durations and cooldowns have been readjusted

⚔️ Necromancer
The following Necromancer skills have been enhanced and reworked:
  • Vengeful Spirit: Damage and debuff effect strengthened and rebalanced
  • Corruption: Debuff damage increased
  • Spirit Eater
  • Cursed Magic
  • Spirit Executioner

⚔️ Demonisher
The damage of the following skills has been increased:
  • Inferno Fire Arrow
  • Maelstrom Bolt
  • Armageddon
  • Meteor Shower
  • Darkness Arrow
  • Abyssal Grip
  • Burning Flame Lightning
  • Chain Lightning
  • Revenge of the Flame

⚔️ Destroyer
The damage of the following skills has been increased:
  • Hell Cut
  • Destructive Blow
  • Bone Breaker
  • Skull Breaker
  • Earth Shatter
  • Wave Cut
  • Earth Shaker
  • Zephyr Strike
  • Log Split
  • Thunderbolt Wind Cut
  • Hurricane Sweep
  • Energy Bomb

⚔️ Whisper
The damage of the following skills has been increased:
  • Destructive Shot
  • Driving Force
  • Arrow Rain
  • Flood of Arrow
  • Heat Shot
  • Spiracle Shock Shot
  • Double Shot
  • Freezing Arrow
  • Resonance Shockwave
  • Penetrating Shot

⚔️ Elementalist
The damage and DoT damage of the following skills have been increased:
  • Tectonic Spike
  • Earth Blast
  • Destruction of the Elements
  • Scorching Flame
  • Bleak Squall
  • Explosion of Petrifaction
  • Spirit of Restoration
  • Root of Mother Nature
  • Spear of Flame
  • Eternal Pillar of Fire
  • Spinning Blow
  • Lightning Field
  • Falling Stone
  • Lightning Barrage
  • Chainsickle Wind
  • Crystalizing Water Spheres
  • Shackle of the Ground

⚔️ Venomancer
The damage of the following skills has been increased:
  • Tortus Special
  • Rain of the Spirits
  • Stone Rain
  • Huge Volcanic Eruption
  • Leviathan's Torrent
  • Gravity Amplification
  • Lucid Dream
  • Impaling Power
  • Roots of Dread
  • Heart of the Dead Witch

⚔️ Paladin
The damage of the following skills has been increased:
  • Divine Cross
  • Holy Cross
  • Guards Judgment
  • Mental Breaker
  • Stun Mace
  • Physical Breaker
  • Holy Ground
  • Shield Blow
  • Judgment of Heaven
  • Shield Smash
  • Shield Strike
  • Soul Breaker
  • Sacred Sword
  • Restrain
  • Deep Undercut
  • Collapse of Light
  • Divine Smash

⚔️ Punisher
The damage of the following skills has been increased:
  • Shredder
  • Sword of Judgment
  • Enemy Doom
  • Holy Ground
  • Wild Stream
  • Mighty Crash
  • Offense Breaker
  • Defense Breaker
  • Laser Blade
  • Soul of Chaos
  • Light Speed
  • Dual Strike
  • Judgment Buster
  • Judgment of the Goddess
  • Divine Flash

⚔️ Glacial Stalker
The damage and debuff effects of the following skills have been increased. In addition, the HP recovery of healing skills has been improved:
  • Moon Arrows
  • Glacial Arrow Rain
  • Arctic Blast
  • Healing Wave
  • Creature Restoration
  • Mass Soothing
  • Power Expert
  • Mortal Coil
  • Acid Spray
  • Flash
  • Inorganic Resistance
  • Mighty Energy Beat
  • Intelligence Support
  • Rejuvenating Roar
  • Frost Spear
  • Mental Support
  • Organic Resistance

⚔️ Frost Master
The damage and debuff effects of the following skills have been increased:
  • Energy Beat
  • Rock Pin
  • Heaven's Spear
  • Minor Shining Weapon
  • Cold Bolt
  • Earth Spear
  • Earthquake
  • Snowslide
  • Divine Nova
  • Ice Arrow
  • Glacial Apocalypse
  • Freezing Shock
  • Ice Blast
  • Glacial Meteors
  • Frozen Flame
  • Arctic Blast
  • Mental Link
  • Mighty Energy Beat
  • Shining Buster
  • Frozen Snare

⚔️ Archmage
The damage and debuff effects of the following skills have been increased:
  • Light Prism
  • Rain of Light
  • Divine Wrath
  • Radiant Flare
  • Mighty Energy Beat
  • Shining Buster
  • Shining Cross
  • Mass Repentance
  • Fire Arrow
  • Lightning Bolt
  • Divine Nova
  • Heaven's Spear
  • Earth Spear
  • Frozen Snare



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04/08/2026 00:52 BelseNor#98
Please Add SPA
06/02/2026 16:24 Anothers#99

PROJECT Z - PATCH 2.9.7
Major Content Update
New Dungeons, Long-Term Progression Systems, Interface Improvements and Graphics Upgrades



PATCH 2.9.7 OVERVIEW

Patch 2.9.7 is a major content and infrastructure update for Project Z.

This update introduces three new dungeon regions, 384 Ancient Stone variations, character stat allocation, craftable stat elixirs, the Dark Knight Set and several quality-of-life improvements.

The client infrastructure has also been upgraded with a revised data structure and an updated data encryption system.
  • Three new dungeon regions
  • 384 Ancient Stone variations
  • Ancient Stone Enhancement system
  • Character Stat Allocation system
  • Craftable Character Stat Elixirs
  • Dark Knight equipment set
  • Allocated stat requirements for new equipment
  • Quick Craft Catalogue
  • Zen Auto Farm improvements
  • Quick login and saved accounts
  • Dynamic shadow system
  • Day and night cycle
  • FPS optimizations and graphical improvements
  • Updated game data structure and encryption system
  • Eternal+ Medal progression



⚔ THREE NEW DUNGEON REGIONS

Three new regions have been added for different stages of character progression:
  • Ancient Tide Isles - Entry progression region
  • Crimson Crater Island - Intermediate progression region
  • Lost Caldera - End-game progression region

The regions contain normal monsters, elite monsters, mini bosses and final bosses with different loot tables.

Boss locations are randomized. Players must explore the regions instead of following a fixed route.

Mini bosses spawn at multiple locations and have a 45-minute respawn time. Final bosses spawn at multiple locations and have a 60-minute respawn time.

You can access the new regions through the dungeon teleporter NPC.

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✦ ANCIENT STONE ENHANCEMENT SYSTEM

A new equipment progression system has been added: Ancient Stone Enhancement.

Ancient Stones can be attached to compatible equipment and enhanced up to +10.
  • A total of 384 Ancient Stone variations have been added.
  • Stones are divided by element, theme, stat type and rarity tier.
  • Each stone grants a specific fixed-value or percentage-based stat bonus.
  • Enhancement levels increase the power of the attached stone.
  • Different Ancient Stones support different character builds.
  • Ancient Stones and related crafting materials are obtained through the new dungeon content.
  • This system is separate from the existing equipment enhancement mechanics.

You can access the Ancient Stone Enhancement interface through Soulcrafter Genaron.

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✦ CHARACTER STAT ALLOCATION SYSTEM

A new permanent character progression system has been added.

Players can obtain stat points and distribute them through the new allocation interface.

Available attributes:
  • Strength
  • Vitality
  • Dexterity
  • Agility
  • Intelligence
  • Mentality
  • Luck

Stat points are obtained by using special Character Stat Elixirs.

These elixirs are crafted with materials obtained from the new dungeon regions. This creates an additional long-term progression path for both new and end-game characters.

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ALLOCATED STAT REQUIREMENTS

New equipment can require allocated character stats in addition to the usual level requirements.

This means that character development now has a direct impact on equipment progression.

You can review the required allocated stats in the item tooltip before equipping an item.

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♜ DARK KNIGHT SET

The new Dark Knight Set has been added for advanced character progression.

Set pieces:
  • Dark Knight Gloves
  • Dark Knight Boots
  • Dark Knight Armor
  • Dark Knight Helmet

The Dark Knight Set provides powerful stats and cannot be obtained as an ordinary drop.

Each piece must be crafted with rare materials collected from the new dungeon content.

Important: Level alone is not enough to equip the Dark Knight Set. Players must also meet the allocated character stat requirements.

Dungeon farming, crafting, stat elixirs and end-game equipment progression are now connected through this system.



⚒ QUICK CRAFT CATALOGUE

The Combine menu has been upgraded with a new Quick Craft Catalogue.

Players can search for recipes and craft items directly through the interface.
  • Use the search field to find recipes quickly.
  • Use the Stock filter to display Craftable or All recipes.
  • Use the Type filter to display Single, Mass or All recipes.
  • Recipes can be filtered according to the materials available in your inventory.
  • Select an available recipe to craft the item directly.

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ZEN AUTO FARM UPDATE

Zen Auto Farm has received new quality-of-life improvements.
  • Loot can now be sent directly to the inventory while Zen Auto Farm is active.
  • The Zen Auto Farm Bot Scroll has been added to the shop.
  • The updated interface makes automated farming easier to manage.


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QUICK LOGIN AND SAVED ACCOUNTS

The login screen has been improved with quick login and account-saving features.
  • Accounts can be saved on the login screen.
  • Saved accounts are displayed in the account list.
  • Double-click a saved account to log in directly.
  • Switching between accounts is now faster and more convenient.

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DYNAMIC SHADOW SYSTEM

The graphics engine has been upgraded with a dynamic shadow system.
  • Characters and supported world objects can cast dynamic shadows.
  • Terrain and supported objects can receive updated shadows.
  • Shadow quality and visual stability have been improved.
  • Rendering pipeline optimizations have been applied to improve FPS.



☾ DAY AND NIGHT CYCLE

A dynamic day and night cycle has been added.

Environment lighting now changes automatically according to the in-game time. Region lighting and the dynamic shadow system work together during these transitions.
  • World lighting changes according to the in-game clock.
  • Daytime provides brighter environmental lighting.
  • Nighttime creates a darker and more atmospheric appearance.
  • Each region preserves its own visual identity during transitions.


Daytime
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Nighttime
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DATA STRUCTURE AND SECURITY UPDATE

The game's data structure has been revised and the data encryption system has been updated.

This infrastructure change improves client data security and prepares the game for future content updates.




NEW CONTENT PROGRESSION FLOW
  1. Enter the new dungeon regions through the teleporter NPC.
  2. Defeat normal monsters, elite monsters, mini bosses and final bosses.
  3. Collect crafting materials.
  4. Craft Character Stat Elixirs and distribute your stat points.
  5. Meet the allocated stat requirements for advanced equipment.
  6. Craft the Dark Knight Set with rare dungeon materials.
  7. Collect Ancient Stones that match your preferred build.
  8. Attach an Ancient Stone to compatible equipment.
  9. Enhance your Ancient Stone up to +10 through Soulcrafter Genaron.




Detailed guides, item catalogues and crafting recipes are available on our website.

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Quick Links
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Good luck and have fun, heroes!
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06/02/2026 22:26 yilmaztuna#100
Zone, you're an incredibly smart person. There's no doubt about that.

The issue is that your private server requires players to learn many, many systems all at once. For new players, it feels overwhelming and difficult to keep up with everything that's going on.

Even a few small adjustments, such as reverting the starting city back to the standard Horizon, would make the server feel less intimidating and make the learning curve much more approachable for beginners.

I understand that this project is primarily something you create for your own enjoyment rather than specifically for the player base. Still, I think I would have a blast playing a simpler and more accessible version of your server.

Lots of love and respect :)
07/30/2026 17:52 dusunce21#101
Best rappelz server +Quote
08/09/2026 16:35 Anothers#102

PATCH NOTES 3 - PART 1

The first part of today’s update is now live.
Part 2 will be published later tonight in a separate announcement.



🗳 Daily Vote Buff System is Now Active!

Every day, three different blessing groups are opened for voting. Each account can vote only once before 00:00.

The group with the most votes becomes the World Blessing for the following day.
  • Blessings are applied to both the character and the active summon.
  • You can view each group’s buff icons and hover over them for detailed information.
  • The Daily Vote button can be moved and clicked to open or close the interface.
  • Different blessing groups are available for selection each day.


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🐾 Summon & Loot Pet Follow Fix

The movement synchronization issue that caused summons and loot pets to fall behind while following the character has been fixed.

Pets will now safely redirect toward their owner’s current position after obstacles, pathing issues, or sudden high movement speeds.



🎁 New Direct Loot Pet System

Pets with the Direct Loot feature will now collect monster drops directly into the inventory while active.
  • If the inventory is full or the weight limit is insufficient, items will drop normally on the ground.
  • Party sharing rules remain unchanged.
  • Quest item rules remain unchanged.



🎲 Automatic Random Re-roll System

An Automatic Random Re-roll system has been added to the enchantment window.
  • Select the item and stone you want to use.
  • View the possible stats based on the selected stone.
  • Select one or multiple target stats.
  • Set minimum and maximum value ranges for each target stat.
  • The system continues automatically until the desired stats are found, materials run out, or you manually stop it.
  • Special effects such as sockets are displayed clearly.
  • The system has been optimized to maintain balanced server load.
  • The process automatically stops once the target stats are found.
  • You do not need to place the stone again after every attempt.


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Quick Links

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Good luck and have fun, heroes!

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10/15/2026 02:01 Anothers#103

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PROJECT Z — MAJOR CLIENT UPDATE 2026
DIRECTX 11 • 64-BIT CLIENT • PERFORMANCE OPTIMIZATION • 8 LANGUAGES

A New Chapter in the Evolution of Project Z

● SERVER ONLINE — NEW CLIENT RELEASED ●

A Major Milestone for Project Z!

After years of continuous development, we're excited to announce that the new DirectX 11 / x64 client is officially LIVE!

This update represents an important step forward for Project Z, introducing a modernized rendering architecture, 64-bit client support, and various performance optimizations designed to deliver a smoother gameplay experience.

The servers are now online, and the new client is available for all players!

⚔ What's New in This Update?

✔ DirectX 11 (DX11)
Upgraded rendering architecture with improvements to graphics processing.

✔ Native x64 (64-Bit) Client
The game client has officially transitioned to a 64-bit architecture.

✔ Performance & Rendering Optimizations
Client-side improvements and rendering optimizations for smoother gameplay.

✔ 8 Languages Supported
Project Z continues expanding its international accessibility with additional language support.

✔ Critical Power Stat Update
The maximum Critical Power stat cap has been increased.

🌍 Now Available in 8 Languages


Turkish • English • French • Russian
Arabic • Chinese • Japanese • Spanish

NEW: JAPANESE & SPANISH LANGUAGE SUPPORT!

⚠ Important — New Client Required

All players must now use the latest DX11 / x64 client.

Older client versions may experience compatibility issues and are no longer recommended.

As this is a major technical update, we encourage players to report any bugs, crashes, unexpected game shutdowns, or performance problems they encounter.

Your feedback will help us further improve and optimize Project Z.


THE NEXT CHAPTER OF PROJECT Z HAS BEGUN!

Thank you to everyone who has supported Project Z throughout its development.

More improvements and exciting updates are on the way!

OFFICIAL WEBSITE
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PROJECT Z MMORPG — BUILT WITH PASSION, EVOLVING WITH EVERY UPDATE.
10/24/2026 22:25 Anothers#104

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PROJECT Z — OCTOBER 24 UPDATE
CLASS BALANCE V2.1 • NEW SYSTEMS • MAJOR IMPROVEMENTS

Three major update packages bringing new progression systems, combat improvements, events and quality-of-life features.

● UPDATES LIVE — SERVER ONLINE ●

266 SKILLS UPDATED • 100 DAILY BUFFS • NEW GAME SYSTEMS




WHAT'S NEW?

01 — PROGRESSION & REWARDS

Dark Knight material exchanges and an expanded Daily Buff System featuring 18 groups and 100 different buffs.

02 — COMBAT & CLASS BALANCE

266 updated skills, improved DoT effects, passive corrections, cast-range adjustments and multi-HP bar damage carryover.

03 — SYSTEMS & GAME EXPERIENCE

Equipment Power rankings, refreshed interfaces, scheduled events, private boss dungeons, collection events and customizable Skill Sequences.




01 — PROGRESSION & REWARDS
Dark Knight Trading • Daily Buff System

Dark Knight Piece Trader

The new Dark Knight Piece Trader is now available through Star Item Merchant Lyra.

Exchange Dark Knight dungeon materials directly, including conversions between fragments and cores, with convenient bulk trading options.


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Key Features
  • Multiple material exchange combinations
  • Bulk exchange options: 10 / 50 / 100 trades
  • Automatic calculation of required materials and rewards
  • Only affordable trade quantities are displayed
  • All remaining materials stay in your inventory


Daily Buff System — Revamped

The Daily Buff System has received a major expansion, offering players significantly more variety.


18 BUFF GROUPS • 100 DIFFERENT BUFFS

Discover a wider selection of buffs and new possibilities for your daily gameplay.





02 — CLASS BALANCE & COMBAT
Class Balance V2.1 • Skill Improvements • HPX

266 SKILLS UPDATED
242 Active Skills • 24 Passive Skills

Class Balance Update V2.1

A large-scale class balance update has been introduced to strengthen character-focused builds and reduce the power gap with pet-focused setups.

This update improves damage performance, passive effectiveness and skill interactions across affected classes.

Main Improvements
  • Improved damage scaling and accuracy for affected skills
  • Increased passive damage bonuses
  • Improved area-damage distribution
  • Adjusted cooldowns and skill progression interactions
  • Updated interactions involving skill cards and bonus skill levels
  • Included applicable skills inherited from earlier class trees

Important: The initial V2.1 balance update did not modify pets or damage-over-time effects. Additional DoT improvements and skill fixes were introduced separately in the follow-up update below.

Additional Skill Improvements

Damage over Time (DoT)

16 character DoT effects have received additional balance improvements.

Most affected DoT effects received approximately +200% increases to damage values and scaling, while Radiant Flare received approximately +85%.

These improvements cover magic, physical and hybrid DoT effects.



Passive Skill Corrections

Several passive skill effects and interactions have been corrected.
  • Lord Lancer: Summon Mastery passive corrected
  • Soulreaper: Summon Mastery passive corrected
  • Armor Mastery: Corrected
  • Pit Energy: Player activation corrected
  • Dual-Wield Accuracy: Affected accuracy effects corrected


Cast Range Adjustments

The following skills received cast-range improvements.

 
Skill
Sonic Blade
Impaling Power
Shining Dragon

These changes affect cast range only. Skill area sizes remain unchanged.


Note: These follow-up corrections do not change the direct-skill damage and cooldown values established by Class Balance V2.1.

HPX — Multi-HP Bar Damage Carryover

The HPX system has received an important damage calculation improvement.

Damage from player and pet attacks that exceeds one monster HP bar now correctly carries over to the remaining HP bars.

Previously: Excess damage could be lost when an HP bar was depleted.

Now: Remaining damage continues into the next HP bar instead of being discarded.

Monster HP, defense values, damage reduction rules and skill damage multipliers remain unchanged.




DETAILED CLASS BALANCE CHANGES
Explore the complete skill adjustments for your character class.

18 CLASS BREAKDOWNS AVAILABLE

Jump to Your Class

Detailed images are provided in English. Class and skill names are preserved as used in the game.





































Share your dungeon results, class performance and skill feedback to help guide future balance adjustments.




03 — NEW SYSTEMS & GAME EXPERIENCE
Equipment Power • Event Calendar • Skill Sequences • New UI

Equipment Power Rankings

A new character progression and ranking system has arrived!

Equipment Power converts your character's progression and equipment strength into a single comparable score, allowing you to track your development and compete for higher rankings.

Ranking Features
  • Overall Top 20: View the characters with the highest Equipment Power on the server.
  • Class Top 20: Compare rankings within a selected Awakening class.
  • Offline Rankings: Offline characters are included.
  • Automatic Updates: Rankings refresh every 15 minutes.


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How Equipment Power Is Calculated

Equipment Power considers your character level, allocated base stat points and equipped items.

Item contributions include:
  • Base item attributes
  • Equipment enhancements
  • Random item stats
  • Stones and stone upgrades
  • Equipment set bonuses
  • Lucid Power
  • Wear FX
  • Awakening effects
  • Additional item effects

Alongside attack and defense, supporting attributes also contribute to your overall Equipment Power.

These include critical stats, speed, accuracy, evasion, penetration, defense ignore, elemental damage and resistances.

The same stat has the same point value across all classes.

Equipment Comparison & Character Preview

Equipment Power also introduces convenient item comparison and character inspection features.
  • Hover over an item to view its Equipment Power contribution.
  • Instantly compare an item against your currently equipped gear.
  • View the Equipment Power difference before changing equipment.
  • Click characters in the rankings to view their 3D appearance.
  • Inspect visible character information such as class, level, rebirth, guild and emblem.

Detailed equipment attributes, random stats and stone information remain private.


Note: Equipment Power provides a shared measure of character progression. Actual combat performance still depends on class synergy, skill choices, equipment combinations and gameplay.



New Event Calendar System

A new centralized Event Calendar makes participating in Project Z events more convenient.

Track active and upcoming events, check participation requirements, discover rewards and follow your progress directly from the game interface.


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EXP & DROP EVENTS

Scheduled events offer increased experience gains and improved item drop rates.

Multiple events can run simultaneously, providing additional rewards and opportunities during event periods.

SEQUENTIAL BOSS DUNGEONS

A new party-based boss event experience has been introduced.

Enter a private dungeon instance with your party and defeat powerful bosses as they appear in sequence.

Alongside regular boss drops, certain events may include additional completion rewards.

Event Features
  • Each party receives its own private dungeon instance.
  • Bosses appear in a predefined sequence.
  • Participation is limited to once per account for each event occurrence.
  • Leaving and re-entering does not respawn defeated bosses.
  • Players are automatically removed after event completion.

COLLECTION EVENTS

Explore event areas, collect crystals and complete collection objectives to earn rewards.

The system includes a dedicated map interface to help players locate and track collectible crystals.

Collection Features
  • Track: Displays turquoise crystal markers on the minimap.
  • Show on Map: Opens the compact Event Map interface.
  • Area Selection: View all locations or focus on a specific area.
  • Nearest Crystal: Locate the nearest available collectible.
  • Follow Me: Keep the map centered on your character.
  • Dynamic Markers: Crystal markers update automatically when collected or respawned.

The Event Calendar supports all 8 languages.

All event schedules are displayed in Turkey time (UTC+3).

Check the Event Calendar for upcoming schedules, participation requirements and available rewards.



New Skill Sequences System

Create your own skill combinations and execute them directly from the quickslot bar.

The Skill Sequences system allows players to arrange 2 to 4 learned active skills in a custom order and activate the sequence using a single assigned shortcut.

Main Features
  • Create and name custom skill sequences.
  • Add 2–4 learned active skills to each sequence.
  • Drag and reorder skills freely.
  • Assign sequences directly to quickslot slots.
  • View skill order and remaining cooldowns by hovering over the quickslot.
  • Save sequences and quickslot assignments locally for each character.
  • Move the Sequences button and preserve its position between sessions.
  • Receive a warning before switching sequences with unsaved changes.


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Skill Sequences on the Quickslot Bar

Created sequences can be placed directly on the quickslot bar, allowing players to execute their preferred combinations without manually selecting every individual skill.


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How Skill Sequences Work

Each activation executes the assigned skills in their configured order.

Normal skill requirements continue to apply.

If a skill cannot be executed because of insufficient mana, cooldown, cast range, missing target or movement restrictions, the sequence stops and displays the reason.

A running sequence is also canceled when:
  • The shortcut is pressed again.
  • Another skill is used manually.
  • The character dies.
  • The current target is lost.
  • The character changes maps.

Important: Every key press executes the sequence once.

Holding down the shortcut does not repeat the sequence, and sequences never loop automatically.



Refreshed User Interface

Multiple interface elements have received visual and usability improvements, introducing a cleaner and more consistent design across Project Z.

Updated Interfaces
  • NPC dialog windows
  • Craft Catalog
  • Monster Drop Information
  • Target windows
  • Event windows and custom banners
  • Improved item-stat color differentiation

The login, server selection and character selection screens have also been refreshed.

Additional improvements include a new logo, updated layout alignment and new loading backgrounds with helpful tips in all 8 supported languages.

These improvements create a more unified visual experience throughout the game.




THE EVOLUTION OF PROJECT Z CONTINUES

Seven years of independent development, continuous improvements and new content.

Project Z continues to evolve with new gameplay systems, character progression improvements, combat adjustments and quality-of-life features.

Thank you to everyone who has supported Project Z throughout its development.

Your feedback, bug reports, class experiences and dungeon results help guide future updates.

MORE IMPROVEMENTS AND NEW ADVENTURES ARE ON THE WAY!



START YOUR ADVENTURE

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JOIN OUR COMMUNITY

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PROJECT Z

BUILT WITH PASSION. EVOLVING WITH EVERY UPDATE.