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PROJECT Z OCTOBER 24 UPDATE
CLASS BALANCE V2.1 NEW SYSTEMS MAJOR IMPROVEMENTS
Three major update packages bringing new progression systems, combat improvements, events and quality-of-life features.
● UPDATES LIVE SERVER ONLINE ●
266 SKILLS UPDATED
100 DAILY BUFFS
NEW GAME SYSTEMS
WHAT'S NEW?
01 PROGRESSION & REWARDS
Dark Knight material exchanges and an expanded Daily Buff System featuring 18 groups and 100 different buffs.
02 COMBAT & CLASS BALANCE
266 updated skills, improved DoT effects, passive corrections, cast-range adjustments and multi-HP bar damage carryover.
03 SYSTEMS & GAME EXPERIENCE
Equipment Power rankings, refreshed interfaces, scheduled events, private boss dungeons, collection events and customizable Skill Sequences.
01 PROGRESSION & REWARDS
Dark Knight Trading Daily Buff System
Dark Knight Piece Trader
The new
Dark Knight Piece Trader is now available through
Star Item Merchant Lyra.
Exchange Dark Knight dungeon materials directly, including conversions between fragments and cores, with convenient bulk trading options.
Key Features
- Multiple material exchange combinations
- Bulk exchange options: 10 / 50 / 100 trades
- Automatic calculation of required materials and rewards
- Only affordable trade quantities are displayed
- All remaining materials stay in your inventory
Material Exchange Rates
Each row represents one trade.
| |
| Materials Required |
| 2x Dark Knight Claw Fragment |
| 2x Dark Knight Greave Fragment |
| 2x Dark Knight Chest Core |
| 2x Dark Knight Helm Core |
| 6x Dark Knight Claw Fragment |
| 6x Dark Knight Claw Fragment |
| 6x Dark Knight Greave Fragment |
| 6x Dark Knight Greave Fragment |
| 1x Dark Knight Chest Core |
| 1x Dark Knight Chest Core |
| 1x Dark Knight Helm Core |
| 1x Dark Knight Helm Core |
Bulk Exchange System
The selected amount represents the
number of trades, not the number of individual items.
Both required materials and rewards are multiplied by the selected trade count.
Example Recipe: 6 Claw Fragments → 1 Chest Core
- 10 Trades: 60 Claw Fragments → 10 Chest Cores
- 50 Trades: 300 Claw Fragments → 50 Chest Cores
- 100 Trades: 600 Claw Fragments → 100 Chest Cores
The same logic applies to reverse exchanges.
For example, 10 trades of 1 Helm Core → 3 Claw Fragments consume 10 Helm Cores and reward 30 Claw Fragments.
Bulk exchanges use the same rates without additional bonuses or discounts.
How to Exchange
- Select the material you want to give.
- Select the material you want to receive.
- Choose the number of trades.
- Review the required materials and rewards.
- Confirm the exchange.
Only trades you can currently afford will be displayed. Unused materials remain in your inventory.
Daily Buff System Revamped
The Daily Buff System has received a major expansion, offering players significantly more variety.
18 BUFF GROUPS 100 DIFFERENT BUFFS
Discover a wider selection of buffs and new possibilities for your daily gameplay.
02 CLASS BALANCE & COMBAT
Class Balance V2.1 Skill Improvements HPX
266 SKILLS UPDATED
242 Active Skills 24 Passive Skills
Class Balance Update V2.1
A large-scale class balance update has been introduced to strengthen character-focused builds and reduce the power gap with pet-focused setups.
This update improves damage performance, passive effectiveness and skill interactions across affected classes.
Main Improvements
- Improved damage scaling and accuracy for affected skills
- Increased passive damage bonuses
- Improved area-damage distribution
- Adjusted cooldowns and skill progression interactions
- Updated interactions involving skill cards and bonus skill levels
- Included applicable skills inherited from earlier class trees
Important: The initial V2.1 balance update did not modify pets or damage-over-time effects. Additional DoT improvements and skill fixes were introduced separately in the follow-up update below.
Additional Skill Improvements
Damage over Time (DoT)
16 character DoT effects have received additional balance improvements.
Most affected DoT effects received approximately
+200% increases to damage values and scaling, while
Radiant Flare received approximately
+85%.
These improvements cover magic, physical and hybrid DoT effects.
Passive Skill Corrections
Several passive skill effects and interactions have been corrected.
- Lord Lancer: Summon Mastery passive corrected
- Soulreaper: Summon Mastery passive corrected
- Armor Mastery: Corrected
- Pit Energy: Player activation corrected
- Dual-Wield Accuracy: Affected accuracy effects corrected
Cast Range Adjustments
The following skills received cast-range improvements.
| |
| Skill |
| Sonic Blade |
| Impaling Power |
| Shining Dragon |
These changes affect
cast range only. Skill area sizes remain unchanged.
Note: These follow-up corrections do not change the direct-skill damage and cooldown values established by Class Balance V2.1.
HPX Multi-HP Bar Damage Carryover
The HPX system has received an important damage calculation improvement.
Damage from player and pet attacks that exceeds one monster HP bar now correctly carries over to the remaining HP bars.
Previously: Excess damage could be lost when an HP bar was depleted.
Now: Remaining damage continues into the next HP bar instead of being discarded.
Monster HP, defense values, damage reduction rules and skill damage multipliers remain unchanged.
DETAILED CLASS BALANCE CHANGES
Explore the complete skill adjustments for your character class.
18 CLASS BREAKDOWNS AVAILABLE
Jump to Your Class
Detailed images are provided in English. Class and skill names are preserved as used in the game.
Share your dungeon results, class performance and skill feedback to help guide future balance adjustments.
03 NEW SYSTEMS & GAME EXPERIENCE
Equipment Power Event Calendar Skill Sequences New UI
Equipment Power Rankings
A new character progression and ranking system has arrived!
Equipment Power converts your character's progression and equipment strength into a single comparable score, allowing you to track your development and compete for higher rankings.
Ranking Features
- Overall Top 20: View the characters with the highest Equipment Power on the server.
- Class Top 20: Compare rankings within a selected Awakening class.
- Offline Rankings: Offline characters are included.
- Automatic Updates: Rankings refresh every 15 minutes.
How Equipment Power Is Calculated
Equipment Power considers your character level, allocated base stat points and equipped items.
Item contributions include:
- Base item attributes
- Equipment enhancements
- Random item stats
- Stones and stone upgrades
- Equipment set bonuses
- Lucid Power
- Wear FX
- Awakening effects
- Additional item effects
Alongside attack and defense, supporting attributes also contribute to your overall Equipment Power.
These include critical stats, speed, accuracy, evasion, penetration, defense ignore, elemental damage and resistances.
The same stat has the same point value across all classes.
Equipment Comparison & Character Preview
Equipment Power also introduces convenient item comparison and character inspection features.
- Hover over an item to view its Equipment Power contribution.
- Instantly compare an item against your currently equipped gear.
- View the Equipment Power difference before changing equipment.
- Click characters in the rankings to view their 3D appearance.
- Inspect visible character information such as class, level, rebirth, guild and emblem.
Detailed equipment attributes, random stats and stone information remain private.
Note: Equipment Power provides a shared measure of character progression. Actual combat performance still depends on class synergy, skill choices, equipment combinations and gameplay.
New Event Calendar System
A new centralized Event Calendar makes participating in Project Z events more convenient.
Track active and upcoming events, check participation requirements, discover rewards and follow your progress directly from the game interface.
EXP & DROP EVENTS
Scheduled events offer increased experience gains and improved item drop rates.
Multiple events can run simultaneously, providing additional rewards and opportunities during event periods.
SEQUENTIAL BOSS DUNGEONS
A new party-based boss event experience has been introduced.
Enter a private dungeon instance with your party and defeat powerful bosses as they appear in sequence.
Alongside regular boss drops, certain events may include additional completion rewards.
Event Features
- Each party receives its own private dungeon instance.
- Bosses appear in a predefined sequence.
- Participation is limited to once per account for each event occurrence.
- Leaving and re-entering does not respawn defeated bosses.
- Players are automatically removed after event completion.
COLLECTION EVENTS
Explore event areas, collect crystals and complete collection objectives to earn rewards.
The system includes a dedicated map interface to help players locate and track collectible crystals.
Collection Features
- Track: Displays turquoise crystal markers on the minimap.
- Show on Map: Opens the compact Event Map interface.
- Area Selection: View all locations or focus on a specific area.
- Nearest Crystal: Locate the nearest available collectible.
- Follow Me: Keep the map centered on your character.
- Dynamic Markers: Crystal markers update automatically when collected or respawned.
The Event Calendar supports all 8 languages.
All event schedules are displayed in Turkey time (UTC+3).
Check the Event Calendar for upcoming schedules, participation requirements and available rewards.
New Skill Sequences System
Create your own skill combinations and execute them directly from the quickslot bar.
The Skill Sequences system allows players to arrange
2 to 4 learned active skills in a custom order and activate the sequence using a single assigned shortcut.
Main Features
- Create and name custom skill sequences.
- Add 24 learned active skills to each sequence.
- Drag and reorder skills freely.
- Assign sequences directly to quickslot slots.
- View skill order and remaining cooldowns by hovering over the quickslot.
- Save sequences and quickslot assignments locally for each character.
- Move the Sequences button and preserve its position between sessions.
- Receive a warning before switching sequences with unsaved changes.
Skill Sequences on the Quickslot Bar
Created sequences can be placed directly on the quickslot bar, allowing players to execute their preferred combinations without manually selecting every individual skill.
How Skill Sequences Work
Each activation executes the assigned skills in their configured order.
Normal skill requirements continue to apply.
If a skill cannot be executed because of insufficient mana, cooldown, cast range, missing target or movement restrictions, the sequence stops and displays the reason.
A running sequence is also canceled when:
- The shortcut is pressed again.
- Another skill is used manually.
- The character dies.
- The current target is lost.
- The character changes maps.
Important: Every key press executes the sequence once.
Holding down the shortcut does not repeat the sequence, and sequences never loop automatically.
Refreshed User Interface
Multiple interface elements have received visual and usability improvements, introducing a cleaner and more consistent design across Project Z.
Updated Interfaces
- NPC dialog windows
- Craft Catalog
- Monster Drop Information
- Target windows
- Event windows and custom banners
- Improved item-stat color differentiation
The login, server selection and character selection screens have also been refreshed.
Additional improvements include a new logo, updated layout alignment and new loading backgrounds with helpful tips in all 8 supported languages.
These improvements create a more unified visual experience throughout the game.
THE EVOLUTION OF PROJECT Z CONTINUES
Seven years of independent development, continuous improvements and new content.
Project Z continues to evolve with new gameplay systems, character progression improvements, combat adjustments and quality-of-life features.
Thank you to everyone who has supported Project Z throughout its development.
Your feedback, bug reports, class experiences and dungeon results help guide future updates.
MORE IMPROVEMENTS AND NEW ADVENTURES ARE ON THE WAY!
START YOUR ADVENTURE
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PROJECT Z
BUILT WITH PASSION. EVOLVING WITH EVERY UPDATE.