Electus Online | 100 Cap CH | Start level 100 | Free Starter Items | Active

08/15/2017 17:28 oliok#91
Quote:
As garment itself is already the best option for almost every build, we didnt push it to another level because its not even necessary.
>Let's give them the best blue set out of them all anyways

10/10 logic
08/15/2017 17:29 EdwardTeach+-#92
abt zerk abuse
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calculating it in minutes would be more easy to read,
good luck lt
08/15/2017 17:31 Smukke#93
Quote:
Originally Posted by aerocool175 View Post
What about remove SILK SCROLLs and let sro economy works with gold in the game?
But muh profit margins.
08/15/2017 17:37 _PRZEMAN_#94
Yoyo GL mates <3
08/15/2017 17:45 axi55#95
Quote:
Originally Posted by Fuceox View Post
People trying to find How to bypass HWID...
And there is no news for electus,Can be make it with new sro files...
I'm still alive :bandit:
08/15/2017 17:46 croftsy#96
Sounds good, quick question is astral being added and if so is it only through the item mall or can we drop them any other way ?
08/15/2017 17:54 paronet#97
Looks real good, but how to get som btw?:)
08/15/2017 18:00 chombala#98
I'm in ! I think it is worth because there are not good servers arround but theese guys really are working in this server.Please stop flaming LastThief if you dont like him or the server just pass. :)

Greetings,
Born2Race,guild Sparta.
08/15/2017 18:01 Simply1337#99
Quote:
Seal of Aquila (Protector)

Protector is a balanced gear between Armor and Protector. So if you choose this, you get a balanced feature as well.
Garment.

And uhm...

Trace in Job? Does anyone really like these custom glows? How about changeing the original sox glows SLIGHTLY in color? Like a little brigher, darker, maybe white, bright yellow, etc. But this? Jeez, ugly as hell as always on any other pserver.

Good luck tho.
08/15/2017 18:03 Ash*#100
Good luck!
08/15/2017 18:03 ümitalp#101
Quote:
Originally Posted by axi55 View Post
I'm still alive :bandit:
Good to hear :)
08/15/2017 18:05 exzellenz123#102
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Will be there Charizard as an attack pet? *-*
08/15/2017 18:09 hamoelpap3#103
Quote:
Originally Posted by JustNrik View Post
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#Review

First of all, welcome back in your 4th~5th attempt (?) I wanted to be first post, but it seems you made the thread 1 hour before.

The first thing I noticed is that there are 4 SoX items between +1 and +3. Ok we started bad. This is already a retard failure and that was already committed in Reality Online and will be repeated here. Although the idea of having all these sets are great, I don't feel they weren't balanced properly with skills. They were balanced in really different directions. Anyway this can be deeply tested in Open Beta so I won't judge that yet.

Skill balances really looks too random. You just took the "balance" changes most of server do (which btw, are all a failure attempt of "balance" changes) and you just changed few values in force (Which in its current state, it will surely be meta build for STR.)

About Job system:





So basically, you do 1 step forward and 2 steps backwards. Gratz! You won the Nobel prize of Stupidity 2017!

The best part is, normal routes have 20% tax while togui route doesn't have tax as well as better profit than default ones. This mean that if people wants to get gold, they must go Togui. Nice you fucked your job system before even starting, we can't expect much from a team who never played joymax sro and hence have zero knowledge about gameplay. Maybe that's why electus already filed many times before? How about if you removed completely Togui route and bring back bargain routes (bandit, blackrobber, niya and mt roc)? They are the true old school routes that will keep job war amazing as it was in joymax's sro low caps.

Also, profit is damn high. Developers will never understand this as they are all blinded for money, getting 75m profit will make gold worthless, specially if there are silk scrolls at item mall. Don't think that adding 1b-2b prizes to end gear items will make gold valuable, you're economy will fail for sure and be silk-based (and hence, pay2win), I'm still laughing with this quote



Your team certainly has zero knowledge of economy. You'll see how people will get billions in the first week and then gold will become worthless everyday.

Overall, you spent a lot of time to make a server, features aren't great. What I mostly see is a waste of time adding "cute" things instead of improving the gameplay, which is the most important thing in a game.

This server is a total failure, months of work for nothing else than just cosmetics. You wasted a lot of money for a nice server tu sustain 6k players when you won't reach at least 3k (unless dlls are bypassable) so you'll eventually lower server slots ever week as you'll see you can't fill the server.

The future:

This server will not last for 2 months. My prediction is:

Some big guilds will come (most of them noob guilds that waste $2000 to be top guild in first week and then quits the game after 2nd-3rd week when they lose the Fortress) and server will be populated for 2-3 weeks. Then people will start quitting due the gold inflation and pay2win grind. When this failure reaches 1 month online, less than 50% of starting players will already have quit the game (or left players will be selling their account for real money), and electus will last for like 1 or 2 weeks more with less than 1k players, then it will slowly start to lose players frequently until they reach 0 after some weeks.

Bad Luck with your server. I hope you don't get enough money to open another Electus-Trash. Electus is a failed concept server that should have been buried years ago instead of milking players money. Features are disappointing for the time people were waiting this thrash to become online again, there's not any balance as you claim, not even nearly to be half-perfect.
08/15/2017 18:14 _PRZEMAN_#104
Quote:
Originally Posted by JustNrik View Post
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#Review

First of all, welcome back in your 4th~5th attempt (?) I wanted to be first post, but it seems you made the thread 1 hour before.

The first thing I noticed is that there are 4 SoX items between +1 and +3. Ok we started bad. This is already a retard failure and that was already committed in Reality Online and will be repeated here. Although the idea of having all these sets are great, I don't feel they weren't balanced properly with skills. They were balanced in really different directions. Anyway this can be deeply tested in Open Beta so I won't judge that yet.

Skill balances really looks too random. You just took the "balance" changes most of server do (which btw, are all a failure attempt of "balance" changes) and you just changed few values in force (Which in its current state, it will surely be meta build for STR.)

About Job system:





So basically, you do 1 step forward and 2 steps backwards. Gratz! You won the Nobel prize of Stupidity 2017!

The best part is, normal routes have 20% tax while togui route doesn't have tax as well as better profit than default ones. This mean that if people wants to get gold, they must go Togui. Nice you fucked your job system before even starting, we can't expect much from a team who never played joymax sro and hence have zero knowledge about gameplay. Maybe that's why electus already filed many times before? How about if you removed completely Togui route and bring back bargain routes (bandit, blackrobber, niya and mt roc)? They are the true old school routes that will keep job war amazing as it was in joymax's sro low caps.

Also, profit is damn high. Developers will never understand this as they are all blinded for money, getting 75m profit will make gold worthless, specially if there are silk scrolls at item mall. Don't think that adding 1b-2b prizes to end gear items will make gold valuable, you're economy will fail for sure and be silk-based (and hence, pay2win), I'm still laughing with this quote



Your team certainly has zero knowledge of economy. You'll see how people will get billions in the first week and then gold will become worthless everyday.

Overall, you spent a lot of time to make a server, features aren't great. What I mostly see is a waste of time adding "cute" things instead of improving the gameplay, which is the most important thing in a game.

This server is a total failure, months of work for nothing else than just cosmetics. You wasted a lot of money for a nice server tu sustain 6k players when you won't reach at least 3k (unless dlls are bypassable) so you'll eventually lower server slots ever week as you'll see you can't fill the server.

The future:

This server will not last for 2 months. My prediction is:

Some big guilds will come (most of them noob guilds that waste $2000 to be top guild in first week and then quits the game after 2nd-3rd week when they lose the Fortress) and server will be populated for 2-3 weeks. Then people will start quitting due the gold inflation and pay2win grind. When this failure reaches 1 month online, less than 50% of starting players will already have quit the game (or left players will be selling their account for real money), and electus will last for like 1 or 2 weeks more with less than 1k players, then it will slowly start to lose players frequently until they reach 0 after some weeks.

Bad Luck with your server. I hope you don't get enough money to open another Electus-Trash. Electus is a failed concept server that should have been buried years ago instead of milking players money. Features are disappointing for the time people were waiting this thrash to become online again, there's not any balance as you claim, not even nearly to be half-perfect.
Totally agree abt trade routes and too much gold amount after 2-3weeks,trade routes should be removed they are no fun at all,jg-ht areas+extra specialities would be best action zones + 20s tp cooldown ( no tp spam for traders )
08/15/2017 18:21 ✘Felix1337✘#105
Quote:
Originally Posted by JustNrik View Post
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#Review

First of all, welcome back in your 4th~5th attempt (?) I wanted to be first post, but it seems you made the thread 1 hour before.

The first thing I noticed is that there are 4 SoX items between +1 and +3. Ok we started bad. This is already a retard failure and that was already committed in Reality Online and will be repeated here. Although the idea of having all these sets are great, I don't feel they weren't balanced properly with skills. They were balanced in really different directions. Anyway this can be deeply tested in Open Beta so I won't judge that yet.

Skill balances really looks too random. You just took the "balance" changes most of server do (which btw, are all a failure attempt of "balance" changes) and you just changed few values in force (Which in its current state, it will surely be meta build for STR.)

About Job system:





So basically, you do 1 step forward and 2 steps backwards. Gratz! You won the Nobel prize of Stupidity 2017!

The best part is, normal routes have 20% tax while togui route doesn't have tax as well as better profit than default ones. This mean that if people wants to get gold, they must go Togui. Nice you fucked your job system before even starting, we can't expect much from a team who never played joymax sro and hence have zero knowledge about gameplay. Maybe that's why electus already filed many times before? How about if you removed completely Togui route and bring back bargain routes (bandit, blackrobber, niya and mt roc)? They are the true old school routes that will keep job war amazing as it was in joymax's sro low caps.

Also, profit is damn high. Developers will never understand this as they are all blinded for money, getting 75m profit will make gold worthless, specially if there are silk scrolls at item mall. Don't think that adding 1b-2b prizes to end gear items will make gold valuable, you're economy will fail for sure and be silk-based (and hence, pay2win), I'm still laughing with this quote



Your team certainly has zero knowledge of economy. You'll see how people will get billions in the first week and then gold will become worthless everyday.

Overall, you spent a lot of time to make a server, features aren't great. What I mostly see is a waste of time adding "cute" things instead of improving the gameplay, which is the most important thing in a game.

This server is a total failure, months of work for nothing else than just cosmetics. You wasted a lot of money for a nice server tu sustain 6k players when you won't reach at least 3k (unless dlls are bypassable) so you'll eventually lower server slots ever week as you'll see you can't fill the server.

The future:

This server will not last for 2 months. My prediction is:

Some big guilds will come (most of them noob guilds that waste $2000 to be top guild in first week and then quits the game after 2nd-3rd week when they lose the Fortress) and server will be populated for 2-3 weeks. Then people will start quitting due the gold inflation and pay2win grind. When this failure reaches 1 month online, less than 50% of starting players will already have quit the game (or left players will be selling their account for real money), and electus will last for like 1 or 2 weeks more with less than 1k players, then it will slowly start to lose players frequently until they reach 0 after some weeks.

Bad Luck with your server. I hope you don't get enough money to open another Electus-Trash. Electus is a failed concept server that should have been buried years ago instead of milking players money. Features are disappointing for the time people were waiting this thrash to become online again, there's not any balance as you claim, not even nearly to be half-perfect.
True that , I have expected better from Electus duo to the long time they have took + the huge advertisement
But it seems that it might end up as a pay2win 2 months server
if they didn't change this system
but we will see.