Quote:
Originally Posted by Nico517
I suppose that's not possible because Twin Saga is developed by X-Legend Entertainment and published by Aeria like Aura Kingdom so the server software should be very similar
- Do you have an advice for me to make Auto Revive working? OuO
- In your opinion should be enough freezing the fishing bar value?
- How to get QuestWnd start and end addresses? I started using CE for a short time to figure out how to do it p.p From another thread i understood that D8 value is stored in a static address. Could it have been patched?
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The gamestruct is nearly the same. From the both games.
About Auto Revive, nah not alot, havent reversed it as I never needed it but you can just set a breakpoint on your hp maybe, check what accesses it when you die and so on, just as an idea where to start. (The Stacktrace of the revive Call will contain the needed parameters, you just gotta find the correct call.)
About fishing bar, yes freezing the correct float value is enough.
About the D8 thing, ofc the static adress has been patched, i guess you mention some 2014 post. Howsoever im not good on structs, you could try using ultimap or something, rly no idea ^^