NEW! • [Tyr Online] • 80Cap • Sro Essence • Several features and events.

04/17/2014 18:14 HectuR#91
Quote:
Originally Posted by julioxdcesar View Post
dude cap 80 was the best at that moment cuz off mastery 300...but here the mastery is 240....its not good.
EDIT : Mastery is 300.
04/17/2014 18:18 eLO21#92
Quote:
Originally Posted by HectuR View Post
Here you go. 1st monster kill experience.

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Good question. 240 was the original mastery released by joymax during cap 80. Lets assume you are a nuker and you have 300 mastery limit, then you will have snow shield + force and you can take down any other build in less than 30 seconds along side with bicheon skills [bleeding and etc...]. For those who commented that cap 80 had 300 mastery limit I advise you to revise your information in that legend.



Download links are not released yet. We will announce it shortly.
You are wrong... even on cap 60 Mastery was 300 ^_-

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SS from Cap 70...
04/17/2014 18:20 CapitanJack#93
Looks nice
04/17/2014 18:21 julioxdcesar#94
Quote:
Originally Posted by HectuR View Post
Here you go. 1st monster kill experience.

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Good question. 240 was the original mastery released by joymax during cap 80. Lets assume you are a nuker and you have 300 mastery limit, then you will have snow shield + force and you can take down any other build in less than 30 seconds along side with bicheon skills [bleeding and etc...]. For those who commented that cap 80 had 300 mastery limit I advise you to revise your information in that legend.



Download links are not released yet. We will announce it shortly.
dude,I play Isro since 2006, and Im pretty sure mastery was 300.....and if nukers got force skill no problem... that 60 masteries gives cap 80 the real old fun.
04/17/2014 18:22 HectuR#95
Quote:
Originally Posted by Possessive View Post
You can check 90 cap chin only too, it's same shit. Also if you ever played (which it looks like you didn't since you seem to be unaware of force power) other "popular" chin-only servers (old and new), you'd be familliar with "FORCE OP" QQ train.;)
No changes will occur on mastery limit which is 240. If we break this rule, a huge gap will show up between builds. 240 mastery will limit choices. players will have to sacrifice other important masteries to open force. Once again, 240 masteries will balance all strengths.
04/17/2014 18:25 eendje#96
vSRO files + unique titles and claiming to ''stick like the old ISRO system'' xD
Who are you trying to fool?
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04/17/2014 18:25 aquilescacho#97
original sro used to have at cap 80, 300 masteries.
04/17/2014 18:27 HectuR#98
Quote:
Originally Posted by fun4joke View Post
And here pops the bubble of "mature team". How can it be mature if certain people can't comprehend even the simpliest questions?
Cannot stick to computer the whole day. Some patience would be appreciated.

Quote:
Originally Posted by eLO21 View Post
You are wrong... even on cap 60 Mastery was 300 ^_-

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SS from Cap 70...
You are right. I have checked once again. I have played it since November 2005, somehow 240 mastery was stuck into mind most of the time.

I apologize for most of you. Cap 80 had 300 mastery limit, not 240. And tonight we will re-test the builds based on 300 masteries. Probably we will go for it. Thread will be updated later on.

Thanks for all who have clarified this issue. The server has many other complicated issues to think a bout rather than something easy to fix like mastery.

Quote:
Originally Posted by aquilescacho View Post
original sro used to have at cap 80, 300 masteries.
You are right. I was wrong. Thanks heaps for clarifications.
04/17/2014 19:02 Possessive#99
Quote:
Originally Posted by HectuR View Post
No changes will occur on mastery limit which is 240. If we break this rule, a huge gap will show up between builds. 240 mastery will limit choices. players will have to sacrifice other important masteries to open force. Once again, 240 masteries will balance all strengths.
Well if mastery will be 300, then the point about force I wrote earlier still stands.
04/17/2014 19:09 HectuR#100
Quote:
Originally Posted by Possessive View Post
Well if mastery will be 300, then the point about force I wrote earlier still stands.
I understand your point. We will make some tests tonight and come up with results. Thanks for your support.
04/17/2014 19:27 davorin11#101
Quote:
Originally Posted by HectuR View Post
I understand your point. We will make some tests tonight and come up with results. Thanks for your support.
Many others servers before have 300 mastery and everything working good! Good balance betwen str and int! Int can have +force,str can have +shield.
Simple to understand!!
U want lost 90% players ???

Dont be another one "smart" gm/admin,who have own stupid rules and go down with server in some days!!!:mad:
04/17/2014 19:42 raulxxxx#102
What about if u will open the server tomorrow to see how is going like a beta or something,and if is going with many bugs u will wipe the server and u can fix this bugs for saturday.
04/17/2014 19:44 HectuR#103
Quote:
Originally Posted by davorin11 View Post
Many others servers before have 300 mastery and everything working good! Good balance betwen str and int! Int can have +force,str can have +shield.
Simple to understand!!
U want lost 90% players ???

Dont be another one "smart" gm/admin,who have own stupid rules and go down with server in some days!!!:mad:
I prefer to listen to others. Nobody knows everything. Thanks for sharing your thoughts.
Server max mastery fixed to 300. Final testing will be later on.
04/17/2014 19:52 _Emil_#104
will it start on sunday ?
04/17/2014 20:16 germandrugz#105
why not tomorrow :(