on episode 11 of cabal ph.. addresses will be replaced by newer one.. if someone will teach me on how to find address in very very simplest way with instruction, or if someone will do the scanning of addresses. I will release a public DLL trainer to say thanks! ^____________^
Quote:
Originally Posted by lastversionxxi
how do i remove the pop up note? i just delete the MessageBoxA (NULL,"xxxxxx ACTIVATED",CAPTION,MB_OK); but it gives me a delay or i must click twice or some time thrice .. to activate the function?
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You can use this code if you dont want any pop up. this was from PSCbots post way back from the past and want to share with you:
In this code there is no pop up meesage of turning on or turning off. so you can try this. as far as i remeber I also use this but unluckily the game was already updated thats why when i use AOE the game crashes, but i can say that this will work :
#include "stdafx.h"
#define ADDR_GM 0x1075C48
#define ADDR_AOE 0x10C62FC
#define ADDR_RANGE 0x10C62F8
void Start();
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved)
{
if (ulReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
}
return TRUE;
}
void Start()
{
while (1)
{
if (GetKeyState(VK_F11) < 0) // Turn On
{
*(DWORD*)ADDR_GM = 2;
*(DWORD*)ADDR_AOE = 100;
*(DWORD*)ADDR_RANGE = 7;
}
if (GetKeyState(VK_F12) < 0) // Turn Off
{
*(DWORD*)ADDR_GM = 0;
*(DWORD*)ADDR_AOE = 0;
*(DWORD*)ADDR_RANGE = 0;
}
Sleep(1);
}
}