[Guide]CoEmu v2 Source Setup

05/31/2009 00:43 gme4l1f3#91
when i change the server.dat in the client folder
it shows it does not respond while loading the file
06/01/2009 03:02 LetterX#92
Quote:
Originally Posted by elmon7rf00 View Post
I Still Have Problem when i login in AuthSocket.cs in line 31 if any one can fix just fix it please and i'll say thx :D
All line 31 is is 'Auth.Connect(SERVER_IP, AUTH_PORT);'...

Ever try restarting from the original version? Maybe you deleted something =d
06/01/2009 12:54 random321#93
ok i put this in every post about coemu, each time i try to open the gameserver.exe, it loads sorta and an error report pops up and closes the window can someone help me?
06/01/2009 15:46 nushizu#94
Hey guys...havin issues lol go figure eh? we seem to have a re-occuring theme here with this Line 30 shit lol. before I'm called a noob or w/e I have recompiled, and debugged... I'm at a loss for this one...I did the whole source over again...but this time the Login server works...and Game server still getting the Line 30 error like shown below =/ Not sure what to do guys lol
soo If anyone can help me out on this one, drop me a PM or something lol thanks.
06/01/2009 19:01 edmilton2008#95
I Still Have Problem when i login in AuthSocket.cs in line 31
PLEASE HELP ME !
in login error AuthSocket.cs
06/01/2009 21:06 warzie006#96
Quote:
Originally Posted by edmilton2008 View Post
I Still Have Problem when i login in AuthSocket.cs in line 31
PLEASE HELP ME !
in login error AuthSocket.cs
Where you need to put your ip or hamachi ip, you need to put 127.0.0.1
I had the same problem:)
That will help you
06/01/2009 21:55 edmilton2008#97
Quote:
Originally Posted by warzie006 View Post
Where you need to put your ip or hamachi ip, you need to put 127.0.0.1
I had the same problem:)
That will help you
Man where i put 127.0.0.1 for error in auth server?!
06/02/2009 05:12 EatMyChidori#98
solved
06/02/2009 17:02 adoptado111#99
id the ninja there ?
06/05/2009 22:09 Andrew.A#100
//Solved
06/05/2009 23:40 lugoN#101
Quote:
'libeay32.dll' DOES NOT WORK on ANY VERSION of x64 Windows! This is important because 'libeay32.dll' is what 'ManagedOpenSsl.dll' wraps to. The game server will only run in a x86/32-bit environment.
In order for 'ManagedOpenSsl.dll' to work, you must re-wrap it to 'libeay64.dll'.
Sorry for any inconvenience!
Uhm do I see it right that it is totaly not possible to get it working on x64 or is there a solution?

I dont get it from my quoted text >.< Sorry but the rest of the Guide is very good!
06/06/2009 01:46 Andrew.A#102
solved
06/07/2009 04:00 EatMyChidori#103
solved
06/08/2009 02:29 samig#104
Ok, the login server only works if i debug ANY FILE in C3 editor. Like seriously, i can debug any file in game server and login server is up. but then when i try to set up game server manualy *like going to it and clicking on the .exe* it doesnt start. =\ i still have a database issue. are u able to use hamachi? or shud i use MY ip address
06/08/2009 02:36 EatMyChidori#105
Quote:
Originally Posted by samig View Post
Ok, the login server only works if i debug ANY FILE in C3 editor. Like seriously, i can debug any file in game server and login server is up. but then when i try to set up game server manualy *like going to it and clicking on the .exe* it doesnt start. =\ i still have a database issue. are u able to use hamachi? or shud i use MY ip address
hamachi... ip adress.. same thing if only you are logging on but if you want to make public this source dont run on hamachi