S4 League Hacking - Support

04/19/2015 03:48 angelic7410#1021
Quote:
Originally Posted by naruto64 View Post
Why do s4 league crash when i use hacks does it completely work on windows 8?
You are either using an outdated bypass or hack.
What trainer are you using?
04/19/2015 06:31 carbonox#1022
Need hack for mode arena rescuegunmk2 speedboost full help
04/19/2015 07:31 angelic7410#1023
Quote:
Originally Posted by carbonox View Post
Need hack for mode arena rescuegunmk2 speedboost full help
You dont needa repost. Also there's none out there.
04/19/2015 19:32 Kuroyoki#1024
Hey, I needed the kick vote script for new +eax kick vote. If it will be for CE, it can be more easy for me. Thanks.
04/19/2015 22:07 Shinzuya#1025
Quote:
Originally Posted by Kuroyoki View Post
Hey, I needed the kick vote script for new +eax kick vote. If it will be for CE, it can be more easy for me. Thanks.
You mean to enable Alpha/Beta kick?
04/19/2015 22:37 Ⓜiku Ⓗatsune#1026
Früher konnte man mit De4Su, Cryitik(?) mit Maphack x7 Files nen Raum erstellen.
Sprich Chaser in Lizensraum mit anderen Spielern, halt nicht nur für den eigenen Clienten.

Jeht das noch?
04/19/2015 23:45 xaras0#1027
Hello, could somebody explain this part to me?
Quote:
hook:
mov eax,[ebp-000000AC]
mov ecx,[eax+1C]
push ecx
mov edx,[eax+18]
push edx
call 004123E0
mov ecx,eax
call 00E716B0
jmp hook

0086BBE0:
jmp hook
nop
Mainly I would like to know how to find all these adresses I mean in "hook:". As far as I know, this is call function (this one - opening specific capsule //outdated) and execute it in a loop.
I think it could be by Ultimap in CE, but I could never used it, because of my AMD processor.

For example I would like to open my character info window by asm in CE. How can I find a function of opening char info and make it into assembly like this?

Just for learning purposes, thanks.
04/20/2015 07:34 Shinzuya#1028
Quote:
Originally Posted by Ⓩone View Post
Früher konnte man mit De4Su, Cryitik(?) mit Maphack x7 Files nen Raum erstellen.
Sprich Chaser in Lizensraum mit anderen Spielern, halt nicht nur für den eigenen Clienten.

Jeht das noch?
Nein, das wurde schon lange gefixxt. :D
04/20/2015 08:07 Kuroyoki#1029
Quote:
Originally Posted by xDonut- View Post
You mean to enable Alpha/Beta kick?
I mean open the kick vote GUI in the wherever you want, like open in the lobby. :)
04/20/2015 21:59 robot609#1030
Anyone an idea how 2 start coding an "headless" S4Client?
04/21/2015 15:01 [INSERT]#1031
Why the bypass (HACKSHIELD_BEAT) dont pop-up a MsgBox Bypass Loaded
04/22/2015 10:03 sado6155#1032
çok güzel
04/22/2015 15:44 [Beatrice]#1033
Quote:
Originally Posted by sado6155 View Post
çok güzel
Only English and German is allowed here. Others are forbidden,which includes Turkish tho.
04/22/2015 20:39 KrasserDud#1034
Quote:
Originally Posted by xaras0 View Post
Hello, could somebody explain this part to me?


Mainly I would like to know how to find all these adresses I mean in "hook:". As far as I know, this is call function (this one - opening specific capsule //outdated) and execute it in a loop.
I think it could be by Ultimap in CE, but I could never used it, because of my AMD processor.

For example I would like to open my character info window by asm in CE. How can I find a function of opening char info and make it into assembly like this?

Just for learning purposes, thanks.
Search for some flags like window opened: 1 / closed: 0.
Then look what sht access to this and crawl through the functions.
04/22/2015 21:35 xaras0#1035
Quote:
Originally Posted by KrasserDud View Post
Search for some flags like window opened: 1 / closed: 0.
Then look what sht access to this and crawl through the functions.
I found function which if is nop'd, window won't appear so I think this is it, but I don't know how to put it into asm script. I would like to make it in [enable] / [disable] sections, like [enable] = window opened, [disable] = closed. Hmm, my question is, how to execute that function (opening a window) in a moment when it is enabled?
Actually each script I did just modifies part of function and it takes effect when this function is actually called by program, and not by me when I enable script. Eh.