Quote:
Quote:
Originally Posted by YukiXian
You may also know how to send all people an message? Something like this :
Code:
WorldHandler.SendAll(ThePackets.Sendmsg(TheClient.MessageID, "System" and all things here
But that doesn't work, May u know how to fix it?:p
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Quote:
Originally Posted by adz06676
Havn't tried and worldhandler.sendall isnt a chat / message type, it would teleport every char to the location of your choice.
I havnt tried doing exp since i removed it and edited it on mine but, the UID shoudlnt be 30 it should be 19 also mychar.exp.x2 is wrong remove the .x2 then the rest is up to you whether that will work i don't know
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@ adz06676, Well, .. If its wrong, Could you tell me what the Right one is ? :p
Other Question : ( To anyone who know about NPCs ) :D
I don't understand the NPC's Cuz look this , :
Quote:
[NpcType2]
Name=Barber
SimpleObjID=266
StandByMotion=999266100
BlazeMotion=999266102
RestMotion=999266101
Effect=none
ASB=5
ADB=6
FixDir=0
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U can find that in the npc.ini ( Located in the Qonquer Online Client )
So, Thats the barber, but were in that i can see the barber ID ?
Here is the line in the NPCs.txt
Quote:
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12;10002;412;376;26;2;0;1002
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( Located in the Source\Bin\Debug Folder )
I don't see anything is the same form there, So... How can i add an NPC based on the npc.ini ?