Quote:
Originally Posted by Aceking
Well message board is finished, so as promised, here is version 2.91.
Changelog: - Fully functioning Message Board. Everything works. 44 character maximum text display. Unlimited amount of pages (or at least as many as the client will allow).
Only thing that is not 100% like TQ is the guild board.
I don't see any reason to restrict it to only your guild members seeing it, so everybody can see it. It's not hard to add that filter if you wish to change it.
- Also updated the chat system. Chat system is fully functioning as far as Talk, Friend, Team, Guild, Whisper, Ghost, MarketHawk and Broadcast is concerned.
I am leaving out the Service channel, feel free to do whatever you please with that.
- New tinymap files, so it should fix the bridge issue.
- Fixed the item repository error (Credits to Turk)
- Incorrect graphics for level 1 items now display correctly.
- Fixed red/black name effects being removed upon dying.
- Fixed up item reborn effects. Support was there for the most part, just cleaned it up a little and imported the data from the database item information into the packet.
- Also added an enum for the reborn item effect ID's.
The effects are not coded for reborn items, but they display on the items.
- Added team member locations, and also team leader locations.
- Fixed an issue with ranged skills and the distance calculations. They will now attack within the proper distance.
- Added XP gain on monster kill.
- Fixed weapon skills not being selected correctly.
- Fixed an issue where you were not returning to your previously reborn level.
- Fixed an issue with trojans not being able to dual wield weapons.
- Virtue Points were added.
- Fixed an issue with guards not attacking correctly.
- Fixed an issue where disconnecting while dead will not respawn you with 1 HP.
- Fixed experience gain for healing spells.
- Fixed the healing rain spell.
I think that about covers everything
There is a database backup in there, its from the 2.9 release.
So if you already have 2.9, you do not need to use the backup.
Enjoy
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I assume the Healing Rain fix works with Nectar, or is easily transferable to it as well? Have you noticed that when XP is ready, it doesn't always "activate" right away?
Edit: I noticed that when I enter maps such as Guild Map, TC mine, if I relog into the game, I am usually teleported to invalid coordinates either in TC or AC. How can I fix this? I don't want these maps(especially the mines) to default at a certain spawn point. I just want the location to save for those maps as it does for TC and the other main towns. Why is it doing that?
Also, I am having issues decrypting MagicType.dat. I use the key (2537) I was given with the DatCrypterv2. It works on the others, but MagicType seems to be all jumbled. If I cannot edit this, how am I to edit the magictype table in the database? I want to edit Scatter because the range or distance (which one of these is which?) is too short for Scatter level 5 in my opinion. Any help with this?