[Release] Seafight custom client - Pixelbot edition

12/02/2013 17:10 hansgunter123#961
#push creator when du you make a update für the event npc we need it :(
12/02/2013 18:43 claudiapercea1#962
Please help :
ERROR LOADING ship_443 -> [Only registered and activated users can see links. Click Here To Register...] -> RELOADING in 5 sec...
12/03/2013 03:53 _Creator_#963
# Updated to 1.13

Nothing much was changed, but the winter NPCs/designs have been added.

If you had an open question please find the answer below:

Quote:
Originally Posted by xRiDDi View Post
Hey Creator,
Just letting you know, that as of the Restarts today, the "shiny" on the minimap which was normally at guild islands is no longer visible on the mini map.

However, now Guild Icons are now displayed on the map - as these can contain lots of colours, i'm just letting you know. It hasn't caused any problems for me as of yet. :)

xRiddi
Thanks for the info. By guild icons, do you mean the icons from flags in guild islands?

Quote:
Originally Posted by Mafiozo7 View Post
hey creator i have problem with ur bot when get sunk dont rep ands that ur bot floats 4 h collet glitters and he stop and dont collect what I need to do? when he get sunk he dont repering he serch glitters on mini map bot dont repering
Considering the fact that this is no bot I would say this is the expected behaviour. The client shouldn't repair your ship.

Quote:
Originally Posted by LocoSr View Post
1% - loading fx resources

It is stuck right here someone knows whats wrong?

ERROR LOADING projectiles -> [Only registered and activated users can see links. Click Here To Register...] -> RELOADING in 5 sec...

Checked all files everything is there,
Fiddler - The file 'C:\Users\(XXXHiddenXXX)Desktop\Bot\data\fx\modifi ed\projectiles.swf' was not found.

It is there i checked i dont know what im doing wrong hope some one can help me

:(:(
Are you sure that the "data" folder is in the folder "Bot" on your desktop? Not possibly in "Desktop\Bot\Seafight custom client - Pixelbot Edition\data"?

Quote:
Originally Posted by bonbona75 View Post
i tryed with other islands from other 2 guilds but its same , maybe if for icon of quild would be just color same code like kraken meat or to not put any kind of pic for guild logo , u think will work ?
I didn't have the time to look into this, sorry. I will do my best to fix it (if possible) in the next version.

Quote:
Originally Posted by basherking1 View Post
First rule: regex:(?ix)http://(?>(?:\w+\.)?seafight\.(?>\b\w{2,}\.\b)*(?:[\da-z]){2,3}|seafight-[\d]+\.(?:ah|level3)\.bpcdn\.net)/(?=(?:\w+/)?(?<o1>client/))(?=(?:\k<o1>)?(?<o2>(?:res/)?(?:(?<tree>ships|fx|pet|monster|items|maptiles|e ffects|uiElements|gui|uiConfig|minimaps|api)/)))(?:\k<o1>|\k<o2>){2}(?<res>[\w_\-]*(?:\.cfg)?(?!\.php)|dlc(?=\.php)|getStartTip(?=\. php))\.(?<type>swf|png|xml|php|css)(?:\?.*)?$ # Seafight custom client
Second rule: C:\Users\edwin\Desktop\Seafight custom client - Pixelbot Edition\data\$3\modified\$4.$5

ERROR LOADING projectiles -> [Only registered and activated users can see links. Click Here To Register...] -> RELOADING in 5 sec...

What am i doing wrong?

i mean i put that 2 lines in 1 rule, so what do i do wrong?
I don't see an error in the rule from a quick look, but please read the FAQ article that helps you to locate the problem.

Quote:
Originally Posted by cavia99 View Post
ERROR LOADING projectiles -> [Only registered and activated users can see links. Click Here To Register...]
Quote:
Originally Posted by diegowantedd View Post
ERROR LOADING projectiles -> [Only registered and activated users can see links. Click Here To Register...] -> RELOADING in 5 sec... help
Did you also get an error whilst reading the FAQ?

Quote:
Originally Posted by claudiapercea1 View Post
Please help :
ERROR LOADING ship_443 -> [Only registered and activated users can see links. Click Here To Register...] -> RELOADING in 5 sec...
That ship was added with todays update 1.13, please try again with this version.

Quote:
Originally Posted by reems1986 View Post
hallo

kann es sein das BP jetzt die farbcodes für NPCs variieren lässt? wollte eine scar datei zum goldschießen nutzen und probierte auch die farbcodes die hier kursierten. da das aber nicht funktionierte hab ich von 2 sinclares men mal die farbe gezogen.
herraus kam dies:

Color Picked: 12976128 at (712, 699)
Color Picked: 13172736 at (931, 497)

2 verschiedene farben für eine NPC sorte?
Die Farbcodes stammen vom Client selbst, Bigpoint kann daran nichts variieren.
Du hast in diesem Fall zwei verschiedene Versionen der Sinclaires Men gesehen - eine mit 2, und eine mit 3 Segeln.
Da es sich um unterschiedliche Grafiken handelt, werden diese auch mit unterschiedlichen Farben ersetzt. Dies ist aber nur bei wenigen NPCs der Fall, die meisten haben nur eine Ausführung. Details kannst du in der Color lookup table nachschlagen.

Quote:
Originally Posted by ARMI[69] View Post
hey my and friend bot with fiddler stop loading in 4 % . some idea ?
Did you get an error message in Fiddler or on the sea? Are you using the newest version?
Which message is it writing next to the percentage?
12/03/2013 13:35 bingo100#964
Hallo Creator, ich hoffe du hast vielleicht morgen noch mal zeit, den da kommen die nächsten Winter NPC dazu von bigpoint und es werden gleich wieder alle nach einen update rufen ^^

Danke dir für deine arbeit

bingo
12/03/2013 13:54 _Creator_#965
Quote:
Originally Posted by bingo100 View Post
Hallo Creator, ich hoffe du hast vielleicht morgen noch mal zeit, den da kommen die nächsten Winter NPC dazu von bigpoint und es werden gleich wieder alle nach einen update rufen ^^

Danke dir für deine arbeit

bingo
Das sollte kein Problem sein, diese NPCs sind in Version 1.13 natürlich bereits enthalten.
Allerdings wird in den nächsten Tagen ein anderes Update erscheinen, das das Problem der Clan-Flaggen im Custom Client beheben wird.
12/03/2013 20:47 Amine9#966
Hello
Plz give me the 2 roules because with 1 rules it's not working !
i had it with 2 rules before itw as working perfectly but last night i remake my pc and it's not working with 1 rules as i rememberd it were 2
12/04/2013 21:35 klausklausklaus12#967
Fiddler - The file 'C:\Users\Acer\Documents\Seafight Bots\Seafight custom client - Pixelbot Editiondata\fx\modified\projectiles.swf' was not found.
was passt da bitte nicht ??
12/05/2013 08:48 kimi18#968
_Creator_ , pls help...
Can you update the "Evil snowman"? ( ship_352: #0003D5 -- (Evil Snowman))
The color changes, when we shoot them, grow dark.
Or how can you edit the original swf file? (which program?)
12/05/2013 09:05 kebbe2904#969
Servus _Creator_ ist das normal das die Farbe des Evil Snowmen alle paar sekunden im Custom Client wechselt?
12/05/2013 21:25 mariokn14#970
Creator can you make a one color for Evil snowmen :(
12/06/2013 01:29 gra-lygia#971
answome work creator! :D :D
12/06/2013 20:02 Sensey_II#972
What's a color of snowman ship?
12/06/2013 22:18 master1982#973
there isn´t a unique color of the snowman at the moment.
everey snowman have an other code
12/07/2013 11:12 wisnia96#974
Which file corresponds to Tentacle? I don't want see Tentacle square on map
12/08/2013 10:10 sweeneytod#975
Thanks for your great work Creator.I used this before and it worked like a charm.
But now with a new update with only one rule the map loading stuck at 0% loading fx resources.What am i doing wrong?