Code:
quest warpring begin
state start begin
when 70007.use begin
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local empire = pc.get_empire()
local selectmap = select("Map1","Map2","Orktal","Wüste","Eisland","Weiter","Abbrechen")
if selectmap == 7 then
return
elseif selectmap == 6 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local selectmap2 = select("Feuerland","Dämonenturm","Geisterwald","Roter Wald","Spinnendungeon","Weiter","Abbrechen")
if selectmap2 == 7 then
return
elseif selectmap2 == 6 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local selectmap3 = select ("Grotte der Verbannung","Land der Riesen","Kap des Drachenfeuers","Nephritbucht","Donnerberge","Gautamakliff","Abbrechen")
if selectmap3 == 7 then
return
elseif selectmap2 == 2 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
pc.warp(590500,110800)
elseif selectmap2 == 3 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local geisterselect = select("Anfang","Ende","Abbrechen")
if geisterselect == 3 then
return
elseif geisterselect == 1 then
pc.warp(290500,5700)
elseif geisterselect == 2 then
pc.warp(286400,44200)
end
elseif selectmap2 == 4 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local roterselect = select("Anfang","Ende","Abbrechen")
if roterselect == 3 then
return
elseif roterselect == 1 then
pc.warp(1119900,70800)
elseif roterselect == 2 then
pc.warp(1119100,7700)
end
elseif selectmap2 == 5 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local sdselect = select("SD1 Anfang","SD1 Ende","SD2 Anfang","SD2 Ende","SD3 Anfang","SD3 Ende","Abbrechen")
if sdselect == 7 then
return
elseif sdselect == 1 then
pc.warp(60000,496400)
elseif sdselect == 2 then
pc.warp(91700,525300)
elseif sdselect == 3 then
pc.warp(704100,464100)
elseif sdselect == 4 then
pc.warp(704000,523500)
elseif sdselect == 5 then
pc.warp(98400,571100)
elseif sdselect == 6 then
pc.warp(69100,610100)
end
elseif selectmap3 == 1 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local grotteselect = select ("Grotte 1 Anfang","Grotte 1 Ende","Grotte 2 Anfang","Grotte 2 Ende","Abbrechen")
if grotteselect == 5 then
return
elseif grotteselect == 1 then
pc.warp(9900,1213100)
elseif grotteselect == 2 then
pc.warp(145900,1323600)
elseif grotteselect == 3 then
pc.warp(241700,1274900)
elseif grotteselect == 4 then
pc.warp(182600,1220600)
end
elseif selectmap3 == 2 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
pc.warp(819200, 716800)
elseif selectmap == 1 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local map1select = select("Rotes Reich","Gelbes Reich","Blaues Reich","Abbrechen")
if map1select == 4 then
return
elseif map1select == 1 then
pc.warp(474300, 954800)
elseif map1select == 2 then
pc.warp(63800, 166400)
elseif map1select == 3 then
pc.warp(959900, 269200)
end
elseif selectmap == 2 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local map2select = select("Rotes Reich","Gelbes Reich","Blaues Reich","Abbrechen")
if map2select == 4 then
return
elseif map2select == 1 then
pc.warp(353100, 882900)
elseif map2select == 2 then
pc.warp(145500, 240000)
elseif map2select == 3 then
pc.warp(863900, 246000)
end
elseif selectmap == 3 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local otselect = select("Anfang","Mitte","Abbrechen")
if otselect == 3 then
return
elseif otselect == 1 then
if empire == 1 then
pc.warp(402100, 673900)
elseif empire == 2 then
pc.warp(270400, 739900)
elseif empire == 3 then
pc.warp(321300, 808000)
end
elseif otselect == 2 then
pc.warp(332800, 745600)
end
elseif selectmap == 4 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local wuesteselect = select("Anfang","Mitte","Abbrechen")
if wuesteselect == 3 then
return
elseif wuesteselect == 1 then
if empire == 1 then
pc.warp(217800, 627200)
elseif empire == 2 then
pc.warp(221900, 502700)
elseif empire == 3 then
pc.warp(344000, 502500)
end
elseif wuesteselect == 2 then
pc.warp(296800, 547100)
end
elseif selectmap == 5 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local eisselect = select("Anfang","Mitte","Abbrechen")
if eisselect == 3 then
return
elseif eisselect == 1 then
if empire == 1 then
pc.warp(434200, 290600)
elseif empire == 2 then
pc.warp(375200, 174900)
elseif empire == 3 then
pc.warp(491800, 173600)
end
elseif eisselect == 2 then
pc.warp(436500, 215400)
end
elseif selectmap2 == 1 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
local feuerselect = select("Anfang","Mitte","Abbrechen")
if feuerselect == 3 then
return
elseif feuerselect == 1 then
if empire == 1 then
pc.warp(599400, 756300)
elseif empire == 2 then
pc.warp(597800, 622200)
elseif empire == 3 then
pc.warp(730700, 689800)
end
elseif feuerselect == 2 then
pc.warp(600800, 687100)
end
elseif selectmap3 == 3 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
pc.warp(1084900, 1784300)
elseif selectmap3 == 4 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
pc.warp(1087000, 1655100)
elseif selectmap3 == 5 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
pc.warp(1135200, 1653400)
elseif selectmap3 == 6 then
say_title("Warpring")
say("Wohin möchtest du Teleportiert werden?")
pc.warp(1225700, 1682300)
end
end
end
end
end