PHP Code:
quest pets begin
state start begin
when 53001.use with pc.getqf("icephoenix") == 0 and pc.getqf("rentier") == 0
and pc.getqf("azrael") == 0 and pc.getqf("rufus") == 0
and pc.getqf("leonidas") == 0 and pc.getqf("porkie") == 0
and pc.getqf("khan") == 0 begin
if pc.getqf("firephoenix") == 0 then
horse.set_level("22")
horse.set_name("Feuer Phönix")
pc.setqf("phoenix_fly", 1)
pc.setqf("firephoenix", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck", 0.2)
elseif pc.getqf("firephoenix") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly", 0)
pc.setqf("firephoenix", 0)
cleartimer("bugcheck")
end
end
-- Bugschutz
when bugcheck.timer begin
if pc.count_item(53001) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly", 0)
pc.setqf("firephoenix", 0)
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
cleartimer("bugcheck")
end
end
when login or logout or disconnect with pc.getqf("firephoenix") == 1 begin
horse.set_level("22")
horse.set_name("Feuer Phönix ")
pc.setqf("phoenix_fly", 1)
pc.setqf("firephoenix", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck", 0.2)
end
end
end
quest pets begin
state start begin
when 53003.use with pc.getqf("firephoenix") == 0 and pc.getqf("rentier") == 0
and pc.getqf("azrael") == 0 and pc.getqf("rufus") == 0
and pc.getqf("leonidas") == 0 and pc.getqf("porkie") == 0
and pc.getqf("khan") == 0 begin
if pc.getqf("icephoenix") == 0 then
horse.set_level("23")
horse.set_name("Eis Phönix")
pc.setqf("phoenix_fly1", 1)
pc.setqf("icephoenix", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck1", 0.2)
elseif pc.getqf("icephoenix") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly1", 0)
pc.setqf("icephoenix", 0)
cleartimer("bugcheck1")
end
end
-- Bugschutz
when bugcheck1.timer begin
if pc.count_item(53003) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."- Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly1", 0)
pc.setqf("icephoenix", 0)
cleartimer("bugcheck1")
end
end
when login or logout or disconnect with pc.getqf("icephoenix") == 1 begin
horse.set_level("23")
horse.set_name("Eis Phönix")
pc.setqf("phoenix_fly1", 1)
pc.setqf("icephoenix", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck1", 0.2)
end
end
end
quest pets begin
state start begin
when 53002.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0 -- ITEM DAS ER BENUTZT
and pc.getqf("azrael") == 0 and pc.getqf("rufus") == 0
and pc.getqf("leonidas") == 0 and pc.getqf("porkie") == 0
and pc.getqf("khan") == 0 begin
if pc.getqf("panda") == 0 then
horse.set_level("24")
horse.set_name("Panda") -- DIE WERTE ÄNDERN
pc.setqf("phoenix_fly2", 1)
pc.setqf("panda", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck2", 0.2)
elseif pc.getqf("rentier") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly2", 0)
pc.setqf("rentier", 0)
cleartimer("bugcheck2")
end
end
-- Bugschutz
when bugcheck2.timer begin
if pc.count_item(53002) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly2", 0)
pc.setqf("rentier", 0)
cleartimer("bugcheck2")
end
end
when login or logout or disconnect with pc.getqf("rentier") == 1 begin
horse.set_level("24")
horse.set_name("Rentierjunges")
pc.setqf("phoenix_fly2", 1)
pc.setqf("rentier", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck2", 0.2)
end
end
end
quest pets begin
state start begin
when 53005.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("rufus") == 0
and pc.getqf("leonidas") == 0 and pc.getqf("porkie") == 0
and pc.getqf("khan") == 0 begin
if pc.getqf("azrael") == 0 then
horse.set_level("25")
horse.set_name("Baby Azrael")
pc.setqf("phoenix_fly3", 1)
pc.setqf("azrael", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck3", 0.2)
elseif pc.getqf("azrael") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly3", 0)
pc.setqf("azrael", 0)
cleartimer("bugcheck3")
end
end
-- Bugschutz
when bugcheck3.timer begin
if pc.count_item(53005) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().." - Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly3", 0)
pc.setqf("azrael", 0)
cleartimer("bugcheck3")
end
end
when login or logout or disconnect with pc.getqf("azrael") == 1 begin
horse.set_level("25")
horse.set_name("Baby Azrael")
pc.setqf("phoenix_fly3", 1)
pc.setqf("azrael", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck3", 0.2)
end
end
end
quest pets begin
state start begin
when 53006.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("azrael") == 0
and pc.getqf("leonidas") == 0 and pc.getqf("porkie") == 0
and pc.getqf("khan") == 0 begin
if pc.getqf("rufus") == 0 then
horse.set_level("26")
horse.set_name("Rufus")
pc.setqf("phoenix_fly4", 1)
pc.setqf("rufus", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck4", 0.2)
elseif pc.getqf("rufus") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly4", 0)
pc.setqf("rufus", 0)
cleartimer("bugcheck4")
end
end
-- Bugschutz
when bugcheck4.timer begin
if pc.count_item(53006) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly4", 0)
pc.setqf("rufus", 0)
cleartimer("bugcheck4")
end
end
when login or logout or disconnect with pc.getqf("rufus") == 1 begin
horse.set_level("26")
horse.set_name("Rufus")
pc.setqf("phoenix_fly4", 1)
pc.setqf("rufus", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck4", 0.2)
end
end
end
quest pets begin
state start begin
when 53007.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("azrael") == 0
and pc.getqf("rufus") == 0 and pc.getqf("porkie") == 0
and pc.getqf("khan") == 0 begin
if pc.getqf("leonidas") == 0 then
horse.set_level("27")
horse.set_name("Leonidas")
pc.setqf("phoenix_fly5", 1)
pc.setqf("leonidas", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck5", 0.2)
elseif pc.getqf("leonidas") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly5", 0)
pc.setqf("leonidas", 0)
cleartimer("bugcheck5")
end
end
-- Bugschutz
when bugcheck5.timer begin
if pc.count_item(53007) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly5", 0)
pc.setqf("leonidas", 0)
cleartimer("bugcheck5")
end
end
when login or logout or disconnect with pc.getqf("leonidas") == 1 begin
horse.set_level("27")
horse.set_name("Leonidas")
pc.setqf("phoenix_fly5", 1)
pc.setqf("leonidas", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck5", 0.2)
end
end
end
quest pets begin
state start begin
when 53008.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("azrael") == 0
and pc.getqf("rufus") == 0 and pc.getqf("leonidas") == 0
and pc.getqf("khan") == 0 begin
if pc.getqf("porkie") == 0 then
horse.set_level("28")
horse.set_name("Porkie")
pc.setqf("phoenix_fly6", 1)
pc.setqf("porkie", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck6", 0.2)
elseif pc.getqf("porkie") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly6", 0)
pc.setqf("porkie", 0)
cleartimer("bugcheck6")
end
end
-- Bugschutz
when bugcheck6.timer begin
if pc.count_item(53008) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly6", 0)
pc.setqf("porkie", 0)
cleartimer("bugcheck6")
end
end
when login or logout or disconnect with pc.getqf("porkie") == 1 begin
horse.set_level("28")
horse.set_name("Porkie")
pc.setqf("phoenix_fly6", 1)
pc.setqf("porkie", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck6", 0.2)
end
end
end
quest pets begin
state start begin
when 53009.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("azrael") == 0
and pc.getqf("rufus") == 0 and pc.getqf("leonidas") == 0
and pc.getqf("porkie") == 0 begin
if pc.getqf("khan") == 0 then
horse.set_level("29")
horse.set_name("Khan")
pc.setqf("phoenix_fly7", 1)
pc.setqf("khan", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck7", 0.2)
elseif pc.getqf("khan") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly7", 0)
pc.setqf("khan", 0)
cleartimer("bugcheck7")
end
end
-- Bugschutz
when bugcheck7.timer begin
if pc.count_item(53009) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("phoenix_fly7", 0)
pc.setqf("khan", 0)
cleartimer("bugcheck7")
end
end
when login or logout or disconnect with pc.getqf("khan") == 1 begin
horse.set_level("29")
horse.set_name("Khan")
pc.setqf("phoenix_fly7", 1)
pc.setqf("khan", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck7", 0.2)
end
end
end
quest pets begin
state start begin
when 53010.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("azrael") == 0
and pc.getqf("rufus") == 0 and pc.getqf("leonidas") == 0
and pc.getqf("porkie") == 0 and pc.getqf("khan") == 0 and pc.getqf("panda") == 0 begin
if pc.getqf("babylöwe") == 0 then
horse.set_level("29")
horse.set_name("Baby Tiger")
pc.setqf("babytiger_fly", 1)
pc.setqf("babyhund8", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck8", 0.2)
elseif pc.getqf("babylöwe") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("babytiger_fly", 0)
pc.setqf("babylöwe", 0)
cleartimer("bugcheck8")
end
end
-- Bugschutz
when bugcheck8.timer begin
if pc.count_item(53010) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("babytiger_fly", 0)
pc.setqf("babylöwe", 0)
cleartimer("bugcheck8")
end
end
when login or logout or disconnect with pc.getqf("babylöwe") == 1 begin
horse.set_level("29")
horse.set_name("Baby Tiger")
pc.setqf("babytiger_fly", 1)
pc.setqf("babylöwe", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck8", 0.2)
end
end
end
quest pets begin
state start begin
when 53011.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("azrael") == 0
and pc.getqf("rufus") == 0 and pc.getqf("leonidas") == 0
and pc.getqf("porkie") == 0 and pc.getqf("khan") == 0
and pc.getqf("babylöwe") == 0 begin
if pc.getqf("babylöwe") == 0 then
horse.set_level("29")
horse.set_name("Baby Tiger")
pc.setqf("babytiger_fly", 1)
pc.setqf("babyhund8", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck8", 0.2)
elseif pc.getqf("babylöwe") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("babytiger_fly", 0)
pc.setqf("babylöwe", 0)
cleartimer("bugcheck8")
end
end
-- Bugschutz
when bugcheck8.timer begin
if pc.count_item(53010) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("babytiger_fly", 0)
pc.setqf("babylöwe", 0)
cleartimer("bugcheck8")
end
end
when login or logout or disconnect with pc.getqf("babylöwe") == 1 begin
horse.set_level("29")
horse.set_name("Baby Tiger")
pc.setqf("babytiger_fly", 1)
pc.setqf("babylöwe", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck8", 0.2)
end
end
end
quest pets begin
state start begin
when 53011.use with pc.getqf("firephoenix") == 0 and pc.getqf("icephoenix") == 0
and pc.getqf("rentier") == 0 and pc.getqf("azrael") == 0
and pc.getqf("rufus") == 0 and pc.getqf("leonidas") == 0
and pc.getqf("porkie") == 0 and pc.getqf("khan") == 0
and pc.getqf("babylöwe") == 0 begin
if pc.getqf("babylöwe") == 0 then
horse.set_level("29")
horse.set_name("Baby Tiger")
pc.setqf("babytiger_fly", 1)
pc.setqf("babyhund8", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck8", 0.2)
elseif pc.getqf("babylöwe") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("babytiger_fly", 0)
pc.setqf("babylöwe", 0)
cleartimer("bugcheck8")
end
end
-- Bugschutz
when bugcheck8.timer begin
if pc.count_item(53010) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" Rufe dein Pet bitte erneut, ein Fehler ist aufgetreten! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.MAX_HP, 3500, 60*60*8)
pc.setqf("babytiger_fly", 0)
pc.setqf("babylöwe", 0)
cleartimer("bugcheck8")
end
end
when login or logout or disconnect with pc.getqf("babylöwe") == 1 begin
horse.set_level("29")
horse.set_name("Baby Tiger")
pc.setqf("babytiger_fly", 1)
pc.setqf("babylöwe", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck8", 0.2)
end
end
end