Quote:
Originally Posted by GlideImage
I fixed the extra pursuit I had center map (unlocalized one) here is the updated availableatlevel.xml [Only registered and activated users can see links. Click Here To Register...]
again I just took deep333's original maps that have all the circuits, sprints and drag events and added the pursuits, team escape events and meeting places, that is all I done (you can get the original file from deep333 unedited here [Only registered and activated users can see links. Click Here To Register...]
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Nice Work
i made some changes, i will share them here
CHANGELOG:
- added missing track Rosewood Rally Reverse
- added missing drag Unlocalized String (has single player data so it's playable)
- fixed Central Coast circuit in Kempton (doesn't start single player race, missing xml file was restored)
- fixed Skyline Avenue circuit in Fortuna (doesn't start single player race, missing xml file was restored)
- fixed York Road sprint in Fortuna (doesn't start single player race, missing xml file was restored)
- restored proper class restricted badges to all class restricted races. (even if you set it to open race in availableatlevel.xml, the AI will choose class restricted cars for this events, anyway you can still race those events with any car, the badge will warn you which car class the AI will use in the specific event)
CREDITS:
deep333: for making availableatlevel.xml file with original maps, with all the circuits, sprints and drag events on it (the very base for this release) you can see his work on this link
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GlideImage: for adding the pursuits, team escape events and meeting places to the file, you can see his work on this link
[Only registered and activated users can see links. Click Here To Register...]
InnZumNiaK (yes me): see changelog ;)
Link:
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