GW1 Bots working in July 2017

12/25/2017 06:21 ytix#901
Quote:
Originally Posted by tjubutsi View Post
This is mine, copied a lot from earlier posted ones.

Dodging doesn't work but it works fine otherwise.

Edit: oh right, it also tries to use frosty tonics in first slot of first bag and yuletides in second slot if that's what you're in to.
Lots of dirty edits, but it does work and is fast. Ty!
12/25/2017 07:52 oneshout#902
Quote:
Originally Posted by Fibron1 View Post
Does anyone have any confirmed information related to builds and how to for the VS Bot?
According to the edit .au3 file, Use whats best for you. Hero builds are more important (a SOS is need in your team)..you can farm only in NM not in HM.
-Cheers-
12/25/2017 07:54 strecky#903
Quote:
Originally Posted by lyscir View Post
@[Only registered and activated users can see links. Click Here To Register...] Thanks for the snowball domination bot, its really nice. I do have one problem and that is it crashes a bit and I can't seem to get the DC handler to work. I switched the GW slot 1 to my chars name, put in the file path, and email and pass and it still says it can't launch it. Do you have to use gw1 multi launch with it?
take this works fine with necro hench bot is remake from tjubutsi
12/25/2017 15:34 tjubutsi#904
Hm, isn't that the exact same? There's no change.
12/25/2017 16:13 strecky#905
Quote:
Originally Posted by tjubutsi View Post
Hm, isn't that the exact same? There's no change.
I say yes it's your remake I did not do anything about it
12/25/2017 16:23 tjubutsi#906
Oh I see. Thought you meant you remade based on mine.

If anyone thinks there's something to improve let me know and I'll see what I can do.
12/25/2017 21:21 ytix#907
Quote:
Originally Posted by tjubutsi View Post
Oh I see. Thought you meant you remade based on mine.

If anyone thinks there's something to improve let me know and I'll see what I can do.
If you're bored you could add:
toggle rendering,
instead of making henchie use skill 8, make it spam skill 1 as long as it's alive (idea from strecky's bot),
try targeting lethal foes - Roland and Ida - first,
make random traveling optional,
and make tonic spam optional too. Additionally would be even better: give an option to delete frosty and yule tonics.
12/25/2017 23:40 lyscir#908
Quote:
Originally Posted by tjubutsi View Post
Oh I see. Thought you meant you remade based on mine.

If anyone thinks there's something to improve let me know and I'll see what I can do.
You can make a version that works. For me with either a necro hero or necro henchmen it just loads Eotn and sprints for the adjacent explore-able area and stands there forever.
12/26/2017 01:47 teejay89#909
I've tried multiple times but can't get the Raptor bot to pick up the wintersday items... any help would be greatly appreciated
12/26/2017 06:32 tjubutsi#910
Quote:
Originally Posted by ytix View Post
If you're bored you could add:
toggle rendering,
instead of making henchie use skill 8, make it spam skill 1 as long as it's alive (idea from strecky's bot),
try targeting lethal foes - Roland and Ida - first,
make random traveling optional,
and make tonic spam optional too. Additionally would be even better: give an option to delete frosty and yule tonics.
Added rendering, tonic and travel toggle. Targets Roland then Ida first.

Hero is better off just standing there taking damage, he gets interupted with hidden rock anyway.

Hero should have a pet and disable all skills except 8, he'll use it when needed.

Quote:
Originally Posted by lyscir View Post
You can make a version that works. For me with either a necro hero or necro henchmen it just loads Eotn and sprints for the adjacent explore-able area and stands there forever.
Not sure what the issue is here, but it's working for me and others. Are you sure you're using my version?
12/26/2017 07:30 ytix#911
Quote:
Added rendering, tonic and travel toggle. Targets Roland then Ida first.

Hero is better off just standing there taking damage, he gets interupted with hidden rock anyway.

Hero should have a pet and disable all skills except 8, he'll use it when needed.
Alright, targeting Roland and Ida was very bad idea of mine as they get way back making player toon over aggro and die too often. Original strategy was safer. My apologies for giving bad idea.

Btw, you seem to have broken runs, fails counters; they're always at 0.

Otherwise, thank you for your effort! :)
12/26/2017 07:35 tjubutsi#912
Quote:
Originally Posted by ytix View Post
Alright, targeting Roland and Ida was very bad idea of mine as they get way back making player toon over aggro and die too often. Original strategy was safer. Sorry for giving bad idea.

Btw, you seem to have broken runs, fails counters; they're always at 0.

Otherwise, thank you for your effort! :)
Removed the targeting then. Fixed the counter too.
12/26/2017 12:28 strecky#913
Quote:
Originally Posted by tjubutsi View Post
Removed the targeting then. Fixed the counter too.
can you add the function to use Legionnaire stone is better for other character
12/26/2017 15:05 tjubutsi#914
Quote:
Originally Posted by strecky View Post
can you add the function to use Legionnaire stone is better for other character
Sadly I don't own a legionnaire stone but it's easy enough to put in yourself. You just have to add
Code:
if not $amDead then useItemByModelId(21490)
if not $amDead then sleep(500)
to the end of the prepare function and replace 21490 with the modelid of the stone (or any other stone you may have and want to use)
12/26/2017 15:46 strecky#915
Here For Other Peopel the selm bot from tjubutsi he used Leginoar stone