[BOT] Open source minigames bot (Sawmill and Shooter)

01/08/2017 22:05 Gorunmeyenekonomist#76
How to use it ?
01/21/2017 11:24 chun19990530#77
the debug cannot start it said its not a valid win32 app
01/21/2017 13:51 WalrossGreat#78
Read the message again, it doesn't say that it couldn't compile, it says that it can't run that .dll like .exe cause you have to inject it to game...
01/22/2017 10:10 chun19990530#79
lol i cant use an injector cause the Xtrap is blocking it
01/22/2017 11:54 WalrossGreat#80
I don't play on version that is protected by Xtrap, look into internet how to bypass it, it probably isn't that hard, I never messed with xtrap
02/03/2017 02:03 Pombo123#81
Nostale crashes man
02/03/2017 16:54 Mildem12#82
Is it save?
02/04/2017 22:50 IcyPRO#83
Is injecting anything into game, and I mean even the smallest thing, recognizable?
Can they found out by any way?
03/13/2017 12:01 Nostale Hacker#84
It cant go over 2500 :(
03/13/2017 18:33 RK500#85
Could you made an option which restart the bot when it finish, and a point limit? It would be useful to farm minigames. I appreciate your work, thanks for all :)
03/13/2017 22:28 WalrossGreat#86
@[Only registered and activated users can see links. Click Here To Register...]Hacker
You must do smth wrong then, maybe increase the speed amount. @[Only registered and activated users can see links. Click Here To Register...]
Look here: [Only registered and activated users can see links. Click Here To Register...]
03/23/2017 14:36 Petapf#87
I would like to warn everyone. The czech server version bans anyone from using this tool injection.
04/14/2017 02:49 TheMisterSky#88
Hey i used the bot 3 day ago (before the event) and now when i inject i have the msg saying injection succesful but when i start the mini game that do nothing . Not even 1 point . Can you repair it ? Or i did something wrong ?
04/20/2017 10:56 gutespieler#89
Avaiable ?
06/25/2017 03:26 Cryless~#90
@[Only registered and activated users can see links. Click Here To Register...] FindPattern returns the wrong address, replace the pattern with

Code:
\xA1\x00\x00\x00\x00\x8B\x08\xFF\x51\x00\xA1\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x33\xD2\xA1\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x33\xD2\xA1\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x33\xD2\xA1\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x33\xD2

x????xxxx?x????x????xxx????x????xxx????x????xxx????x????xx
--

MiniGame_1::m_bCombo is wrong,
it is not an 8bit value but 32bit ( use ReClass and you will notice FF FF FF FF )

Replace with

Code:
__int32 m_iCombo; // 0x09CC
--

TMiniGameManager + 0x0C // miniGame_1