Quote: Originally Posted by DarknessStorm and what about working version on 1.5.1.14?
Quote: Version 1.5.1.15 Z Coordinate: [[XRenderD3D9.dll+0xAA25A4]+0xDC]+0x08
Quote: while(GetAsyncKeyState(VK_LCONTROL)&1) { float* playerZ += *(float*)10; }