Quote:
Originally Posted by pokolouko
As I always tell the staff that creates a server, if you want real players create a real server.
If you want to start a server full of frills
with different weapons and different skill too, with several colors silkroad running from the reality, forget
you will not achieve true play well.
add new things that will benefit some players and not others so much harm the server
... what do you mean ?
A: If you add a new unique in a fixed spot, you can bet it will have 24/7 bot in this place, it has to be random, so no one bot is on site ...
I played one once cap server 120, original no frills ...
focused on traders
It was 24/7 900 ~ 1200 online players, this only for Brazil, with ip limit to 3
It has to be a balanced thing can not escape the Comm, many servers open with a lot of stuff to do most everything disorganized and unbalanced to play.
until now I hope for a decent chap server 120
Outburst A PLAYER
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Actually it is not the problem about the things we offer,
rather the player that join us.
Also our offered "effects and special things" are not overwhelmed and we keep a basic streight gameplay depends on Job system.
But if player start giving bad advices or feedback only because they get in trouble with their Guildmember, it´s no more fun in my opinion.
I am happy to have my small community anyway. Saw server with 500 -700 player in first week, that closed after several months. I´m quite sure we keep run more months than plenty of other Pservers, even if we do not get any big community in the begin :mofo: