You made a thread for this already, no need to post it here as well.Quote:
This are ALL mobs with diffrent DropRates..
afc u can edit the amounts behind:
char.CPs += (amount);
Have fun:
Code:if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Pheasant") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "FlyingRooster") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Turtledove") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BlueCooer") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Robin") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "GameBird") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RockMonster") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RockMonster") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Apparition") { if (Char != null) { Char.CPs += 30; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Poltergeist") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "WarGhost") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "HeavyGhostL23") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BattleGhost") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "WingedSnake") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "WingedSnakeL28") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "FireSnake") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Bandit") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BanditL33") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Cateran") { if (Char != null) { Char.CPs += 40; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Ratling") { if (Char != null) { Char.CPs += 45; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "FireRatL38") { if (Char != null) { Char.CPs += 45; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "FireSpirit") { if (Char != null) { Char.CPs += 45; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "FireSpiritL43") { if (Char != null) { Char.CPs += 45; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RockMonsterL42") { if (Char != null) { Char.CPs += 45; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BlueElf") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "ElfKing") { if (Char != null) { Char.CPs += 70; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Macaque") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "MacaqueL48") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "GiantApe") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "GiantApeL53") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "ThunderApe") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "ThunderApeL58") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SmartMonkey") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RoaringApe") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SnowApe") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Snakeman") { if (Char != null) { Char.CPs += 55; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SnakemanL63") { if (Char != null) { Char.CPs += 55; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SnakeMonster") { if (Char != null) { Char.CPs += 55; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RockMonsterL78") { if (Char != null) { Char.CPs += 55; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SandMonster") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SandMonsterL68") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SandDevil") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "HillMonster") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "HillMonsterL73") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RockMonster") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RockMonsterL78") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "MountMonster") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "StoneMonster") { if (Char != null) { Char.CPs += 70; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BladeGhost") { if (Char != null) { Char.CPs += 70; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BladeGhostL83") { if (Char != null) { Char.CPs += 70; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BladeMonster") { if (Char != null) { Char.CPs += 70; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Birdman") { if (Char != null) { Char.CPs += 100; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BirdmanL88") { if (Char != null) { Char.CPs += 100; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "HawKing") { if (Char != null) { Char.CPs += 100; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "HawkL93") { if (Char != null) { Char.CPs += 100; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BirdKing") { if (Char != null) { Char.CPs += 100; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SilverHawk") { if (Char != null) { Char.CPs += 100; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BanditL97") { if (Char != null) { Char.CPs += 130; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BanditL98") { if (Char != null) { Char.CPs += 130; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Banditti") { if (Char != null) { Char.CPs += 130; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Robber") { if (Char != null) { Char.CPs += 130; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SeniorBandit") { if (Char != null) { Char.CPs += 130; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "TombBat") { if (Char != null) { Char.CPs += 175; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "TombBatL103") { if (Char != null) { Char.CPs += 175; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "FlyingBat") { if (Char != null) { Char.CPs += 200; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BloodyBat") { if (Char != null) { Char.CPs += 200; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BloodyBatL108") { if (Char != null) { Char.CPs += 200; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "VampireBat") { if (Char != null) { Char.CPs += 200; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BloodyKing") { if (Char != null) { Char.CPs += 200; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BullMonster") { if (Char != null) { Char.CPs += 225; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BullMonsterL113") { if (Char != null) { Char.CPs += 225; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RedDevilL126") { if (Char != null) { Char.CPs += 350; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "RedDevilL125") { if (Char != null) { Char.CPs += 350; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BloodyDevil") { if (Char != null) { Char.CPs += 350; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "DevilKing") { if (Char != null) { Char.CPs += 350; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "MinMacuaque") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "ElfApe") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SlowApe") { if (Char != null) { Char.CPs += 50; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SnakeMonster") { if (Char != null) { Char.CPs += 55; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "SandElf") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "LapidatingMob") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "ToughMonster") { if (Char != null) { Char.CPs += 65; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "EvilBlade") { if (Char != null) { Char.CPs += 70; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Slinger") { if (Char != null) { Char.CPs += 200; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "GoldGhost") { if (Char != null) { Char.CPs += 220; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Gibbon") { if (Char != null) { Char.CPs += 250; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Bladeling") { if (Char != null) { Char.CPs += 250; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "AgileRat") { if (Char != null) { Char.CPs += 260; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "NagaLord") { if (Char != null) { Char.CPs += 275; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BlueBird") { if (Char != null) { Char.CPs += 300; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "FiendBat") { if (Char != null) { Char.CPs += 310; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Talon") { if (Char != null) { Char.CPs += 325; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "MinotaurL120") { if (Char != null) { Char.CPs += 325; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Syren") { if (Char != null) { Char.CPs += 350; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "ThunderApeMsgr") { if (Char != null) { Char.CPs += 55; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "BirdBoss") { if (Char != null) { Char.CPs += 100; } } if (MyMath.ChanceSuccess(DropRates.CPs) && Name == "Guard1") { if (Char != null) { Char.CPs += 1000; } }
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Pintser(A.k.a Crank)
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