Quote:
Originally Posted by bfx91
Funktioniert super, leider funktionieren die ganzen Käufe nicht wegen der "basket" Geschichte.
Was genau steckt dahinter ? Sind es Links zu den Paketen für die Fahrzeuge ? Und wenn ja könnte man da nicht die Daten nehmen die zum anzeigen der Fahrzeuge genommen werden, ich meine da die Autos praktisch im Dealer angeschaut werden können muss er die Daten dafür ja auch irgendwoher holen.
Oder ist es deswegen weil einfach noch kein Code dafür entworfen wurde ?
Würde gerne selber einiges vervollständigen so dass die ganze Sache auch was wird, so kann man später Privatserver erstellen.
Bräuchte nur eine kleine Starthilfe wie man am besten die Daten auf dem Server abfängt um diese dann im Privatserver zu nutzen.
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Basket data only needs to be written, however since we are focused on the UDP to get a private server up & running we are not wasting time on it. Basket will be added in time.
Quote:
Originally Posted by Voltage_220
Hi, developers!
I see you are achieved success in work. How I can help your work?
I know variety of programming languages, but the medium is understandability the server game.
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We have lots of programmers already,
we need someone that can decompress/decrypt SSL connections that go through UDP. I will explain more at end of this post.
Quote:
Originally Posted by Hypercycle
I can have access to tracks, which NEVER USED in game (from MW2005 for example, i tested eventid 100), lol. Wait for tutorial ;)
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We have all of the ids already, but like I said our focus is on the UDP. Here are some:
Code:
357 Home Run
368 Leate departure
374 Overlook
375 All In
376 Most wanted
377 outlaWS TE
370 Compromissed
379 Home for yhe Holidays
2 Pursuit
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363 Rhino Test
364 RBlock Test
365 Cop Test
369 Test Circuit 2 Laps
374 Overlook Meetingplace
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305 waterfront
5 campus interface
6 country club
12 gray point lvl50
14 station and fisher lvl49
16 stadium and Chase lvl50
70 oktober fest
100 to 103 - Unlocalized String 99km
110 seaside Lenox
130 Industrial front
160 Century
170 Cascade
185 Bayshore
221 Camden &Ironwood
235 Waterfront Road
Quote:
Originally Posted by dev1ous
got one problem.... when I press powerups button my game sound goes turn off and then can't go in safe house..show loading....
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That shouldn't happen. Make sure you restart the engine too when you restart the game.
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Now that we got these over I have some sad news. UDP server is done very cleverly, cryptotickets are sent P2P and are approved by base64 decoding them and matching them to the opponent's sessionKey.(in case you want to know where: PacMan::P2PSendCryptoTickets()). We didn't lose all hope yet but it seems like EA wanted to make sure no one gets the hang of how this whole UDP thing works.
If you know how SSL works, how to decode it, how to decrypt it etc on the UDP contact me with a PM. We need people like you.