now that i see the range hack works only for ranged clases or ranged skills
rigth?
rigth?
This is not entirely correct. If you hard-write coordinates in memory you will get this issue but if you manage to call the Warp function directly (something like OnSetPos(), just check the source code!!) by direct call inside the code or packet sending, you will not get the rendering speedup :) it needs too much work ofc!Quote:
That's a bug in FlyFF's rendering code.
I am unable to prevent it, so you'll have to live with it :/
Well, I was wrong I guess :pQuote:
This is not entirely correct. If you hard-write coordinates in memory you will get this issue but if you manage to call the Warp function directly (something like OnSetPos(), just check the source code!!) by direct call inside the code or packet sending, you will not get the rendering speedup :) it needs too much work ofc!
Take the challenge ;)