[pSide 2.5] Source.

12/09/2009 22:57 joltting#76
No need for the ridiculously big text. Plus, as I said many times before, I'm no longer developing this program.

EDIT:
I looked into to a tab bit, since I was curious just to see what SOE has changed from previous updates. They did a little bit more then just make it more compatible for vista/7 they change allot of stuff from what it was originally designed. Still very hackable, but I don't have the time nor the patience to re-fix any of this.

The source is available for this vary purpose. To give a good ground work for when it breaks, so other users can update it and keep it alive.
12/10/2009 18:03 EvilExoticMonkey#77
:D :D :D :D :D :D
12/12/2009 12:21 allianz321#78
how i use this hack? please help :(
12/16/2009 21:44 EvilExoticMonkey#79
How to edit? With the help of what program?
Can Microsoft Visual C ++? Prompt! Or who can prompt as to make that it was visible invisible beings without an implant. I cannot guess in any way. Thanks. :)
12/20/2009 18:33 EvilExoticMonkey#80
Who is easy to tell to that in it understands! And who as a log that also will ask silly questions! I have I will enter myself!
12/24/2009 08:44 chiefioso#81
Download a copy of Visual Studio: C++ 2008, get the required dependencies (DX Summer 2004 :O), digg through planetside.exe for the required offsets of the detoured functions joltting used, generate a signature for those offsets (minding that the functions replaced were the exact same, but in different locations), and fire it up. You'll have a working hack.
12/24/2009 12:38 EvilExoticMonkey#82
At me it has not turned out. Probably I stupid!
chiefioso - it works for you? If yes that has helped backward please. You can send me a working file?
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Thanks.
12/24/2009 19:43 chiefioso#83
I have not actually dug through the ASM to find the updated ones; I am currently working on developing my own skills and my own hack.
12/24/2009 22:56 EvilExoticMonkey#84
:(
12/28/2009 08:13 EviLcLoWnS™#85
SOE dosent usally change the offsets that much. They shouldent be to hard to find again.
12/28/2009 10:03 chiefioso#86
What's hard to find (at least in my opinion, im noob with this kind of thing), is the exact same calls that are used in the default source. I don't know what they were; I can look at the signatures and find pretty close but it's hit and miss.
01/02/2010 07:54 Dagganoth#87
Quote:
Download a copy of Visual Studio: C++ 2008, get the required dependencies (DX Summer 2004 :O), digg through planetside.exe for the required offsets of the detoured functions joltting used, generate a signature for those offsets (minding that the functions replaced were the exact same, but in different locations), and fire it up. You'll have a working hack.

Could somone please explain this in an easy to understand manner in which I(am a noob) or others could pick up, get it updated, and get playin, pictures would be good.
01/04/2010 11:23 NukeJane#88
Need help!!!
Please you can send me a working file?
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Thanks!!!
01/06/2010 10:15 ainidehe1#89
Need help!!!
Please you can send me a working file?
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Thanks!!!
01/19/2010 17:51 KylieRox22#90
I pretty much have this working except for the COF offset. Besides that all the other modes are working fine.

Anyone have the new COF offset for this trainer?