Quote:
I am doing it like this
Code:string[] bullet1 = Ship.bullet.Split(new Char[] { '|' }); // LCB-10(x1)|MCB-25(x2)|MCB-50(x3)|UCB-100(x4)|SAB-50(roba escudo)|RSB-75(x5) uint LCB10 = Convert.ToUInt32(bullet1[0]); uint MCB25 = Convert.ToUInt32(bullet1[1]); uint MCB50 = Convert.ToUInt32(bullet1[2]); uint UCB100 = Convert.ToUInt32(bullet1[3]); uint SAB50 = Convert.ToUInt32(bullet1[4]); uint RSB75 = Convert.ToUInt32(bullet1[5]); uint totalbullet = LCB10 + MCB25 + MCB50 + UCB100 + SAB50 + RSB75; if (this.destroyedClass) { return; } uint _userId = this.Ship.selectedUserId; if (this.Ship.isAttacking == false || _userId == 0) { } else if (totalbullet < 15) { this.Ship.isAttacking = false; if (!AvisedB) { AvisedB = true; this.Send("0|W|L|1"); } }
What is that file??. For to be the same as yours.