I'm well aware player UID's start at 1million I was merely pointing out accounts in that fallenco are not the case, deleted about 50 2nd reborns between 1000-9999 too.Quote:
That means they used a weird database backup.
The client (and server) expect player uid's to be above 1 million. It's fairly well documented and while changing it to a non default range might 'help' versus this type of a tool... it's really quite a pointless measure and will likely screw up various gameplay elements.