Vac By UCE ADDRESS

01/13/2009 04:14 Traveling Salesman#76
Quote:
Originally Posted by bottomy View Post
char select screen cause i use wallhacks
I tried that, and it behaves the same way. Periodically the mobs become aggro (usually the sorcerers in the 3 coffin area and everyone in the gauntlet hallway between the 3 coffins area and the alter).

Have you gone into Crespo dungeon to try and see if you get the same kind of response I do? I ran around a map for a bit just to see after running around on it and seeing nobody was around and nothing outside attacked and it all followed fine.

I just wish I could get this Crespo dungeon working perfectly so I can go all the way through it without DC/Korean Bug Box or the mobs deciding they don't want to obey the non-aggro hack. It's getting rather costly for the short runs that I can get out of it.

EDIT: Maybe I need to add the addresses to the main window and freeze them? Is that necessary? Just brain-storming.
01/13/2009 04:38 Noi#77
Quote:
Originally Posted by Traveling Salesman View Post
I tried that, and it behaves the same way. Periodically the mobs become aggro (usually the sorcerers in the 3 coffin area and everyone in the gauntlet hallway between the 3 coffins area and the alter).

Have you gone into Crespo dungeon to try and see if you get the same kind of response I do? I ran around a map for a bit just to see after running around on it and seeing nobody was around and nothing outside attacked and it all followed fine.

I just wish I could get this Crespo dungeon working perfectly so I can go all the way through it without DC/Korean Bug Box or the mobs deciding they don't want to obey the non-aggro hack. It's getting rather costly for the short runs that I can get out of it.

EDIT: Maybe I need to add the addresses to the main window and freeze them? Is that necessary? Just brain-storming.
Have you tried separating the script into two (vac & non-agro) instead of combining them to one? Because, that is the only difference I can find between yours and mine. I do not get d/ced through the runs. However, I do get the socerers and bishop attacking me when they get close (range 0). This can be fixed only if I find the pointer to the AI key of the mobs.

Can anyone explain how to find pointers of values (AI key, avoidance range, wallhack, char speed, etc.) This would open up a whole new world of hacking.
01/13/2009 04:44 Traveling Salesman#78
Quote:
Originally Posted by Noi View Post
Have you tried separating the script into two (vac & non-agro) instead of combining them to one? Because, that is the only difference I can find between yours and mine. I do not get d/ced through the runs. However, I do get the socerers and bishop attacking me when they get close (range 0). This can be fixed only if I find the pointer to the AI key of the mobs.

Can anyone explain how to find pointers of values (AI key, avoidance range, wallhack, char speed, etc.) This would open up a whole new world of hacking.
Yes, originally I used them just as they are seen on the first post (with modified addresses to match what I needed), I continued to get DC with that. Maybe I'll start all over again, load the code at character select and quit the CE 5.4 as previously suggested to see if that does any difference. More suggestions and tips are welcome and appreciated in the event that (I believe will occur) my results will remain the same.
01/13/2009 04:50 d3m0tol#79
was just wondering if you guys tryed changing the magic atack range as i noted earlyer i had the same problem and when i changed it i to 00 i havnt found 1 ranged mob that hits me yet including crepo dungeon

magic attack range = 0
to
magic attack range = 00

iv also noticed that when my brother is using non agro and im close to him we both start geting hit but when we move away from each other the non agro works again we made a game of it and he ended up dieing lol
01/13/2009 05:07 Traveling Salesman#80
Quote:
Originally Posted by d3m0tol View Post
was just wondering if you guys tryed changing the magic atack range as i noted earlyer i had the same problem and when i changed it i to 00 i havnt found 1 ranged mob that hits me yet including crepo dungeon

magic attack range = 0
to
magic attack range = 00

iv also noticed that when my brother is using non agro and im close to him we both start geting hit but when we move away from each other the non agro works again we made a game of it and he ended up dieing lol
Is this what you're referring to? the section after the comment out blocks? I don't think changing this,

mov byte ptr [esi+00000244],0000 // magic attack range = 0

to

mov byte ptr [esi+00000244],0000 // magic attack range = 00

would make any difference, the double slash is a way to insert comments and is not executed as code. A way to label things. Hell, stranger things have happened, I'll add that to my list on the next go 'round.
01/13/2009 08:49 bottomy#81
Quote:
Originally Posted by dragonpiper View Post
login.mac doesn't work

lol it does work >.>

make sure you changed the right one to login.mac, and when you change it change it like this

Aquarius:

55 6E 64 65 72 73 65 61 2E 6D 61 63 00 Undersea.mac
6C 6F 67 69 6E 2E 6D 61 63 00 00 00 00 login.mac

you make whatever the login.mac doesn't cover 00 bytes
01/13/2009 15:05 CrystalMaiden#82
Quote:
Originally Posted by bottomy View Post
lol it does work >.>

make sure you changed the right one to login.mac, and when you change it change it like this

Aquarius:

55 6E 64 65 72 73 65 61 2E 6D 61 63 00 Undersea.mac
6C 6F 67 69 6E 2E 6D 61 63 00 00 00 00 login.mac

you make whatever the login.mac doesn't cover 00 bytes
Still cant get it work :(
01/13/2009 15:24 bottomy#83
Quote:
Originally Posted by CrystalMaiden View Post
Still cant get it work :(
its the one with 'jibberish' letters around it xd thats best i can explain lol cause it changes everytime ><
01/13/2009 16:36 CrystalMaiden#84
I did it. Have an idea about it but now i need to try with web_image.mac since login have invisible wall.

Edit: Don't use web_image. it doesn't work lol.
01/13/2009 16:47 Noi#85
What program are you guys using to edit the map? After I make the edits and relog using CE, I crash.
01/13/2009 17:13 kottek#86
Guys i have tried ram hacking on Dekaron EU and i cant seem to get it to work.


1. Use an old "GameGuard" folder from a previous no_crc working version to use as "\Dekaron EU\bin\gameguard" <- gg killer

2. Use Nebular's launcher program to run the legit dekaron.exe (and I've tried with dekaron_nsse.exe too) to start the game


3. After login to any map I open WinHex (Using the "Open RAM" and "In-place" edit mode) UCE / MHS to modify the process dekaron.exe

4. Locate a mob, such as a RockPressure in Parca Temple, change it's AI Key and CellRange key

...From: 1201,Rock Pressure,0,21,43,8683,0,221,317,12,70,2,6,0,0,0,0, 0,0,0,5,0,0,0,1.1,3.7,3,1,rockpressure,ÀÛ¼ºÁß,0,0, 0,532,140,189,35000,1,1,3,150,100,105,105,5,22,1,4 79,599,18,42,3,2119,1000101,

...To: 1201,Rock Pressure,0,21,43,8683,0,221,317,12,70,2,6,0,0,0,0, 0,0,0,5,0,0,0,1.1,3.7,3,1,rockpressure,ÀÛ¼ºÁß,0,0, 0,532,140,189,35000,3,1,3,150,100,105,105,5,22,1,4 79,599,18,42,0,2119,1000101,

5. Go find a RockPressure, but it still attacks as normal.

6. Open up dekaron.exe process with a different program, and changes are still there.

That's the process I've done to try and Mem Hack. I hope I am doing something wrong that is easy to point out.

im using a rock pressure to experiment on.

i have also tried editing the skills, but no joy, even just autopots would be great.

as i said i check the process and the changes are still there, and if i relog i have invalid client problem.
01/13/2009 18:34 lurkingdevil#87
I still would like to know how to enable and disable the hack without restarting the client.
A little step by step please, someone.
01/13/2009 18:45 bottomy#88
Quote:
Originally Posted by CrystalMaiden View Post
I did it. Have an idea about it but now i need to try with web_image.mac since login have invisible wall.

Edit: Don't use web_image. it doesn't work lol.
login.mac only gives you invisi wall when you go form a none wallhacked map into a wallhacked one, so all you need to do is edit everything while your at the char select screen.


also how i said above its with jibberish letters well somtimes its got numbers around it xd but yeh after awhile you'll know which one it is.
01/13/2009 18:54 2mooons2#89
how do you find the correct adress for using it in 2 moons? using olly ? how?
01/13/2009 23:27 dragonpiper#90
if you edit the map to login.mac 2moons will keep sending youn to login and if you use while playing no effect >.>

i'm searching for ,requies.mac, and changing it to ,login.mac ,