Mein Spiel bleibt nach dem laden immer hängen
hier die fehlermeldung
1009 15:53:00719 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3
1009 15:53:09169 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error
1009 15:53:09169 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error
1009 15:53:09169 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error
1009 15:53:09169 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error
1009 15:53:09169 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error
1009 15:53:09169 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error
1009 15:53:16274 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
1009 15:53:16570 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error
1009 15:53:16570 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error
1009 15:53:21002 :: Traceback (most recent call last):
1009 15:53:21002 :: File "networkModule.py", line 231, in SetGamePhase
1009 15:53:21003 :: File "system.py", line 130, in __pack_import
1009 15:53:21003 :: File "
1009 15:53:21003 :: <string>
1009 15:53:21003 :: ", line
1009 15:53:21003 :: 1955
1009 15:53:21003 ::
1009 15:53:21003 ::
1009 15:53:21003 :: self.BoniSwitcher = uiSwitchBonus.OptionDialog()
1009 15:53:21003 ::
1009 15:53:21003 ::
1009 15:53:21003 ::
1009 15:53:21003 ::
1009 15:53:21003 ::
1009 15:53:21003 :: IndentationError
1009 15:53:21003 :: :
1009 15:53:21003 :: expected an indented block
1009 15:53:21003 ::
1009 15:53:23374 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3