[Release/Guide] Bot

02/20/2012 16:10 SimSir#76
Quote:
Originally Posted by MoepMeep View Post
I guess tax isn't 100 then :p
hehe i see now ^^ :D insert coin :D ty

how i can selling item ?

ican try this code but not working..

PHP Code:
SendPacket(0x16,"dbbww",NpcID,MerchantTax,1,ItemIndexID,Count); 
02/20/2012 17:31 NoTtT#77
Quote:
Originally Posted by DerKleineDarky View Post
well silentius is doing the most parts of that hackit, but only the parts where you dont need any "hacking" skills :D he is by far a better coder than me, but important things for kalhacks are kinda differend to the stuff he does :D
well working with him is pretty nice, btw also i would have to give credits to alex and even to kevin (he got me with his crappy source doing my own xD)
even you and meak could be mentioned, for giving some packets when i needed them, also i got to give credits to sandro...
so all in all, my hackit is pretty well, i bet much better than from anybody else here (dont count sandro :D ) because i were able to ask for help when i needed it :D
to make it short, you begged for snippets & asked silentius to put it together & compile it for you.
02/20/2012 17:49 mohm195#78
Quote:
Originally Posted by SimSir View Post
hehe i see now ^^ :D insert coin :D ty

how i can selling item ?

ican try this code but not working..

PHP Code:
SendPacket(0x16,"dbbww",NpcID,MerchantTax,1,ItemIndexID,Count); 
As fair as I know, 0x16 is NPC replay, 0x18 for buying and 0x19 for selling.
02/21/2012 09:04 SimSir#79
Quote:
Originally Posted by mohm195 View Post
As fair as I know, 0x16 is NPC replay, 0x18 for buying and 0x19 for selling.
i can working on int server

this code working...


First Get Tax

PHP Code:
SendPacket(0x14,"d",NpcID); 
and sniff tax ^^

PHP Code:
    case 0x4C://Merchant Tax Getting
        
{
        
MerchantTax = *(BYTE*)&szBuffer[3];
        break;
        } 
if get tax send buy packet

PHP Code:
SendPacket(0x15,"dbbww",NpcID,MerchantTax,1,ItemIndexID,Count); 
for buying
PHP Code:
SendPacket(0x16,"dbdw",NpcID,1,ItemID,Count); 
sry bad eng^^
02/23/2012 22:14 sidor#80
Quote:
Originally Posted by bloodx View Post
Brauch ich glaub nicht viel zu sagen, kleine Zusammenstellung von den Sachen die gepostet wurden.


its is possible for anyone to upload a clean source of bot and sound.dll?
i trying with that above but i cant compile it:/


anyway i trying to made a bot for IC
bot attack only moob what acctualy atack char
attack only by LA every 6,1sec and normal arrow
use medis / pick /behead
can be a water option to

i saw some ppl with that bot but for IS
no ug/og now walk/teleport
any tips for that?
02/23/2012 23:26 bloodx#81
What do your want to do? =D pm me if u have a Question
02/24/2012 10:41 pamz12#82
if i understand right, he wants that cracked bots's (that sirix posted them) source is released
02/24/2012 11:18 OnlyLT#83
would be very nice ;)
02/24/2012 12:16 sidor#84
ok i totally bored:/
i to stupid to make it yhhh


anyway i want like in this video i made

[Only registered and activated users can see links. Click Here To Register...]

that all and use medium or large medis if hp go down by 60%


standing on spot dont move
kill moobs one by one by normal arrow and LA

but only that who actually attack me


i know there is two acc who got that bot
71IS and 77 is (i force them )
he use only Dok and kill one by one in d3
i want something like this
so i trying to talk with them got totally 0 answer :/

anyway is someone can create that bot for me
i can pay by geons
by shared drops
by leeh in party
or i can give 3 IC accounts (but low lvl)
02/24/2012 15:16 bloodx#85
Just save the MonsterUID in a Array and move to each move to each mob one by one and kill it. oO?
02/25/2012 09:27 SimSir#86
PHP Code:
//Map Height Calculate Pointer
DWORD pHeight        dwFindPattern(0x401000,0x007FFFFF,(BYTE*)"\x55\x8B\xEC\x81\xEC\x94\x00\x00\x00\xD9\x45\x08\xD8\x35\x00\x00\x00\x00\xD9\x5D\x08","xxxxxxxxxxxxxx????xxx"); 
PHP Code:
nt Height(int Xint Y

    return (int)(((
oHeight)pHeight)(X-262144,Y-262144)*10); 

PHP Code:
bool BotMove(DWORD *moveID,float safeRange,DWORD *xDWORD *yWORD SpeedMsBYTE Speed){
    
DWORD Timer    =    0;
    
DWORD tmpID =    *moveID;//Mob or player id or item id^^
    
bool ret    =    true;
    
//cout << "in bot moving" << endl;
    
while(true){
        
Sleep(10);//For Laggingg
        
if (tmpID != *moveID || PMe.DieState==true/*if we die*/){//We Check All time id if we mob die or item disappear we stop ...
            
ret false;
            break;
        }
        if (
GetTickCount()-Timer>SpeedMs){
            
Timer=GetTickCount();

            
int xRange    = *ActivePlayers[0].pX;
            
int yRange    = *ActivePlayers[0].pY;
            
float Range    sqrt(float((xRange*xRange)+(yRange*yRange)));//two coordinaes
            
int Step    = (Range Speed);
            
int NextX    ActivePlayers[0].pX xRange/Step;
            
int NextY    ActivePlayers[0].pY yRange/Step;
            
int NextZ    Height(NextX,NextY);
            if (
NextZ == 0NextZ ActivePlayers[0].pZ;

            if (
Range <=safeRange){
                
SendPacket(0x12,"bbb",0,0,0);
                break;            
            }
            if(
Step>1){ 
                
SendPacket(0x11,"bbb",NextX-ActivePlayers[0].pX,NextY-ActivePlayers[0].pY,NextZ-ActivePlayers[0].pZ);
                
ActivePlayers[0].pX += NextX-ActivePlayers[0].pX;
                
ActivePlayers[0].pY += NextY-ActivePlayers[0].pY;
                
ActivePlayers[0].pZ += NextZ-ActivePlayers[0].pZ;
            }else if(
Step==1){ 
                
SendPacket(0x12,"bbb",NextX-ActivePlayers[0].pX,NextY-ActivePlayers[0].pY,NextZ-ActivePlayers[0].pZ);
                
ActivePlayers[0].pX += NextX-ActivePlayers[0].pX;
                
ActivePlayers[0].pY += NextY-ActivePlayers[0].pY;
                
ActivePlayers[0].pZ += NextZ-ActivePlayers[0].pZ;
                break;
            }
          
// cout << "move Range: " << Range <<  endl;
        
}
    }
    
//cout << "out bot moving" << endl;

    
return ret;

using sample ;
PHP Code:
BotMove(&ActiveMonsters[Mob_Slot_ID].MonsterID,Attack_Range,&ActiveMonsters[Mob_Slot_ID].mX,&ActiveMonsters[Mob_Slot_ID].mY,250,11); 
i need teleport statu packet and a sample who have ?
03/07/2012 15:04 MichalPL#87
If som1 can code games, making bot will be piece of cake ? Or its somthing much more harder ,different ?
03/07/2012 15:21 MoepMeep#88
Depends on the kind of games he makes.
05/03/2012 02:30 pamz12#89
can we ever aspect tut for playerlike bot ? :P
and sry for digg...
05/03/2012 14:16 MoepMeep#90
Maybe after finishing my current project :p