New version is up now.
here's a little Guide now:
1. start Archlord in window mode
It have never been tested within fullscreen and i prefer to use a windowed client. ;)
2. start the Coord Tool, select a target (can be a guard or player), click Start, then Save, finally u may Exit then ..
make sure it's located in the same directory with the bot, becuz it will write its data into .\ini\config.ale which is called by the bot.
that folder should correctly look like this:- ..
- [img]
- [ini]
- Coord Tool.au3
- Coord Tool.exe
- Evolution Bot [AL].au3
- Evolution Bot [AL].exe
3. start the bot now
it is preconfigured for my test character and german language
u may simply change the language and any timer/skills etc.
- Camera Rotate will let the bot rotate the screen by 180° on each cycle, activate its button.
- one cycle is done if all attacks have been checked.
- Autoloot will try to pickup any item in range for x times.
- deactivate this for better performance maybe, if u got a party. ;)
- next Target button will deactivate the Craft and Check Target HP functions to switch to the next target if the timer runs out.
-this timer is calculated in milliseconds so 1000 will be 1 second.
- Check Target HP will deactivate the next Target function and let the bot check the targets health bar, before attacking it.
- the timer from next Target will be used for this right now.
- so if the health bar does not become full or the timer have been set up to small, it will switch to another target.
- Resolution does not have any function for u now, it is automatically set up by the Coord Tool.
- Coordinates will also be configured by the Coord Tool.
- Craft will deactivate the next Target button and try to use an activated craft-skill if the monsters health is null.
- right from Craft is a input field to declare the action bar, where the craft skills are located at.
- secondly there is the timer to let the bot wait before continue attacking.
- thirdly is a input for a timer to let the bot wait before trying to use the second craft skill. (u can activate and define all 3 craft skills, first used will beknown let no other crafting action be possible)
- Ransacking will try to use the skill declared in its right found input field if activated.
- Carve will try to use the skill declared in its right found input field if activated.
- Skin will try to use the skill declared in its right found input field if activated.
- Potions will be used if the cooldown time runs out and their button is activated.
- there is already an autopot function in Archlord, but it seems to be bugged from time to time, so it maybe let u stay alive but mostly only costs pots.
- Action Bars show up every skill button possible with their cooldown and cast time.
- buttons 11 and 12 have got an input field upon instead of just a label, to let u choose the right key for it.
the bot will declare their code to - | = if english and ß | ` if german.- Cooldown-Time u should declare for the skill its cooldown time if u are not using lens stones, else u know, u have to use the duration time here.
- Cast-Time is beknown the time a skill needs to fulfill, so enter its Cast Time here.
- for each button to activate, check it once and be sure it looks down pressed.
note: there is a bug, which let the bot not change the buttons surface if u save/load a config, so be sure it's really checked or just save your config to config.ale and restart the bot.
In the very first beginning, the bot will use buff-keys in front, thenafter a cycle is made as below:
cycle start
- Check Buffs (action bar #2, key 3 to 12)
- Get Infos (pickup, check if pet, check HP, craft)
- Attack (next key in list)
cycle end
So far, i hope this helps u all.
Please don't stop posting ur problems, i will try to fix them asap. ;)
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