Quote:
Originally Posted by necuja
Hmm sounds good could u tell me where i can lowere the attribute points so they will have like 200 when they rb?
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You will have to edit the RB Reward, as i said its still rough around the edges. it shouldnt be that hard to finish it off :D. il get around to it.
Quote:
Originally Posted by adz06676
^ is correct. Btw you got anything else coded yet? I havn't really been on but people don't have to dc on mine now how u doing on it? :p
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I dont have anything else coded yet, but if i do il post it.
Quote:
Originally Posted by YukiXian
Thank you necuja and Tangaroa !
It works, !!!
New Question :p
How to make you start with the Last job...
Like this :
InternTrojan = TrojanMaster ( So an InternTrojan is there no more, Its now an TrojanMaster )
InternArcher = ArcherMaster
InternWarrior = WarriorMaster
InternTao = WaterSaint / FireSaint
How to do that... Cuz i hate it people start with [example :] InternTrojan. I want them to start with [example :] TrojanMaster.
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That would be quite hard, Try going into TheDB.cs
Search for somthing that looks like this: if (Class == 10)
Now change All off the classes to this.
Quote:
if (Class == 15)
{
str = (Stats.ReadValue("Trojan", "Strength[1]"));
agi = (Stats.ReadValue("Trojan", "Agility[1]"));
vit = (Stats.ReadValue("Trojan", "Vitality[1]"));
spi = (Stats.ReadValue("Trojan", "Spirit[1]"));
}
if (Class == 25)
{
str = (Stats.ReadValue("Warrior", "Strength[1]"));
agi = (Stats.ReadValue("Warrior", "Agility[1]"));
vit = (Stats.ReadValue("Warrior", "Vitality[1]"));
spi = (Stats.ReadValue("Warrior", "Spirit[1]"));
}
if (Class == 45)
{
str = (Stats.ReadValue("Archer", "Strength[1]"));
agi = (Stats.ReadValue("Archer", "Agility[1]"));
vit = (Stats.ReadValue("Archer", "Vitality[1]"));
spi = (Stats.ReadValue("Archer", "Spirit[1]"));
}
if (Class == 100)
{
str = (Stats.ReadValue("Taoist", "Strength[1]"));
agi = (Stats.ReadValue("Taoist", "Agility[1]"));
vit = (Stats.ReadValue("Taoist", "Vitality[1]"));
spi = (Stats.ReadValue("Taoist", "Spirit[1]"));
}
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Im not to sure if this works but if it does, the taoist class wont change because when u create a taoist you dont choose either if its a water/fire.
but for the Warrior/Trojan/Archer it should be working fine.
Quote:
Originally Posted by YukiXian
Very nice, But ... Is there an way to have like all stats 400, Cuz clicking is soo Bored :p. Could you tell me how to change the 400 Ap's into stats? Like they get 400 More of everystat.
Like this :
Before Reborn 250 Strenght, Agility, Vitality and Spirit.
After Reborn 650 Strenght, Agility, Vitality and Spirit.
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Timers :
Who can make an Tutorail for " How To Make An Timer " ???
Cuz I don't really Understand it... :(
adz06676, May u can help me :(?????
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We'll see what i can do haha.
Quote:
Originally Posted by adz06676
Did you get your reborn to set your gear back to lvl 15? or didnt u get that far with it?
Also thanks for doing the skill books.
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That will be quite tricky but il give it a shot :)