Quote:
Hi , this quest gives me {qc in malloc :error allocation failed}
Please can anyone help me?
Quest
PHP Code:quest Information begin
state start begin
when login begin
set_state("information")
end
end
state information begin
when letter begin
send_letter("Info")
end
when button or info begin
say_title ( "Choose a number" )
local ahselect = select ( "1", "2", "3", "4", "5", "6", "7")
if ahselect == 1 then
pc.setqf("ah_1", 1)
local ok_letter1 = select("OK")
if ok_letter1 == 1 then
clear_letter()
elseif ahselect == 2 then
pc.setqf("ah_2", 1)
local ok_letter2 = select("OK")
if ok_letter2 == 1 then
clear_letter()
elseif ahselect == 3 then
pc.setqf("ah_3", 1)
local ok_letter3 = select("OK")
if ok_letter3 == 1 then
clear_letter()
elseif ahselect == 4 then
pc.setqf("ah_4", 1)
local ok_letter4 = select("OK")
if ok_letter4 == 1 then
clear_letter()
elseif ahselect == 5 then
pc.setqf("ah_5", 1)
local ok_letter5 = select("OK")
if ok_letter5 == 1 then
clear_letter()
elseif ahselect == 6 then
pc.setqf("ah_6", 1)
local ok_letter6 = select("OK")
if ok_letter6 == 1 then
clear_letter()
elseif ahselect == 7 then
pc.setqf("ah_7", 1)
local ok_letter7 = select("OK")
if ok_letter7 == 1 then
clear_letter()
set_state(__complete)
end
end
PHP Code:
quest Information begin
state start begin
when login begin
set_state("information")
end
end
state information begin
when letter begin
send_letter("Info")
end
when button or info begin
say_title ( "Choose a number" )
local ahselect = select ( "1", "2", "3", "4", "5", "6", "7")
if ahselect == 1 then
pc.setqf("ah_1", 1)
local ok_letter1 = select("OK")
if ok_letter1 == 1 then
clear_letter()
end
elseif ahselect == 2 then
pc.setqf("ah_2", 1)
local ok_letter2 = select("OK")
if ok_letter2 == 1 then
clear_letter()
end
elseif ahselect == 3 then
pc.setqf("ah_3", 1)
local ok_letter3 = select("OK")
if ok_letter3 == 1 then
clear_letter()
end
elseif ahselect == 4 then
pc.setqf("ah_4", 1)
local ok_letter4 = select("OK")
if ok_letter4 == 1 then
clear_letter()
end
elseif ahselect == 5 then
pc.setqf("ah_5", 1)
local ok_letter5 = select("OK")
if ok_letter5 == 1 then
clear_letter()
end
elseif ahselect == 6 then
pc.setqf("ah_6", 1)
local ok_letter6 = select("OK")
if ok_letter6 == 1 then
clear_letter()
end
elseif ahselect == 7 then
pc.setqf("ah_7", 1)
local ok_letter7 = select("OK")
if ok_letter7 == 1 then
clear_letter()
end
set_state(__complete)
end
end
end
state __complete begin
end
end