Good luck !
im in
IGN: HellShooter ;)
im in
IGN: HellShooter ;)
as an alchemy gamer i agree with you about ruby rates, but harder is better. I played almost all well known psro server and i did many high + which made some player quit from Server. Sometimes u win sometimes u lose thats life.Quote:
Dont even mention about that cancer alchemy rates. Im getting mad again when i remember cuz i've failed six times 9 to +10 in Ruby. It makes about 10k silks. RIP Adri from now on :rtfm:
Your pvp skills are too much for me.Quote:
sup fucker, addicted now again? lemme know which noob guild u join i´m back at friday #freeprem for you
[Only registered and activated users can see links. Click Here To Register...]
We are eagerly waiting for. There will be a League distinction between str and int? Cuz INT's has a huge power to kill the others as much as they possible while zerk is on. But we can't say the same for str's. So what did you think about it?Quote:
PvP wont be included. Job kills, survival and fortess kills will give elo points with fortress kills giving the most. Also job deaths, survival deaths and fortress war deaths will make you lose points. All this activities are protected with many restrictions making cheating impossible. There will be different rankings players can reach. However the system is competitive means there are certain spots for each ranking which means players can lose their rank if others get more points than them. Also there will be a weekly reset to ensure competition will keep refreshing. Now you may wonder what rewards will rankings give... well trust me they are awesome and will be announced soon ;)
Yea actually.. But seeing +12 in many people was making me cancer.Quote:
as an alchemy gamer i agree with you about ruby rates, but harder is better. I played almost all well known psro server and i did many high + which made some player quit from Server. Sometimes u win sometimes u lose thats life.
hah coolQuote:
Updated topic with all available commands for [BOT]System.
Our [BOT]System.
A really useful BOT available to make your life easier on many sections just send it one of the following and he will answer you back. All available commands are written bellow.
- /job - Will show the reward you will get after restarting. It shows what you've got from the trades you've made without restarting. So now you don't have to restart after every trade to receive your reward, you can simply check it with this chat command and then restart in the end to get all in one.
- /limit - Will show how close you are to our weekly Cronos Points limits. This will help players know how many Cronos Points they can get more from every system before they get limited.
- /rank - Will show top 3 players of every job union based on contribution and job level.
- /jobpoints - Current Job Points (Honor Ranking related, earned by 1 job kill equals 1 point)
- /fgw - Determines whether you're under FGW cooldown or not (it's 5 hours)
- /jobkills - Current Job Kills (each 100 kill equals 1 job level, max is 1300 kills to reach level 20).
- /removelock pincode - Removes the lock system from your account.
- /guildpoints - Current overall guild points (Clash Of Guilds).
- /earnedpoints - Current guild points which you earned (contributed to Clash Of Guilds [your guild]).
- /removehelper - This will remove EXP Helpers
So being a force char supporting in general is being useless?Quote:
PvP wont be included. Job kills, survival and fortess kills will give elo points with fortress kills giving the most. Also job deaths, survival deaths and fortress war deaths will make you lose points. All this activities are protected with many restrictions making cheating impossible. There will be different rankings players can reach. However the system is competitive means there are certain spots for each ranking which means players can lose their rank if others get more points than them. Also there will be a weekly reset to ensure competition will keep refreshing. Now you may wonder what rewards will rankings give... well trust me they are awesome and will be announced soon ;)
I don't think SIlkroad as a game was meant to have a supporting class (before europeans). All builds are attackers as well so yea I don't think it's possible to reward someone for supporting. Maybe res in fortress war could count, will ask ace if that's possible!Quote:
So being a force char supporting in general is being useless?
Quote:
I don't think SIlkroad as a game was meant to have a supporting class. All builds are attackers as well so yea I don't think it's possible to reward someone for supporting. Maybe res in fortress war could count, will ask ace if that's possible!