Official 5165 FAQ/Question thread

01/26/2010 18:03 Adziunia#826
Quote:
Originally Posted by DeEveL View Post
Hello,
I get insane exp (x50). When i edit "rikardo updated/game/World.cs" (public static uint ExperienceRate = 1) i see no changes in exp rate, and still get same amount. Also, droprates are preety much crazy also. Can u plz tell me how to get normal exp and how to lower droprates?
Thx
after any changes u need to build ur server by VisualC# if u want to make them working droprates u r changing in droprates.ini
01/26/2010 21:12 DeEveL#827
Quote:
Originally Posted by Adziunia View Post
after any changes u need to build ur server by VisualC# if u want to make them working
Tryed it, but when i make change in exp rate and try to Build, it says there are 20 errors (not cause of changes), so i cant build my server... :(
any ideas??
01/26/2010 22:20 Arcо#828
Quote:
Originally Posted by DeEveL View Post
Tryed it, but when i make change in exp rate and try to Build, it says there are 20 errors (not cause of changes), so i cant build my server... :(
any ideas??

What errors are you getting?
Post screenshots if possible, that would help alot.
01/26/2010 22:27 Nolaner#829
Hey i was messing around with the mob tables earlier, but im having a little trouble figuring out what does what? i was wondering if someone can help me.

So um in MobInfo.txt each line has 21 values, for example in a City guards case its:

97 Guard 6 910 250 50000 2500 70 10000 0 0 100 70 21 8036 0 False 18 100000 500000 500 3 False

ok so i have figured (i think) some of them out but i could do with some help, so going in order with the example above its..

1. ID - For use in Mobspawn.txt
2. Name - Of Monster
3. Aggressive? - 1 = Come attack you 6 = Stand There
4. Mech - Look of mob
5. Level
6. Health
7.
8.
9. MagicAttack
10. Minimum Physical Attack
11. Maximum Physical Attack
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.

so yeah thats about all i got so any input would be greatly appreciated
01/26/2010 22:31 Arcо#830
Quote:
Originally Posted by Nolaner View Post
Hey i was messing around with the mob tables earlier, but im having a little trouble figuring out what does what? i was wondering if someone can help me.

So um in MobInfo.txt each line has 21 values, for example in a City guards case its:

97 Guard 6 910 250 50000 2500 70 10000 0 0 100 70 21 8036 0 False 18 100000 500000 500 3 False

ok so i have figured (i think) some of them out but i could do with some help, so going in order with the example above its..

1. ID - For use in Mobspawn.txt
2. Name - Of Monster
3. Aggressive? - 1 = Come attack you 6 = Stand There
4. Mech - Look of mob
5. Level
6. Health
7.
8.
9. MagicAttack
10. Minimum Physical Attack
11. Maximum Physical Attack
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.

so yeah thats about all i got so any input would be greatly appreciated

You can get them all just by going to where the source reads the text file -.-
01/26/2010 23:06 Nolaner#831
Quote:
Originally Posted by .Arco View Post

You can get them all just by going to where the source reads the text file -.-
yeah and i've looked :P
i can find where it loads but it doesnt tell me what each individual piece does thats why i asked here :P

Code:
 public static void LoadMobs()
        {
            string[] FMobs = File.ReadAllLines(@"C:\OldCODB\MobInfos.txt");
            Hashtable Mobs = new Hashtable(FMobs.Length);
            for (int i = 0; i < FMobs.Length; i++)
            {
                if (FMobs[i][0] != '*')
                {
                    Game.Mob M = new NewestCOServer.Game.Mob(FMobs[i]);
                    Mobs.Add(M.MobID, M);
                }
            }
thats all the info i get :P
01/26/2010 23:16 ice012345678#832
can some help meeeee! :D

i try to login then it freeezes then this >>>>
01/26/2010 23:51 Arcо#833
Quote:
Originally Posted by Nolaner View Post
yeah and i've looked :P
i can find where it loads but it doesnt tell me what each individual piece does thats why i asked here :P

Code:
 public static void LoadMobs()
        {
            string[] FMobs = File.ReadAllLines(@"C:\OldCODB\MobInfos.txt");
            Hashtable Mobs = new Hashtable(FMobs.Length);
            for (int i = 0; i < FMobs.Length; i++)
            {
                if (FMobs[i][0] != '*')
                {
                    Game.Mob M = new NewestCOServer.Game.Mob(FMobs[i]);
                    Mobs.Add(M.MobID, M);
                }
            }
thats all the info i get :P

Thats where it loads.
I'm talking about where it reads.
Try mobs.cs.
Idk though, I don't have the source with me atm.
01/26/2010 23:57 DontLookDown#834
Hey guys, im having trouble putting my server up, it gives me this error when i try launch it, i dont know why, but someone help me please!


[Only registered and activated users can see links. Click Here To Register...]




[Only registered and activated users can see links. Click Here To Register...]
01/27/2010 00:00 Arcо#835
Quote:
Originally Posted by DontLookDown View Post
Hey guys, im having trouble putting my server up, it gives me this error when i try launch it, i dont know why, but someone help me please!


[Only registered and activated users can see links. Click Here To Register...]




[Only registered and activated users can see links. Click Here To Register...]

Well I can see you are still trying to use my source >.<
Well all I'm going to tell you is the path to gamemap.dat.
01/27/2010 00:51 DontLookDown#836
I got 1 more prob, when i try connect to the game it tells me its offline, but its not... whys this? :S
01/27/2010 01:01 Nolaner#837
Quote:
Originally Posted by .Arco View Post

Thats where it loads.
I'm talking about where it reads.
Try mobs.cs.
Idk though, I don't have the source with me atm.
aha, stupidly i never looked in there, the first time i looked i just searched the project for @"C:\OldCODB\MobInfos"

Thanks for the help :)
01/27/2010 01:22 jitus2#838
Hello,

Could someone help me please, I followed the start of the tutorial, but when the lance NewestCOServer "the following message appears:

[Only registered and activated users can see links. Click Here To Register...]


(Sorry for my bad English)

Thank you all for your support.

Edit: I am under windows 7 32 bit
01/27/2010 03:24 DeEveL#839
Well, this is the screenshot of my problem.
The red arrow if what i want to edit.
Even if i dont edit anything and just open "NewestCOServer.sln" with C# and try to "build" i get theese errors.
Im not good at programing, so i dont get it how to fix it... :(
thx
01/27/2010 05:50 pro4never#840
Looks to me like the main problem is you have some missing/fucked up brackets. Make sure that all your { }'s are enclosed properly. Did you change something in the source that would cause that? you may want to download the original one and try again if you aren't comfortable with finding the problem yourself.