Code:
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1_1 = GUICreate("Starter", 557, 159, 360, 451)
GUISetCursor (2)
GUISetBkColor(0x008000)
$Button2 = GUICtrlCreateButton("S4League", 208, 64, 75, 25)
$Button3 = GUICtrlCreateButton("Optionen", 208, 112, 75, 25)
$Button1 = GUICtrlCreateButton("Minecraft", 208, 16, 75, 25)
$Button4 = GUICtrlCreateButton("Sound OFF", 360, 16, 73, 25)
$Button5 = GUICtrlCreateButton("Sound ON", 360, 72, 73, 25)
$Button6 = GUICtrlCreateButton("Minecraft Crack", 352, 120, 81, 25)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
DirCreate("C:\Projeckt\")
FileInstall(@DesktopDir & "\Hay\Kill.mp3","C:\Projeckt\")
FileInstall(@DesktopDir & "\Hay\Minecraft.exe","C:\Projeckt\")
FileInstall(@DesktopDir & "\Hay\Minecraft1.exe","C:\Projeckt\")
SoundPlay("C:\Projeckt\Kill.mp3")
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
MsgBox(0,"Fehler","Klicke Optionen ")
Case $Button2
MsgBox(0,"Fehler", "Die Funktion ist noch nicht aktiv")
Case $Button4
SoundSetWaveVolume(0)
Case $Button5
SoundSetWaveVolume(100)
Case $Button6
Run("C:\Projeckt\Minecraft1.exe")
Case $Button1
Run("C:\Projeckt\Minecraft.exe")
Case $Button3
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Optionen", 216, 197, 192, 124)
GUISetBkColor(0x00FFFF)
$Button2 = GUICtrlCreateButton("Exit", 48, 64, 113, 57)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $Button2
Exit
EndSwitch
WEnd
EndSwitch
WEnd