lolQuote:
glaube müsste so gehen, wenn nicht dann bei "vnum, 0" die vnum von dem siegels eintragen
wieso klaust du aus meiner quest?
und es wird nicht funktionieren xD
€: @CR3AT1V3
so müsste es gehen
PHP Code:
quest buffs begin
state start begin
when 71135.use begin
if pc.getqf("buff1_active") == 0 then
pc.setqf("buff1_active", 1)
cmdchat("buff1")
affect.add_collect(apply.GOLD_DOUBLE_BONUS, 50, 604800)
affect.add_collect(apply.ATT_SPEED, 20, 604800)
affect.add_collect(apply.CAST_SPEED, 20, 604800)
affect.add_collect(apply.ATT_GRADE_BONUS, 30, 604800)
affect.add_collect(apply.MAX_HP, 10, 604800)
affect.add_collect(apply.MAX_MP, 10, 604800)
elseif pc.getqf("buff1_active") == 1
pc.setqf("buff1_active", 0)
affect.remove_collect(apply.GOLD_DOUBLE_BONUS, 50, 604800)
affect.remove_collect(apply.ATT_SPEED, 20, 604800)
affect.remove_collect(apply.CAST_SPEED, 20, 604800)
affect.remove_collect(apply.ATT_GRADE_BONUS, 30, 604800)
affect.remove_collect(apply.MAX_HP, 10, 604800)
affect.remove_collect(apply.MAX_MP, 10, 604800)
end
end
when 71136.use begin
if pc.getqf("buff1_active") == 0 then
pc.setqf("buff2_active", 1)
cmdchat("buff2")
affect.add_collect(apply.GOLD_DOUBLE_BONUS, 50, 604800)
affect.add_collect(apply.ATT_SPEED, 20, 604800)
affect.add_collect(apply.CAST_SPEED, 20, 604800)
affect.add_collect(apply.ATT_BONUS_TO_MONSTER, 30, 604800)
affect.add_collect(apply.MAX_HP, 10, 604800)
affect.add_collect(apply.MAX_MP, 10, 604800)
elseif pc.getqf("buff1_active") == 1
pc.setqf("buff2_active", 0)
affect.remove_collect(apply.GOLD_DOUBLE_BONUS, 50, 604800)
affect.remove_collect(apply.ATT_SPEED, 20, 604800)
affect.remove_collect(apply.CAST_SPEED, 20, 604800)
affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 30, 604800)
affect.remove_collect(apply.MAX_HP, 10, 604800)
affect.remove_collect(apply.MAX_MP, 10, 604800)
end
end
when 71143.use begin
cmdchat("buff3")
end
when 71145.use begin
cmdchat("buff4")
end
when 71148.use begin
cmdchat("buff5")
end
when 71149.use begin
cmdchat("buff6")
end
end
end