[Bot MOD]Battle of Immortals Bot

09/02/2010 12:57 LemoniscooL#796
32 or 64 bit doesnt matter for this bot ... this bot needs the x86 version of msvcredist even on a 64bit machine...
09/02/2010 13:14 TheGuyOnTheMoon#797
Quote:
Originally Posted by LemoniscooL View Post
32 or 64 bit doesnt matter for this bot ... this bot needs the x86 version of msvcredist even on a 64bit machine...
So.... What do I do?
09/02/2010 13:40 LemoniscooL#798
hm when you installed the x86 version of msvcredist 2010 and the dll is still missing, start the bot as administrator so it may access the system32 folder (where the msvcr dll's are located at)
09/02/2010 14:22 TheGuyOnTheMoon#799
Quote:
Originally Posted by LemoniscooL View Post
hm when you installed the x86 version of msvcredist 2010 and the dll is still missing, start the bot as administrator so it may access the system32 folder (where the msvcr dll's are located at)
Well, I already was running the bot as administrator, The missing dll error is now gone but theres another error when I start the bot.
It says "Game.exe" has stopped working"
09/02/2010 14:25 LemoniscooL#800
try updating the memory addresses
09/02/2010 14:34 TheGuyOnTheMoon#801
Quote:
Originally Posted by LemoniscooL View Post
try updating the memory addresses
Sorry to ask but how? :S
09/02/2010 15:02 LemoniscooL#802
In the TopMenu go to Help->"Update Bot Offsets"
09/02/2010 15:20 TheGuyOnTheMoon#803
Quote:
Originally Posted by LemoniscooL View Post
In the TopMenu go to Help->"Update Bot Offsets"
Oh, I tried that, it didnt work.
09/02/2010 16:03 SayreX#804
i cant see the tabs, unless i disable the visuals in the compatibility options, and when i do that it looks very crappy.
PLZ help :)
Windows XP
09/02/2010 16:11 swiftboy36#805
ran into an small problem while botting. Noticed that the quests will only run 2 characters at a time, the third, it counts the kills, but doesn't roll the quest scroll over to the next one.. is this just me, or does this happen some times in this Sep1 update?
09/02/2010 16:32 LemoniscooL#806
umm for me the quest tab works for 5 chars at once .. didnt test it with more yet
09/02/2010 16:36 Necromanced#807
I just had an idea.
I remember that guy saying about having coordinates of the monster, and then inputting other coords to go to to pull the monster away from the other mob.
I thought, though it might be a bit farfetched, as I play as a mage, I find myself constantly running around whilst pulling a monster as to not get hit (as we all know magus have low HP), perhaps to have some part wher eyou can input a coordinate and have a fixed radius to which the mage can run around? I find myself dying sometimes when I do bot overnight.
I know it's asking a lot just for one class, and I know it probably won't be implemented but it might be a spark for other ideas :P
09/02/2010 17:40 markifer#808
The new bot doesn't do anything. My character just sits there.
09/02/2010 18:26 rippedbrah#809
Quote:
Originally Posted by markifer View Post
The new bot doesn't do anything. My character just sits there.
Make sure you've selected Fight in the run menu.
09/03/2010 00:13 swiftboy36#810
Quote:
Originally Posted by LemoniscooL View Post
umm for me the quest tab works for 5 chars at once .. didnt test it with more yet
Could you explain to me how you're setting it up to run, cuz I've four characters I'm trying to work on atm..


Quote:
Originally Posted by rippedbrah View Post
Make sure you've selected Fight in the run menu.
*Attack* not Fight ;)