[Release] MBot

10/25/2015 20:34 YatoDev#796
Quote:
Originally Posted by Ƥeşħσ View Post
Any idea when it's going to be finished?
im working on it. still got much to do until its ok for a release. i dont want to get flamed again cause some early beta releases

Quote:
Originally Posted by Ƥeşħσ View Post
Hmm. PM Fluttershy. :)
^this
10/25/2015 22:59 Miaraa#797
Quote:
EDIT:
An early fix for the revive function is in the attachement of this post.
Download it and unpack it into the picture folder of mbot.
If it ask you if you want to replace it press ok/yes
Don't fix the pb for me. Don't seems to be the picture the pb, the bot instant revive every time i die at base (even if i choose on spot or gate) whatever the time i choose (between 0 and 240 ofc)
10/27/2015 00:11 YatoDev#798
Ive got some good news for the performance of our bot.

New and also not fully finished optimizations took me to a cpu usage (while botting) of:
Trame.bin = 27% average, 30% highest
MBot BG.exe 0.4% average, 1% highest

also we got all the statistics to show of as they are supposed to do.

I thank you for your patience:handsdown:

PS: Does any one runs our bot on a Vps or root? I would like to know the operating system, hardware and if you want the name of your host

EDIT: You can also answere if you run any other bot on a server^^

EDIT 2:
10/27/2015 01:20 Peshо#799
Looks perfect!!! Will the NPC killer work well in next version?
10/27/2015 01:22 YatoDev#800
Quote:
Originally Posted by Ƥeşħσ View Post
Looks perfect!!! Will the NPC killer work well in next version?
sure. but it will only work like this: click npc, attack, checks its hp and shield, stay on a random range to it.

you just have to wait^^
10/27/2015 01:25 Peshо#801
Quote:
Originally Posted by »FlutterShy™ View Post
sure. but it will only work like this: click npc, attack, checks its hp and shield, stay on a random range to it.

you just have to wait^^
Okay, one more question: would the bot be able to drag a kristallon to the gate and kill it there? :mofo:
10/27/2015 01:41 YatoDev#802
possible but it can only stand next to it not do circles
10/27/2015 08:02 camperones#803
Is there anyway to test bot ?(BG)
10/27/2015 08:43 Rushle#804
Quote:
Originally Posted by »FlutterShy™ View Post
Ive got some good news for the performance of our bot.

New and also not fully finished optimizations took me to a cpu usage (while botting) of:
Trame.bin = 27% average, 30% highest
MBot BG.exe 0.4% average, 1% highest

also we got all the statistics to show of as they are supposed to do.

I thank you for your patience:handsdown:

PS: Does any one runs our bot on a Vps or root? I would like to know the operating system, hardware and if you want the name of your host

EDIT: You can also answere if you run any other bot on a server^^

EDIT 2:
I'll tried to run 2 golem bots on this vps [Only registered and activated users can see links. Click Here To Register...] without any problems at all ( hosted by ovh )
10/27/2015 11:24 Dr.Toni#805
Quote:
Originally Posted by »FlutterShy™ View Post
possible but it can only stand next to it not do circles
Warum versuchst du dich nicht einmal an der Funktion?
Damals war es nicht wirklich schwer, weiß aber nicht wie es heute ist, da ich schon länger kein DO mehr gespielt habe.
10/27/2015 11:32 Peshо#806
Quote:
Originally Posted by »FlutterShy™ View Post
possible but it can only stand next to it not do circles
Can it also use Aegis abitilies? Can you also make an option, with which it changes formation when NPC has low HP? (Example: shoot with diamond, then change to Bat)

Or maybe put option to click X button when NPC has low HP/while running away/while repairing...

Sorry for the spam and useless questions! I'm just curious. :rolleyes:

PS

One more question. Lately Money has been kind off inactive around and by the posts you seem to be the only one working on the bot. Is it going to be your own project from now on or are you guys going to keep working together?

no heit pls. im just very curious about the future of this bot. it definitely has tons of potential!
10/27/2015 19:49 Moneypulation#807
Quote:
Originally Posted by Ƥeşħσ View Post
Can it also use Aegis abitilies? Can you also make an option, with which it changes formation when NPC has low HP? (Example: shoot with diamond, then change to Bat)

Or maybe put option to click X button when NPC has low HP/while running away/while repairing...

Sorry for the spam and useless questions! I'm just curious. :rolleyes:

PS

One more question. Lately Money has been kind off inactive around and by the posts you seem to be the only one working on the bot. Is it going to be your own project from now on or are you guys going to keep working together?

no heit pls. im just very curious about the future of this bot. it definitely has tons of potential!
The reason I can't spend much time on MBot is that at the moment I'm very busy with my studies. Lately I've been discussing a lot of ideas with FlutterShy but he's the one who really spent his time on developing the bot, so your observation is right. Especially for the next update you should give him props
10/27/2015 20:10 Peshо#808
Quote:
Originally Posted by Moneypulation View Post
The reason I can't spend much time on MBot is that at the moment I'm very busy with my studies. Lately I've been discussing a lot of ideas with FlutterShy but he's the one who really spent his time on developing the bot, so your observation is right. Especially for the next update you should give him props
I respect your work, guys! And the bot looks amazing! I've had some periods in which I simply didn't have enough time to even login to Epvp and check my PM box. Shit happens, but imo the right thing to do is to focus on your real life and when you have enough free time continue developing the bot. I'm really grateful about the exception you did for me(if you remember) and also I respect Fluttershy for deciding not to put Beta version here, as many people complain too much.

Thank you for making this bot a thing and not giving up on it, like many people did before you. There are only a few bots that have stayed ON for a long time. Only a few people that worked their asses off and didn't give up when they realised how much it was to create something that works perfectly.


Tons of respect for both of you! :handsdown:
10/27/2015 20:13 YatoDev#809
Quote:
Originally Posted by Dr.Toni. View Post
Warum versuchst du dich nicht einmal an der Funktion?
Damals war es nicht wirklich schwer, weiß aber nicht wie es heute ist, da ich schon länger kein DO mehr gespielt habe.
was meinst du?
Beim kreiseln geht das alien aus dem sichtbaren bereich raus weshalb wir nicht sehen können wie viel hp es hat und es würde noch mehr zeit in anspruch nehmen dem alien hinterherzufliegen was dann auch noch sehr auffällig aussehen würde
10/27/2015 20:23 Dr.Toni#810
Quote:
Originally Posted by »FlutterShy™ View Post
was meinst du?
Beim kreiseln geht das alien aus dem sichtbaren bereich raus weshalb wir nicht sehen können wie viel hp es hat und es würde noch mehr zeit in anspruch nehmen dem alien hinterherzufliegen was dann auch noch sehr auffällig aussehen würde
Wurde die Reichweite mittlerweile so erhöht das man das NPC beim kreiseln nicht mehr sieht?
Falls ja ist das ganze natürlich komplizierter.

Falls nein müsstest du mit ein paar Formeln usw. arbeiten.