Private Server Info and Support Thread

07/08/2014 09:01 cornelius21#796
ppl, i decide to continue the development of any releases codes, i´m not a expert with c# but i was studying for 2 or 3 week this language and my english its no the best :C, so, in your opinion
which is the best source released to continue coding?.
if i continue any source already released, i will share new source and emu compiles here or in a new thread, and i will only work on emu,
sharing the source code is for have a feedback or something like that, where ppl who know more about C# can help if i do something wrong or if another ppl have time an add function to that emu, share it and i add to the project.
07/08/2014 09:35 sefasaiddeniz#797
so sorry wrong post :(
07/08/2014 10:03 th0rex#798
Quote:
Originally Posted by cornelius21 View Post
ppl, i decide to continue the development of any releases codes, i´m not a expert with c# but i was studying for 2 or 3 week this language and my english its no the best :C, so, in your opinion
which is the best source released to continue coding?.
if i continue any source already released, i will share new source and emu compiles here or in a new thread, and i will only work on emu,
sharing the source code is for have a feedback or something like that, where ppl who know more about C# can help if i do something wrong or if another ppl have time an add function to that emu, share it and i add to the project.
The best source is your own. Azure has some bugs in the receive logic and there is no other open source c# emu out there which is not based on azure. I suggest you to make your own one.
07/08/2014 10:58 manulaiko3.0#799
Quote:
Originally Posted by omitma View Post
The best source is your own. Azure has some bugs in the receive logic and there is no other open source c# emu out there which is not based on azure. I suggest you to make your own one.
My DarkOrbit Remix PS 2.0 is coded in c# from 0
07/08/2014 19:49 0wnix#800
Hey guys, I have some free time and I am bit borred :p So if any of you need some help or other about everything which is web based (php / html) I might be able to help you :)
07/08/2014 20:51 cornelius21#801
Quote:
Originally Posted by omitma View Post
The best source is your own. Azure has some bugs in the receive logic and there is no other open source c# emu out there which is not based on azure. I suggest you to make your own one.
mm i will try to make me own, and continue with azure,

Quote:
Originally Posted by manulaiko3.0 View Post
My DarkOrbit Remix PS 2.0 is coded in c# from 0
but have a problem when another one conect, players are on a diferent chanel, mmm they can see if were on the same map and the same position. and also have code from azure, btu i will check what is the best to continue
07/09/2014 15:58 Destiny#802
hi i need bigpoint map swf i renember this from wp old lasers
07/09/2014 23:44 KolleGah1337#803
Hello my emulator will not start I do not know why: (
_
Hallo mein Emulator will nicht starten ich weiss nicht wieso

[Only registered and activated users can see links. Click Here To Register...]
07/10/2014 00:52 Requi#804
Quote:
Originally Posted by KolleGah1337 View Post
Hello my emulator will not start I do not know why: (
_
Hallo mein Emulator will nicht starten ich weiss nicht wieso

[Only registered and activated users can see links. Click Here To Register...]
Dir fehlt die Datenbank
07/10/2014 01:21 fnatic440#805
Quick question about DarkOrbit Remix PS 3.0 [Beta Release]

I'm supposed to go on this website [Only registered and activated users can see links. Click Here To Register...] and click on database somewhere, but the link just come up blank...there is nothing for me to click. I followed all the steps correctly up to this point. Any ideas?

By the way will anyone be willing to tell me what exactly emulator is? What are the benefits?
07/10/2014 12:27 nckrnckr#806
Hi Epvp
I have a strange problem
my alien awards 2 is transmitted once. :S (Depending on the number of persons on map)
If you have 3 people on the map : alien awards 3 is transmitted once. :D
this my award code

Code:
this.Ship.exp = this.Ship.exp + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp;
            this.Ship.honor = this.Ship.honor + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon;
            this.Ship.credits = this.Ship.credits + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre;
            this.Ship.uri = this.Ship.uri + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri;

            this.Send("0|LM|ST|EP|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp + "|" + this.Ship.exp);
            this.Send("0|LM|ST|HON|"  + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon + "|" + this.Ship.honor);
            this.Send("0|LM|ST|CRE|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre + "|" + this.Ship.credits);
            this.Send("0|LM|ST|URI|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri + "|" + this.Ship.uri);
07/10/2014 13:59 manulaiko3.0#807
Quote:
Originally Posted by fnatic440 View Post
Quick question about DarkOrbit Remix PS 3.0 [Beta Release]

I'm supposed to go on this website [Only registered and activated users can see links. Click Here To Register...] and click on database somewhere, but the link just come up blank...there is nothing for me to click. I followed all the steps correctly up to this point. Any ideas?

By the way will anyone be willing to tell me what exactly emulator is? What are the benefits?
Can you upload a picture?

Quote:
Originally Posted by nckrnckr View Post
Hi Epvp
I have a strange problem
my alien awards 2 is transmitted once. :S (Depending on the number of persons on map)
If you have 3 people on the map : alien awards 3 is transmitted once. :D
this my award code

Code:
this.Ship.exp = this.Ship.exp + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp;
            this.Ship.honor = this.Ship.honor + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon;
            this.Ship.credits = this.Ship.credits + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre;
            this.Ship.uri = this.Ship.uri + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri;

            this.Send("0|LM|ST|EP|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp + "|" + this.Ship.exp);
            this.Send("0|LM|ST|HON|"  + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon + "|" + this.Ship.honor);
            this.Send("0|LM|ST|CRE|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre + "|" + this.Ship.credits);
            this.Send("0|LM|ST|URI|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri + "|" + this.Ship.uri);
Can you send the whole code?
I think that the code is inside a foreach loop that searchs all users in map, like this:
Code:
foreach(var user in Map.Users)
{
    this.Ship.exp = this.Ship.exp + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp;
    this.Ship.honor = this.Ship.honor + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon;
    this.Ship.credits = this.Ship.credits + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre;
    this.Ship.uri = this.Ship.uri + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri;

    this.Send("0|LM|ST|EP|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp + "|" + this.Ship.exp);
    this.Send("0|LM|ST|HON|"  + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon + "|" + this.Ship.honor);
    this.Send("0|LM|ST|CRE|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre + "|" + this.Ship.credits);
    this.Send("0|LM|ST|URI|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri + "|" + this.Ship.uri);
}
If that's the case you just need to delete the foreach loop and it's done.

See you!
07/10/2014 17:57 nckrnckr#808
Quote:
Originally Posted by manulaiko3.0 View Post
Can you upload a picture?



Can you send the whole code?
I think that the code is inside a foreach loop that searchs all users in map, like this:
Code:
foreach(var user in Map.Users)
{
    this.Ship.exp = this.Ship.exp + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp;
    this.Ship.honor = this.Ship.honor + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon;
    this.Ship.credits = this.Ship.credits + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre;
    this.Ship.uri = this.Ship.uri + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri;

    this.Send("0|LM|ST|EP|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp + "|" + this.Ship.exp);
    this.Send("0|LM|ST|HON|"  + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon + "|" + this.Ship.honor);
    this.Send("0|LM|ST|CRE|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre + "|" + this.Ship.credits);
    this.Send("0|LM|ST|URI|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri + "|" + this.Ship.uri);
}
If that's the case you just need to delete the foreach loop and it's done.

See you!
There is no foreach

Code:
public async void sendAlienBonus()
{


            this.Ship.exp = this.Ship.exp + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp;
            this.Ship.honor = this.Ship.honor + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon;
            this.Ship.credits = this.Ship.credits + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre;
            this.Ship.uri = this.Ship.uri + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri;

            this.Send("0|LM|ST|EP|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienExp + "|" + this.Ship.exp);
            this.Send("0|LM|ST|HON|"  + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienHon + "|" + this.Ship.honor);
            this.Send("0|LM|ST|CRE|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienCre + "|" + this.Ship.credits);
            this.Send("0|LM|ST|URI|" + Program.Maps[this.mapId].Aliens[this.Ship.selectedUserId].alienUri + "|" + this.Ship.uri);
        }
This is already full code
07/10/2014 18:16 th0rex#809
How and when you call it ?
07/10/2014 18:30 nckrnckr#810
[Only registered and activated users can see links. Click Here To Register...]

If you have 2 people on the map