Tap Titans 2 Advanced ClickBot (HiroMacro)

12/15/2017 17:01 tommy8208#781
ok so its the same as 1.2 what iam useing..

cheers dude..
12/16/2017 15:47 dolofonos4#782
Quote:
Originally Posted by tommy8208 View Post
ok so its the same as 1.2 what iam useing..

cheers dude..
no prob dude :)
12/16/2017 19:06 Flamby37170#783
hey. i have lot of crashes, with NOX, and the latest script ... and i want go test on memu, but idk i can't run the bot with. Help plz.
12/21/2017 02:19 tommy8208#784
Quote:
Originally Posted by djo_5296 View Post
As you can see, I've only edited my script from 1.3 dev 1. I tried using the 1.4 dev releases also but the new additions didnt seem to work for me (I leave it unchanged before i re-add my additions)

some things i worked on in my script compared to 1.3 dev 1 version are:
- "fixed" initial sword master level up to lvl 500 because #stopMasterAfterSkillsUnlocked doesnt work for me
> I copied and edited a section of a code and put it in the start to lvl up my sword master. only runs on a new script run or after a prestige
>I run on x100 lvl up btw

-spam level max hero main
>simply added more clicks to main hero

-spam level up HS
> same as previous
>i planned to make it click 4 times except at the start when i want it to click 12 times instead. So after the first level up, i've maxed out HS after a fresh prestige BUT idk why a counter in that section prevents me from doing this. so for now, it always clicks 12 times to level up HS instead of only on a new script run

-spam click clan ship and fairy accept dialogue
>it may not be visible, but my script still clicks in the center area for fairies, pet burst
>i'm a VIP account so i do (premium) fairies. as soon as it clicks on faires, the accept dialogue is clicked asap, preventing being stucked

-included random prestige times
>be sure to mirror settings in the :afterPrestige section also, not just in the settings area at the start

-time dependent press skills
>same as prestige times, mirror initial settings to :afterPrestige

-added HS in press skills (the later iteration of the script has it already though)

-stop leveling up non-main heroes after X minutes
>if you notice in the max out hero section, there's a time dependent clause there for when the script only levels up your main hero and not anymore the rest (just a simple time dependent :closeMenu addition)

-restarting the code in the middle of a run
>in case you need to restart script, look for this section
Code:
//#time = #time + 6000000
>remove the "//" and replace the number with desired minutes times 60000
>be cautious of your other time dependent settings for this

-click on "START BOSS"
>1.3 dev 1 clicks on skills but not "start boss"
>also clicks every 31 seconds after X minutes of running, in case you werent looking and you got stuck outside a boss, wasting time

-primary and secondary boss skills
>i added a new section :startBossWithSecondarySkill
>1.3 dev 1 put primary and secondary skills into the same condition and therefore not differentiate which skills is the primary one, therefore clicking on the wrong skill first when mana is limited to just 1 skill; it basically followed the code order, not if you specified primary or secondary

-other things i forgot, just check the code below


OTHER context behind my current script:
-my MS is 5.4k, prestiging at around mid 4.9k; this is why i set my level up to x100 and skill intensity to 3 every 3 minutes and prestige time ~80 (script) minutes. real time, that's about more than 80 minutes tho (about > 1.5 hours), not sure how much to offset the time to match real time
- HS level up clicks 12 times because I can reach 12 levels after a new prestige
-pet build
-i use WC DS (and late into the code, HoM); change up the intervals for your skill usage
-editing my script is not early game friendly. use the OG script instead and edit from there

BUGS:
-based on the 1.3 dev 1 release, #stopMasterAfterSkillsUnlocked does not work
-original "start boss" doesnt work, and my version isnt 100% effective. sometimes brings you OUT of a boss fight LOL
-HS lvl up initial clicks should only be 12 while the succeeding level up clicks should be 4, but for some reason, a counter doesnt work specifically in that part of the code
-Action Order; changing order to 2 3 1, just didnt work for me even as vanilla code


code below. maybe Tune389 can incorporate some of the things i added haha


i dont know how to properly upload codes in github. also how pull requests/forks work lol so i hope i didnt do anything wrong there =)) [Only registered and activated users can see links. Click Here To Register...]
Hey Dude,
Lovely job, this is what i was looking for, looks working perfectly.
Only i thing, may u can sorted out,
from the 3rd check run, not pressing sc skill.
Cheers for the script
12/22/2017 15:01 baumer12345#785
@[Only registered and activated users can see links. Click Here To Register...] Now we actually need a new update due to the UI changes in sword master tab
12/22/2017 21:25 hingchun#786
Quote:
Originally Posted by baumer12345 View Post
@[Only registered and activated users can see links. Click Here To Register...] Now we actually need a new update due to the UI changes in sword master tab
+1:handsdown:
12/23/2017 11:19 djo_5296#787
Quote:
Originally Posted by tommy8208 View Post
Hey Dude,
Lovely job, this is what i was looking for, looks working perfectly.
Only i thing, may u can sorted out,
from the 3rd check run, not pressing sc skill.
Cheers for the script
Yo!
Thanks! Glad to hear a fellow pet user liking my edited code. Not sure what is up with not pressing SC on your runs though.

To everyone:
Something weird with hiro (or at least mine) because a lot of my code used to work, then at a random point, parts of it just stopped (especially the color detecting for skills) so I had to work around those and as such, maybe like tommy, parts of the code may not work as I intended them to as they do work for me now

With that, I have updated my codes for 2.5.1. check out [Only registered and activated users can see links. Click Here To Register...]

I repeat:
"again, I am a pet user, prestiging at around 5500
>all current settings apply to *MY* liking
>edit/add your own codes accdg to your own preference, I do not take requests to edit out to suit your playstyle. Maybe feature requests though not sure"
12/23/2017 14:54 faliaoc#788
Quote:
Originally Posted by djo_5296 View Post
Yo!
Thanks! Glad to hear a fellow pet user liking my edited code. Not sure what is up with not pressing SC on your runs though.

To everyone:
Something weird with hiro (or at least mine) because a lot of my code used to work, then at a random point, parts of it just stopped (especially the color detecting for skills) so I had to work around those and as such, maybe like tommy, parts of the code may not work as I intended them to as they do work for me now

With that, I have updated my codes for 2.5.1. check out [Only registered and activated users can see links. Click Here To Register...]

I repeat:
"again, I am a pet user, prestiging at around 5500
>all current settings apply to *MY* liking
>edit/add your own codes accdg to your own preference, I do not take requests to edit out to suit your playstyle. Maybe feature requests though not sure"
tried yours and even when I had the max # of clicks for clan quest, it does well below that. It also does a weird thing where it's glitchty
12/23/2017 15:16 Creativ3x#789
Working really good but sometimes the bot skips to upgrade skills like HS/sc etc due to lags i guess.
Would it be possible to make something like a 100% working lvl 1 upgrade function for the skills.
12/23/2017 15:36 djo_5296#790
Quote:
Originally Posted by faliaoc View Post
tried yours and even when I had the max # of clicks for clan quest, it does well below that. It also does a weird thing where it's glitchty
this has been an issue in an older code? I have never touched the clan quest codes so I'm not sure. my code is based off the 1.3 dev 1 release, maybe his newer releases fixed it (tho idk, i didnt check anymore the newer releases). Could be your device just not registering the clicks since it is set to just spam away during CQ. Might be thinking they're the same tap or smth

Care to explain the "weird thing where it's a glitch"? that's too vague for me to understand hahaha

Quote:
Originally Posted by Creativ3x View Post
Working really good but sometimes the bot skips to upgrade skills like HS/sc etc due to lags i guess.
Would it be possible to make something like a 100% working lvl 1 upgrade function for the skills.
even on my code, there are level up runs where it skips skills or for heroes, it scrolls too few so it ends too early. It's really just device lag. When the code checks for the color (since in these sections of the code, it's dependent on a location's color), it might have registered a different pixel as it scrolled through the lag moment and the code thinks "ah here's the signal we're waiting for" tho it's not. I already tried doing a double check for correcting situations like these but it got even wonkier
12/23/2017 18:33 faliaoc#791
Quote:
Originally Posted by djo_5296 View Post
this has been an issue in an older code? I have never touched the clan quest codes so I'm not sure. my code is based off the 1.3 dev 1 release, maybe his newer releases fixed it (tho idk, i didnt check anymore the newer releases). Could be your device just not registering the clicks since it is set to just spam away during CQ. Might be thinking they're the same tap or smth

Care to explain the "weird thing where it's a glitch"? that's too vague for me to understand hahaha
Well I used the newest version available and it was running silky smooth. It was clicking max amount for CQ. Clicking consistently for pushes and had no problems running. When I copy and pasted your script however, it seems to have broken all that. CQ only did max of 400. It would click once every .5 seconds compared to the spam click before. It also seemed to drop my performance quite a bit in terms of smooth running.

I tested the script again (one that's the newest prior to this december update) and it was running fine again.

maybe you changed some codes in the bottom?
12/23/2017 19:18 prvrt#792
Quote:
Originally Posted by djo_5296 View Post
Yo!
Thanks! Glad to hear a fellow pet user liking my edited code. Not sure what is up with not pressing SC on your runs though.

To everyone:
Something weird with hiro (or at least mine) because a lot of my code used to work, then at a random point, parts of it just stopped (especially the color detecting for skills) so I had to work around those and as such, maybe like tommy, parts of the code may not work as I intended them to as they do work for me now

With that, I have updated my codes for 2.5.1. check out [Only registered and activated users can see links. Click Here To Register...]

I repeat:
"again, I am a pet user, prestiging at around 5500
>all current settings apply to *MY* liking
>edit/add your own codes accdg to your own preference, I do not take requests to edit out to suit your playstyle. Maybe feature requests though not sure"

thank you for the update. for some reason when i use your script the game lags allot. and the time ticks very slowly . after 10 mins only 2 mins have passed any way to fix it?
12/23/2017 20:16 tommy8208#793
Quote:
Originally Posted by djo_5296 View Post
Yo!
Thanks! Glad to hear a fellow pet user liking my edited code. Not sure what is up with not pressing SC on your runs though.

To everyone:
Something weird with hiro (or at least mine) because a lot of my code used to work, then at a random point, parts of it just stopped (especially the color detecting for skills) so I had to work around those and as such, maybe like tommy, parts of the code may not work as I intended them to as they do work for me now

With that, I have updated my codes for 2.5.1. check out [Only registered and activated users can see links. Click Here To Register...]

I repeat:
"again, I am a pet user, prestiging at around 5500
>all current settings apply to *MY* liking
>edit/add your own codes accdg to your own preference, I do not take requests to edit out to suit your playstyle. Maybe feature requests though not sure"
Hehey,

Cheers fella looks working well.
I put sc press time to 1sec and after the 2nd run it wasnt pressing the skill.
I changed it to 10secor above prob and its pressing the skill now every time.
Now is my time a bit odd. its like almost 8 mins real time to be at the first 3 mins in the script...
any idea how can we sorted out this?
I mean in the old script the timing was perfect...
Anyway script is working on the new platform so a big thank u mate...

Quick edit: wont press sc...:(
12/24/2017 01:19 djo_5296#794
Quote:
Originally Posted by faliaoc View Post
Well I used the newest version available and it was running silky smooth. It was clicking max amount for CQ. Clicking consistently for pushes and had no problems running. When I copy and pasted your script however, it seems to have broken all that. CQ only did max of 400. It would click once every .5 seconds compared to the spam click before. It also seemed to drop my performance quite a bit in terms of smooth running.

I tested the script again (one that's the newest prior to this december update) and it was running fine again.

maybe you changed some codes in the bottom?
the November 30 one I uploaded? I didnt change anything there that should've greatly affected my december update :o

anyone else seeing this problem? but i'll check what else i changed, soon

Quote:
Originally Posted by tommy8208 View Post
Hehey,

Cheers fella looks working well.
I put sc press time to 1sec and after the 2nd run it wasnt pressing the skill.
I changed it to 10secor above prob and its pressing the skill now every time.
Now is my time a bit odd. its like almost 8 mins real time to be at the first 3 mins in the script...
any idea how can we sorted out this?
I mean in the old script the timing was perfect...
Anyway script is working on the new platform so a big thank u mate...

Quick edit: wont press sc...:(
be sure to edit out the :afterPrestige settings as well, forgot to include in the settings description.

regarding time, yea, it's wonky, though i personally just adjusted my settings to fit the change. idk where i screwed up there hahaha sadreax

When you say old script, in reference to my November update like the other guy? Like I told him, i'll check on it soon
12/24/2017 11:15 Kindaheart#795
I think the lag is caused by getColor in :randomTouch.