+1Quote:
Warrior changes:
Lower daredevil damage by 15% increase crit change by 10 on dardevil.
Fences & pain quote can't stack, but warrior do have both
Skin & screen changes as they are in the server.
Cleric:
Glut damage reduced by 15%~
Healing orbit staying as it is.
Change the holy group heal (the 10k~ one) the 7,5k or 8k.
phy/mag/int/str changes are fine.
rogue:
Current changes are fine, but maybe lower bleed chance on the skills of daggers.
bard:
Change the the area of effect to 40, and change the guard & mana dances absorption from 44% -> 38%. Keep the wizard dance the same, and make physical dance 50% dmg increase.
Force:
Reduce the chance to 60% -> keep the current cooldown|don't let it share cooldown.
Light:
23% dmg increase
Fire:
All nuke damages should be increased by 5-7,5%~ damage.
Cold:
Keep the changes to cold nukes as it is
Bicheon:
Make 1 skill custom that's only for STR chars, which has a lot of crit increase & more damage on knockdown or something.
Heuksal:
Lower stun chance -> higher knock back probability
Pacheon:
Those changes are fine
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