ItemType.dats for 5007, 19 Versions+Orig!/StrRes.ini for 5006!(Still works 5007)

11/23/2007 09:01 gta74#766
They all work for patch 5001.

You can chose the version which you like best. E.g. version 1 shows you the name and the quality in brackets.

I suggest to start with this version. Its quiet suitable for most purposes.
11/24/2007 05:55 a1blaster#767
By Request
Now with 17 Versions plus Original to chose from!

[Only registered and activated users can see links. Click Here To Register...]Version #3 Brackets Space Normals
Updated 11/23/2007 v1.0
[Only registered and activated users can see links. Click Here To Register...]
  • Single space is replacing normal and refined item names!
    ..The side effect of this is you don't see them in inventory or on other players!
  • Qualities: [F], [ U], [E], [S] on front of items.
  • Gems: [R], [S] on front of gems.
  • CommandTokens: Relabeled. See CommandToken Definitions: Below.
  • WindSpells: See WindSpell Definitions: Below.
  • Text file 5001BrSnV1.0.Desc.txt is included in .rar file.
    ..It's a look inside the ItemType.dat, to see how things are named.
  • Text file ITEMS.TXT is included in .rar file. For use with Boboproxy.
[Only registered and activated users can see links. Click Here To Register...]Version #4 Brackets Single Period
Updated 11/23/2007 v1.0
[Only registered and activated users can see links. Click Here To Register...]
  • Single period is replacing normal and refined item names!
    ..Unlike Version #3 you will be able to see the items!
  • Qualities: [F], [ U], [E], [S] on front of items.
  • Gems: [R], [S] on front of gems.
  • CommandTokens: Relabeled. See CommandToken Definitions: Below.
  • WindSpells: See WindSpell Definitions: Below.
  • Text file 5001BrSpV1.0.Desc.txt is included in .rar file.
    ..It's a look inside the ItemType.dat, to see how things are named.
  • Text file ITEMS.TXT is included in .rar file. For use with Boboproxy.
Goto thread starter post to download
the newest versions!
11/24/2007 16:42 Arfeen123#768
ty nice program :)
i was really looking for one of these
im having a little trouble making it work..sry for being such a noob xD
i replaced item.dat but noting happens..and i downloaded the 5001 patch item.dat(newest one)
11/24/2007 21:29 hojus16#769
+k love ur fast and great job ;)
11/24/2007 21:37 g0dz#770
i replaced the files in ini replaced all and the item type still doesnt works ... im using these kind of programs 2 years now but now it doesnt wants to work ,,,
11/24/2007 22:21 a1blaster#771
@evanxxxm > When I test on my end all the normal items are not showing, they don't say coins.
Even the items from NPC windows don't show.
I had thought that it was because I was using my edited StrRes.ini so I switched back to nrmal one and got the same results from version #3, no normal or refined items showing.

Do you use a Multi-Client?
11/24/2007 22:38 doyouupanyday#772
NOICE works
11/24/2007 22:40 evanxxxm#773
i dont use multi-client
and same result in my laptop...
why exactly is all the items change name to "coins"
11/24/2007 22:56 a1blaster#774
Ok I finally got the same.
Just when I was testing I never had a normal drop, just checked NPC and other players and didn't see normal items. So I figured it was working. :o
LOL so much for testing completely.:rolleyes:
Used a second character now and it does show as coins.
I'll see what I can do.
11/25/2007 21:27 dezinezan#775
I overwrite everything like I used to do with all the old itemtype.dat's I used.. I read the readme to see an make sure I was doing everything completely ok.. but still no change on game.. help/advice please?
11/25/2007 22:28 a1blaster#776
Did you close the client then reopen, for the new itemtype to take effect?
11/25/2007 22:55 mondominus#777
a1, idk if u got my private message but if u did, could u at least tell me that ur not going to help. So im not left hanging, thx
11/25/2007 23:23 cjyogi#778
`i downloaded.. now what?
11/25/2007 23:37 evanxxxm#779
now u read the readme file inside the folder
11/25/2007 23:41 a1blaster#780
Almost done redoing version #3. :rolleyes:

I'm doing testing now. It looks promising.;)
There will be three files that will have to be used to get it to work.