Working CE Hack (Vac hack, No aggro hack, Zoom hack)

11/22/2010 18:43 Skeptiks#61
Quote:
Originally Posted by Drako_x View Post
The Vac that I use is better than this one, is actually a mass spwn script with the boss freeze. I was testing it out and I figure out it worked as a vac hack, but way better. It has more range for monsters to follow you...hope it works:

[ENABLE]
alloc(checkmobs, 1024)
alloc(MonsterProperties, 2048)
alloc(vacmobs, 2048)
alloc(vacfreezeboss, 2048)
label(returnhere)
label(originalcode)
label(PropertyBace)
label(ReturnMonsterProperties)
registersymbol(PropertyBace)


00450CAE: //8B 80 98 00 00 00 89 81 9C 00
jmp MonsterProperties
nop
ReturnMonsterProperties:

00450BCD: //8B 50 1C 89 51 20
jmp checkmobs
nop
returnhere:

checkmobs: // check for boss or normal mob
CMP [EAX+64],00000000
JNE vacfreezeboss
JE vacmobs
jmp returnhere

vacfreezeboss: // found boss freeze it
mov [ecx+04],00000000 //DwExploreRange
mov [ecx+08],00000000 //DwSight
mov [ecx+0C],00000000 //DwPersuitRange
//DwAvoidRange eax+0C
mov [eax+10],00000000//DwExploreStandDelay eax+10
mov [eax+14],00000000//DwExploreMoveDelay eax+14
mov [eax+18],00000000//DwStandDelay eax+18
mov [eax+1C],00000000//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
//mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
//mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
mov [ecx+40],000000FA //dwFollowTarget
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
mov [eax+40],00000000//DwUnderAttackAggro eax+40
mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70
jmp originalcode

vacmobs: // normal mobs found vac them
//DwExploreRange eax
mov [eax+08],00000040//DwSight eax+08
mov [eax+04],00000040//DwPersuitRange eax+04
//DwAvoidRange eax+0C
mov [ecx+14],00000000 //DwExploreStandDelay
//mov [ecx+18],00000000 //DwExploreMoveDelay
//mov [ecx+1C],00000000 //DwStandDelay
mov [ecx+20],00000001 //DwMoveDelay
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
//mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
//mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
mov [ecx+40],000000FA
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
mov [eax+40],00000000//DwUnderAttackAggro eax+40
mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70
jmp originalcode

originalcode: // original code vac
mov edx,[eax+1c]
mov [ecx+20],edx
//mov edx,100 // number spawn
//mov [eax+8c],edx
//mov edx,01 // time delay spawn
//mov [eax+90],edx
mov edx,99 // # follow monster
mov [eax+3C],edx
mov [ecx+20],edx // # follow my master
jmp returnhere

MonsterProperties: // mass spawn
push eax
mov eax,[eax+00000098] //Original Code
mov [ecx+0000009C],eax //Original Code
pop eax
mov [PropertyBace],ecx
mov [ecx+90],000000FA //dwMaxSummonsMonsterCount
mov [ecx+94],00000000 //dwReSummonsMonsterTick
mov [ecx+98],00000000 //dwMaxSummonsMonsterRange
mov [ecx+9C],00000000 //dwSummonsStartPcCount
//mov [eax+A0],00000000 //PatternType
mov eax,[ecx+0000009C] //Original Code
jmp ReturnMonsterProperties
PropertyBace:
db 00 00 00 00



[DISABLE]
dealloc(checkmobs)
dealloc(MonsterProperties)
dealloc(vacmobs)
dealloc(vacfreezeboss)
unregistersymbol(PropertyBace)
00450BCD: //8B 50 1C 89 51 20
mov edx,[eax+1c]
mov [ecx+20],edx

00450CAE:
mov eax,[eax+00000098]

Give it a try and tell me if it worked....have fun.
Well acutally i have quit with dekaron but well... I will give it a try looks nice :D
And I will give you a Thanks if it work ;)

EDIT: It works but mobs don't stay close they run like to China. But good range to catch mobs but not so useful because they don't stay close. But you will get a Thanks for it ;)
11/23/2010 01:18 Drako_x#62
Lol yea it´s actually preatty nice if you learn how to use it. For example I gather a lot of mobs and corner them against a wall or if I´m using wallhack I just take a little distance from them and stop them with a strong skill that also stuns them, skills like divide spear, imitid flash, etc. Once you got the hang of it you can gather a lot of mobs without having to come close to them and expose yourself.
11/23/2010 16:15 Skeptiks#63
Quote:
Originally Posted by Drako_x View Post
Lol yea it´s actually preatty nice if you learn how to use it. For example I gather a lot of mobs and corner them against a wall or if I´m using wallhack I just take a little distance from them and stop them with a strong skill that also stuns them, skills like divide spear, imitid flash, etc. Once you got the hang of it you can gather a lot of mobs without having to come close to them and expose yourself.
Well yea I know that but there is many complaing on that :P
For me it is ok but I am thinking about the others here ;)
11/30/2010 16:07 adamwhitehun#64
Working perfectly. Ty.
12/01/2010 03:16 chavito1on1#65
:D can u post the script pleaseeee the one u used for range not to attack :/ pleaseeee oh and the new vac script XD--------------------disregard this noob post :/ i didnt check all the pages to look for scripts
12/09/2010 03:34 fany1#66
how do you use this...
12/09/2010 18:28 Skeptiks#67
Quote:
Originally Posted by fany1 View Post
how do you use this...
Dude serius....?
Read....
I don't want to tell you when there is a guide on how to use it...
12/11/2010 10:54 omriohayon#68
why it doesnt work?
1.im open dekaron
2.select server and then Alt+Tab
3.get into cheat engine
4.selecting char and getting in
and than im dc after 1 sec..
12/11/2010 11:15 Skeptiks#69
Quote:
Originally Posted by omriohayon View Post
why it doesnt work?
1.im open dekaron
2.select server and then Alt+Tab
3.get into cheat engine
4.selecting char and getting in
and than im dc after 1 sec..
Your doing something wrong.
12/11/2010 11:17 L#70
#reported
#vote4ban
12/11/2010 11:27 Skeptiks#71
Quote:
Originally Posted by L View Post
#reported
#vote4ban
Because?
12/14/2010 03:18 uethoj#72
what u mean click little square??
12/14/2010 15:41 Skeptiks#73
Quote:
Originally Posted by uethoj View Post
what u mean click little square??
When everything is open, and you see the hacks names at the bottom of Cheat Engine. To right of the names there are little squares, press in them and the cheat will start.
12/15/2010 17:23 stormswa123#74
like everyone says the mobs leave your area of attack when you stop moving but its still good work, the other script that was posted is even worse though so use the one in the OP in my opinion.

I havent teseted it with using intimid 1st, most likely if you get used to it should be fine.


update": yea intimid works a lot better, if you could actually reduce the mob speed it might help a lot.
12/15/2010 20:54 Skeptiks#75
Quote:
Originally Posted by stormswa123 View Post
like everyone says the mobs leave your area of attack when you stop moving but its still good work, the other script that was posted is even worse though so use the one in the OP in my opinion.

I havent teseted it with using intimid 1st, most likely if you get used to it should be fine.


update": yea intimid works a lot better, if you could actually reduce the mob speed it might help a lot.
It is fun to hear it still works :)
Personaly I don't play dekaron anymore.
I think it works better on some pservers than others but I ain't sure I only tested it on Elite Dekaron.