KOMView - KOM Extractor for Datamining purposes

05/05/2026 22:01 MuffinMario#61
Quote:
Originally Posted by glaveee View Post
trying the latest version the elrios rift kom files , its not working any solutions? or people who encountered the same issue
I expected some errors to pop up since I have changed the tooling, however I cannot replicate any errors myself and rift seems to extract. Which file are you extracting and what kind of error are you getting?
06/04/2026 18:55 kompor#62
I hope the next version will support lua file extraction, for example from data036.kom
06/04/2026 23:09 MuffinMario#63
Quote:
Originally Posted by kompor View Post
I hope the next version will support lua file extraction, for example from data036.kom
As stated in the thread, the support for such files is purposefully not included and will thus not be included in following releases. This tool is merely for people extracting game assets.
07/22/2026 07:42 a21067358#64
Is there any way to open KSM .x files recently? Or does anyone happen to have a custom script for them? Thanks!
07/24/2026 13:53 MuffinMario#65
V8 support is now available :) Please notify me over any issues you encounter.
07/30/2026 19:31 Unk0wm#66
KoG has already upgrade the lastest KOM file to V9 on today patch.
08/02/2026 13:53 MuffinMario#67
Quote:
Originally Posted by Unk0wm View Post
KoG has already upgrade the lastest KOM file to V9 on today patch.
V9 support included in public release.I'm kind of in a rush today so let me know if it works :)

@ KOG please hire a professional 🫃I have to live with the burden of a 67 reference in my code base
08/02/2026 14:32 Unk0wm#68
Yeah, work perfectly, until KoG added V10 :lul:
08/02/2026 18:24 Whorum#69
There's any way to re-package .kom files that have character voices in it? i would like to mod some voices for myself but i don't know if i can do that :p
08/04/2026 07:15 Unk0wm#70
Quote:
Originally Posted by a21067358 View Post
Is there any way to open KSM .x files recently? Or does anyone happen to have a custom script for them? Thanks!
I'm sure there plenty of people already know how to open it but as usual, they are not willing to share the tool :feelsbadman:
For example this user: [Only registered and activated users can see links. Click Here To Register...]
He told me that he cannot disclose the tool because he bought it from a programmer that helped him get the model.
Our best option is wait for MuffinMario work on it (tho I'm not sure if it still on his list :lul:)
Or just pay a programmer to give the tool to you :kekw:
08/08/2026 15:45 MuffinMario#71
Quote:
Originally Posted by Whorum View Post
There's any way to re-package .kom files that have character voices in it? i would like to mod some voices for myself but i don't know if i can do that :p
Yes there are very likely ways for you to achieve this with public tools. You can try the approach of:
1. Extract voice file
2. Patch member file contents
3. Pack using old v3 packer tools
4. Open x2.exe with the correct argument (pxk19slammsu286nfha02kpqnf729ck)

I cannot guarantee that the game will still accept v3 files. with KR the latest 2026/07 patch they have removed the remaining v3 files, IIRC. The game will create an error message at the end of the character selection, however it will work (similar to just replacing the voice kom files with those from different regions).

I will not guide you any further than this, this is about as complete as it gets to the way to do it. I also cannot guarantee that this will not get you flagged.

Quote:
Originally Posted by Unk0wm View Post
I'm sure there plenty of people already know how to open it but as usual, they are not willing to share the tool :feelsbadman:
For example this user: [Only registered and activated users can see links. Click Here To Register...]
He told me that he cannot disclose the tool because he bought it from a programmer that helped him get the model.
Our best option is wait for MuffinMario work on it (tho I'm not sure if it still on his list :lul:)
Or just pay a programmer to give the tool to you :kekw:
For the time being, I do not aim to release anything in this regard publicly. If you really want it, you can AI slop your way to creating your own tools with the information from the leak... but, that's not an advice I'd recommend following. Especially if you do not know what you are doing. No further guidance will be given.
08/08/2026 16:03 Unk0wm#72
Quote:
Originally Posted by MuffinMario View Post
For the time being, I do not aim to release anything in this regard publicly. If you really want it, you can AI slop your way to creating your own tools with the information from the leak... but, that's not an advice I'd recommend following. Especially if you do not know what you are doing. No further guidance will be given.
Unfortunately, Elsword is a very old game, it is not possible to use AI on this since it lack the data it needed. Maybe one day Elsword reached EOS. perhaps people willing to share the public tool.
08/13/2026 10:49 MuffinMario#73
V10 support added in the latest release. I'm aware that V10 will likely be slower to extract, expect an update on that soon... As usual, please let me know if there are problems :)


Quote:
Originally Posted by Unk0wm View Post
Unfortunately, Elsword is a very old game, it is not possible to use AI on this since it lack the data it needed. Maybe one day Elsword reached EOS. perhaps people willing to share the public tool.
Perhaps you misunderstood me with what I mean. It is very much possible so if you know what you are doing. You just gotta set your mind to it and have a little experience.
08/13/2026 14:55 Unk0wm#74
Quote:
Originally Posted by MuffinMario View Post
Perhaps you misunderstood me with what I mean. It is very much possible so if you know what you are doing. You just gotta set your mind to it and have a little experience.
That the neat part, I dunno what to do lol. Beside, it is not really my top priority anyway, I only need the boss model for reference stuff.

Also I think KoG aware of your KOM Extractor.
Cuz they didn't made V8 until 3 years later, this probably mean every new patch they gonna keep adding new KOM version.
08/13/2026 22:06 MuffinMario#75
Quote:
Originally Posted by Unk0wm View Post
That the neat part, I dunno what to do lol. Beside, it is not really my top priority anyway, I only need the boss model for reference stuff.

Also I think KoG aware of your KOM Extractor.
Cuz they didn't made V8 until 3 years later, this probably mean every new patch they gonna keep adding new KOM version.
They're in their fair right to do so. Even if it kind of misses the point of protecting their IP. While it probably costs them a bunch to implement these, I see it more as a gift for me, so there's no losing in my eyes :)

The reason they are actually updating the archives is very likely due to a mix of reasons... There is currently a private server running that is actively taking away their customers (ElsRift, if it was not clear). There is also a website that recently gathered a lot of attention in Korean communities due to it leaking an upcoming ice burner set and more. It immediately escalated to the team involved. Combine these risk factors with the wave of upcoming new content - be it announced or not yet announced - you now have a certain high incentive to act up on mistreatment of the game direction. So updating the archive files is one way which one may assume to solve the issue.

Now, of course, one may step back and actually look at the bigger picture that caused these situations to happen and keep happening to begin with... to craft an actual plan on solving this issue. But alas...it's Nexon/KOG we're speaking of.