[Release] gw2cc is now in open beta!

03/15/2023 11:20 gw2cc#61
Quote:
Originally Posted by lcs002 View Post
can i be a beta tester for free?
We are unable to offer free beta testing opportunities at this time. The fee of 10€ is justified for the current state of the product. Thank you for your understanding.
03/19/2023 06:24 jassking2001#62
The customer service on GW2cc is some of the best I've seen across any engine, trainer, or hack on any game I've played (and I've been doing this a while). Fixes are lightning fast after game updates and developers are willing to work with you to help you out with any issues you have. Addons can be a bit pricey so I don't use them. The base product is enough for me. After getting scammed by another platform on here, I can't wait to see what else comes out of them!
03/24/2023 13:31 DSPSHOP#63
Can the Chinese client use it now?
03/24/2023 17:22 gw2cc#64
Quote:
Originally Posted by DSPSHOP View Post
Can the Chinese client use it now?
No
03/31/2023 00:47 blackslade#65
Ban rate %?

Also the addons section is not well explainatory
03/31/2023 11:52 gw2cc#66
Quote:
Originally Posted by blackslade View Post
Ban rate %?

Also the addons section is not well explainatory
We are not aware of any major ban wave or theirlike.
04/04/2023 15:18 togomori#67
Can i rework your website to look fresh vs your services =D
04/05/2023 11:05 gw2cc#68
Godot 4

03.04.2023, [Only registered and activated users can see links. Click Here To Register...]

We are thrilled to announce the release of the Godot4 version of gw2cc! This new release includes exciting updates and improvements that we are confident will elevate your experience.


Batteries Included

The Godot4 version of gw2cc comes with a significant improvement: the integration of gw2cp, a rewrite of gw2a that now serves as a core component of the default gw2cc configuration. This change means that you now have a high-performance ACR built into the platform, without requiring additional plugins.

The benefits of gw2cp are not limited to players, however. ACR developers will find it easier than ever to create ACR using gw2cp’s high-level interface to interact with the skill bar. Furthermore, bot development is now simpler since combat behavior no longer requires manual implementation.

Overall, gw2cp is a game-changer for gw2cc. Its integration is a testament to our commitment to improving the experience and making it easier for developers and players alike. We hope you enjoy this exciting addition to gw2cc and look forward to your feedback.

GW2 API Be Gone

We have recently made the decision to switch entirely to using GW2.dat files to retrieve content data, due to various issues with the official GW2 API. We believe that this change will greatly improve the update experience, particularly after larger GW2 updates, as it speeds up the process and reduces the chances of any issues arising.

However, we do want to acknowledge that this change has its downsides as well. One of the main challenges we are facing is that it is now more difficult to automatically update to new GW2 versions. As a result, you may encounter issues with the auto-updater failing more frequently during the first update in each GW2 update chain.

We want to assure you that we are working hard to address these issues and make the auto-updater more reliable. We apologize for any inconvenience that these temporary disruptions may cause, and we appreciate your patience and understanding as we work to improve the overall update experience.

Improved Launcher

In addition to the changes in the platform itself, we are excited to announce that the launcher has also undergone significant improvements. We have worked hard to make it more reliable and user-friendly, with the goal of enhancing your overall experience with gw2cc.

One of the most notable changes is that the launcher now offers the ability to select different update channels, catering to those who want to be early adopters of new features and improvements. We understand that many of our players are eager to try out new content as soon as it becomes available, and this feature makes that possible.

We will be providing more information on how to select different update channels at a later date, so please stay tuned for updates. We do want to emphasize, however, that support for channels other than the default master channel will be limited. We encourage users to use caution when selecting a different channel, as doing so may result in unexpected behavior or issues.

Improved Performance

One of the most exciting aspects of the Godot4 version is the significant improvements in rendering performance. While we are still in the process of fully utilizing all of the available features, gw2cc already benefits from automatic mesh LOD and the new Vulkan-based renderer.

Another important new feature is the fully headless mode, which allows gw2cc to run without any GPU available via the --headless command line switch. This is particularly useful if you plan to run multiple bots on the same machine.

Furthermore, players who have multiple GPUs can now explicitly specify the GPU used by gw2cc via the --gpu-index command line. This can help to further optimize the game’s performance and ensure that it runs smoothly on a variety of different hardware configurations.

How to Update

If you already have a running installation of gw2cc, you can try simply starting the launcher (as admin). The launcher will attempt to delete all files from the old version and then download the new launcher. However, please note that this process may encounter some issues. If you encounter any issues during the update, please proceed with the next step.

If you do not have a running installation of gw2cc, or if the automatic update failed, please delete the entire gw2cc folder, except for the settings.cfg and gw2cc.cfg files. Additionally, please delete the %APPDATA%/gw2cc folder to remove any old plugin data. Afterward, download the new launcher from your account page and simply run it in the folder where you want to install gw2cc. Just like with the old launcher, please make sure that the folder where you are executing the launcher is writable.

We hope that this update process will be smooth for all of our players, but if you encounter any issues or have any questions, please do not hesitate to ask for help in our support channel.

Acknowledgments

We would like to take this opportunity to express our sincere gratitude to all of our supporters who have been with us throughout the development process of the Godot4 version of gw2cc. We could not have reached this point without your support and feedback.

We are particularly grateful to the developers who have provided us with valuable testing and feedback over the past several months. Your input has been instrumental in helping us to identify and address issues and improve the overall quality of the platform.

We will continue to rely on the support and feedback of our community to guide our development efforts going forward, and we are committed to making gw2cc the best possible experience for all our users.

Once again, thank you to everyone who has contributed to the development of gw2cc, and we look forward to continuing to work with you in the future.
04/19/2023 10:37 Corey 1991#69
Neat :bandit:
04/20/2023 00:44 lohaerrain#70
Are there plans to support CN?
04/25/2023 10:12 labyhub#71
It seems to be worth it.
Is it useful in PvP and WvW now? In which way?
The rate is still $12 a month?
04/26/2023 18:53 guerinni#72
if this plugin had a skillmanager like gw2minion and be able to create our own skill profiles with our own rules in every skill I will surely buy it, because it's the only thing i used from gw2minion.
04/28/2023 11:07 gw2cc#73
Quote:
Originally Posted by guerinni View Post
if this plugin had a skillmanager like gw2minion and be able to create our own skill profiles with our own rules in every skill I will surely buy it, because it's the only thing i used from gw2minion.
Hey, yes with the addition of gw2cp this is definitely possible. gw2cp will try to automatically cast skills in the best possible way, but its only possible to adjust this automatic process in a minimal way.

Creating an optimized rotation for a specific build is also easily possible with gw2cp. That requires writing a script though. Just so that you are aware of the limitations.
04/28/2023 15:43 guerinni#74
I have been testing it, it lacks very few things to be perfect.
One of the things that seems most important to me is being able to modify the range of abilities. Or being able to make the bot use certain skills on your own character. (For example, an area heal ability) But I have to admit that gw2cp has a lot of potential and it's easy to use and configure.
05/20/2023 18:20 Aloys#75
As far as I know, many, many players in China are looking forward to being able to use it.