GW Working Bots 2020

03/13/2020 19:47 Restia Ashdoll#61
Quote:
Originally Posted by baboonghost View Post
Could someone please give a vaettir bot that works ? I tried modifying GWA2 as suggested above but i really have no clue what i'm doing :(
you don't even have to modify anything there is already everything you need posted - you just have to delet the doubed func after - takes less than 2min if you need help with that ask again but with like 15min of browsing you can do it.
03/14/2020 00:08 ninjamoment#62
Hey everyone!

I am currently trying to work on the Vaettir Advanced bot. I am also getting the same crash when the player is trying to travel to longeye, I took a look at the Vaettir v4.1 - Start file and double-checked that the longeye area-id is correct. (Using the toolbox program info panel). I am seeing about the GWA2 headers needing to be edited from earlier in this thread. I am looking at
[Only registered and activated users can see links. Click Here To Register...]

So my am I changing the headers from 0x## to 0x0000 format?

Thanks for your time!
03/14/2020 02:20 Betzi4#63
I'm trying to achieve just the same right now. I think changing the header values to the other format will change nothing.

So, first there is an updated GWA2 in [Only registered and activated users can see links. Click Here To Register...] , which you can use. with that one, traveling works, but moving will crash the client, at least for me. i guess something got updated with the update on the 20th, but I don't know how to update the API correctly, either. I have kind of an idea how to do it, but I'm really not sure, waiting for some help as well^^
03/14/2020 02:47 ninjamoment#64
Quote:
Originally Posted by Betzi4 View Post
I'm trying to achieve just the same right now. I think changing the header values to the other format will change nothing.

So, first there is an updated GWA2 in [Only registered and activated users can see links. Click Here To Register...] , which you can use. with that one, traveling works, but moving will crash the client, at least for me. i guess something got updated with the update on the 20th, but I don't know how to update the API correctly, either. I have kind of an idea how to do it, but I'm really not sure, waiting for some help as well^^
So on the Vaettir Advance Script (Ver 4.1.6a) I was able to comment out the part to fast travel to longeye/other place and started the bot outside of longeye. It was able to move to the farming area, but after I got there I think it tries to access those headers it is causing it to crash.
03/14/2020 03:03 Betzi4#65
Quote:
Originally Posted by ninjamoment View Post
So on the Vaettir Advance Script (Ver 4.1.6a) I was able to comment out the part to fast travel to longeye/other place and started the bot outside of longeye. It was able to move to the farming area, but after I got there I think it tries to access those headers it is causing it to crash.
So which version of GWA˛ are you using?
03/14/2020 03:10 ninjamoment#66
I dont see a version number within the script but I grabbed a few from a few posted posts hoping to have luck. Someone posted that a file called "ReFeather" Farmer was working so I downloaded it and tried to replace the GWA2 file but still no luck
03/14/2020 03:18 Betzi4#67
I think I got mine from here:
[Only registered and activated users can see links. Click Here To Register...]
Traveling works, but move doesnt.
03/14/2020 03:25 ninjamoment#68
Okay so I did some more troubleshooting using the GWA2 link you sent and the Vaettir Advanced File (i forget where I found it thats just the name of the file I downloaded on this thread) if you edit the "Vaettir v4.1 - START" file and go to line 525 and comment out (put a ; at the start of the line so it changes green) or delete the SwitchMode(1) the crash is actually happening when the bot tries to switch to Hard Mode. Which is ez to click yourself before you start up the bot imo lol. Im running it right now and will see how my boy holds up once he gets to Jaga lol
03/14/2020 04:23 Betzi4#69
Oh yea that worked for me as well now. Now it crashes at PickUpLoot(), eventually because it was tabbed in, testing right now.

also traveling to longeye does not work when in an explorable area for whatever reason.

lol, now it keeps crashing after it entered jaga..
03/14/2020 05:13 ninjamoment#70
Yeah im fixing the PickUpLoot Right now, im currently farming but its at least not closing GW. Ill post my code once I get the Pickuploot function working
03/14/2020 05:25 Betzi4#71
okay, so probably most of the issues are coming from me editing it lol. also i dont know where i found that PickUpLoot() commented out now, i restarted with a fresh unzipped folder and everything worked after i commented out hardmode and i now test it with commented out pickuploot for now.
03/14/2020 07:21 oneshout#72
Quote:
Originally Posted by Betzi4 View Post
okay, so probably most of the issues are coming from me editing it lol. also i dont know where i found that PickUpLoot() commented out now, i restarted with a fresh unzipped folder and everything worked after i commented out hardmode and i now test it with commented out pickuploot for now.
If HM crash, check if you have the good header on GWA2 :

Code:
Global Const $HEADER_MODE_SWITCH = 0xA3
Best regard
03/14/2020 08:56 jimmytwiggs#73
Hey everyone. I am new here, but 10 years ago i used to run the "Securing Echovald" Kurzick farm with a macro recording of me doing the run, and this is a far cry from that to say the least XD

So I am interested in updating one of the 2019 bots i found here with the new GWA2 but i am a little confused and hoping for some guidance. I got the bot from here:

[Only registered and activated users can see links. Click Here To Register...]


and i got the gwa2 from here:

[Only registered and activated users can see links. Click Here To Register...]


So based on reading through here, i would expect i could just replace the gwa2 file, and then go through the bot and update any function names. but this bot has a few header files and other gwa2_something type files. Do i need to replace them all somehow? remove them? just replace gwa2 update the functions in the bot and im good?

Thanks in advance for the assist guys!
03/14/2020 11:44 LadyAstero#74
Please, if it's not difficult, share the working version vaettir , I can't fix it ((((( Thanks .
03/14/2020 15:00 Betzi4#75
Quote:
Originally Posted by oneshout View Post
If HM crash, check if you have the good header on GWA2 :

Code:
Global Const $HEADER_MODE_SWITCH = 0xA3
Best regard

Okay yeah, this did it. Thanks. Just a question, are you checking header values manually with updates when comparing to GWCA, or do you have some handy tool or whatever?