[RELEASE] Changing the graphical appearance of mobs.

03/18/2010 16:11 megalos12345#61
I´m sure i dont do something wrong, because there are any animations more...

here you can see my shadow.txt file:


[init]
title Dekaron
mode 1
buffer_count 1
texture_depth 16
z_depth 16
display_depth 16
display_width 1024
display_height 768
trilinear_filtering 0
anisotropy_filtering 0
backlight 1


[path]
PackIO 0
path_action Action\
path_texture Texture\
path_map Map\
path_mapobject Map\
path_mapkeepout Share\MapRedCell\
path_mapeffect Map\
path_mappack Map\
path_anidesc Property\AnimDescription\
path_actiondesc Property\ActionDescription\
path_bone Skel\
path_bonemesh Mesh\
path_shader Binary\
path_objectpack Object\Pack\
path_simpleobject Object\Static\
path_effect Property\Effect\
path_water Property\
path_property Property\
path_texturepack TexturePack\
path_effectpd Property\Effect\
path_script Script\
path_itemtable Etc\
path_monstertable Etc\
path_exptable Etc\
path_luascript Script\Lua\
path_preload property\preload\
path_sound Sound\

[camera]
camera_distance 12.0f
camera_latitude 0.8f
camera_longitude 1.0f
03/18/2010 17:29 juancho#62
If you delete that line and you cant move is coz that you are a Aloken.
Try with other char for test if fail. That fails with the chars of type Aloken.


Quote:
Originally Posted by megalos12345 View Post
I´m sure i dont do something wrong, because there are any animations more...

here you can see my shadow.txt file:


[init]
title Dekaron
mode 1
buffer_count 1
texture_depth 16
z_depth 16
display_depth 16
display_width 1024
display_height 768
trilinear_filtering 0
anisotropy_filtering 0
backlight 1


[path]
PackIO 0
path_action Action\
path_texture Texture\
path_map Map\
path_mapobject Map\
path_mapkeepout Share\MapRedCell\
path_mapeffect Map\
path_mappack Map\
path_anidesc Property\AnimDescription\
path_actiondesc Property\ActionDescription\
path_bone Skel\
path_bonemesh Mesh\
path_shader Binary\
path_objectpack Object\Pack\
path_simpleobject Object\Static\
path_effect Property\Effect\
path_water Property\
path_property Property\
path_texturepack TexturePack\
path_effectpd Property\Effect\
path_script Script\
path_itemtable Etc\
path_monstertable Etc\
path_exptable Etc\
path_luascript Script\Lua\
path_preload property\preload\
path_sound Sound\

[camera]
camera_distance 12.0f
camera_latitude 0.8f
camera_longitude 1.0f
03/18/2010 18:02 megalos12345#63
yes im aloken...
hmm fuck, any solutions for aloken maybe?:)
04/20/2010 13:30 SheWasntThere#64
funny as hell, killing mobs w/o doing anything lol
06/21/2011 16:02 HellNanio#65
its not working...............
06/22/2011 11:35 Fistique#66
#reported for bumping old threads.
06/23/2011 15:26 HellNanio#67
and what if its old ????
it might still work
06/24/2011 20:31 Fistique#68
Quote:
Originally Posted by HellNanio View Post
its not working...............
Quote:
Originally Posted by HellNanio View Post
and what if its old ????
it might still work
What the hell you sayin'?
06/24/2011 23:36 HellNanio#69
maybe im doing somthing wrong...
i want to comment it if its still working
06/24/2011 23:54 HellNanio#70
how to remove the effect of the map ?
01/02/2012 07:06 iamcoolio#71
how well does this work?
01/02/2012 13:53 Bleander#72
works very well.
01/05/2012 03:59 pwningu#73
I was looking into changing the apperance of "Ritual Performer" and "Follower" but it does not have those two in the monster_shape.csv folder. Any help?
01/09/2012 14:57 hunter102#74
i dont wanna be an asshole, i say thanks in advance, but i changed laiden ego's appearence from B and A with a spider and still no diference, same goes for cancelling it's special effects, i put it to 000 and its still there.my PacklO is at 0 dont worry im not that dumb xD, anything i might do wrong, if u know tell me guys ^^
01/09/2012 15:05 brapodam#75
Quote:
Originally Posted by hunter102 View Post
i dont wanna be an asshole, i say thanks in advance, but i changed laiden ego's appearence from B and A with a spider and still no diference, same goes for cancelling it's special effects, i put it to 000 and its still there.my PacklO is at 0 dont worry im not that dumb xD, anything i might do wrong, if u know tell me guys ^^
Same here lol, but I don't lag that much anyway with the mass spawn so I'm fine. I only lag at the start of the dungeon