[Release][Source]Eidolon Auto Link

04/16/2019 17:39 Meme_Machine#61
After using the injection, my game just crashes and says eal.dll stopped working. any idea how to fix this issue?
04/17/2019 20:41 Lierree#62
nothings wrong, still works fine as of last week after update
04/19/2019 16:57 BOTCK#63
Well the version from Bukekken wroks fine, the 1.1. from Alain on github is crashing.
04/19/2019 17:50 AlainProvist#64
Pffff sorry guys I was probably sleepy when writing the code...
Code:
std::string charName; // 0x12C
u8 unk4[0x338];//130
is completely wrong and fucked up
Code:
void* inventoryPtr; // 0x554
This should have been
Code:
u8 unk4[0x320];// 0x148
I'll fix that when back home.

Edit: it seems there was also a fucking mess with std::string memory layout between VC2017 compiler and the compiler used in AK. The debug version of EAL is compatible but not the release version. Trying to fix that too.

Edit 2: And it should be working this time :p. I updated the release files too.
05/15/2019 13:32 †The-Joker†#65
Patch52:
seems like he accepts the items but doesnt let eidos connect again
just for the report.
05/15/2019 13:49 aFreshMango#66
The Bot doesnt connect and dont accept the items after the latest patch :(
05/15/2019 15:14 LaoKung#67
It accept only the first eido then it stop
05/18/2019 08:21 BOTCK#68
I think without a little help from Alain now and then all hope is lost to use EAL. Seems nobody else is able to fix this changed function.
05/18/2019 11:58 AlainProvist#69
Eidolon structure changed. I just submited a fix ;)
05/18/2019 13:33 BOTCK#70
Quote:
Originally Posted by AlainProvist View Post
Eidolon structure changed. I just submited a fix ;)
Thanks a lot! They should name a holiday after you :)
05/18/2019 22:22 Ferdibern#71
Thanks a lot Alain :)
05/19/2019 05:58 Bukekken#72
Looks like there's something wrong with the inventory check again, so it crashes when receiving gifts. If you disable the inventory check just like last time then it works fine for now.
05/19/2019 09:45 BOTCK#73
Quote:
Originally Posted by Bukekken View Post
Looks like there's something wrong with the inventory check again, so it crashes when receiving gifts. If you disable the inventory check just like last time then it works fine for now.
Can't confirm that - it is working fine here.
05/19/2019 12:22 Bukekken#74
Ahh. The binaries work fine but compiling EAL from the source doesn't. Was there was another change which wasn't included, given that only libutils.h was updated on github this time round?
05/19/2019 16:16 ThoiXn#75
Quote:
Originally Posted by Bukekken View Post
Ahh. The binaries work fine but compiling EAL from the source doesn't. Was there was another change which wasn't included, given that only libutils.h was updated on github this time round?
It works fine for me, do u have change the Settings to x86 ?