[Release] World Conquer Source v2

10/27/2017 02:50 Spirited#61
Quote:
Originally Posted by pintinho12 View Post
Seriously dude? Quit this shit!
It has the CQ_Server log which is telling you that the damn MySQL could not connect...
I remember writing that error message... and thinking to myself...
"God, if people don't understand the error from this nicely formatted error message, then they must be the stupidest person alive."
11/24/2017 12:26 khongtuong#62
done
11/30/2017 02:27 pintinho12#63
Good to see that somebody tries to solve problems instead of craw and crying
11/30/2017 13:18 rE-BoOt#64
UP!
11/30/2017 13:30 alimosad20#65
i did every thing correct and i added a account sql like u said up but when i login in the Login server say that i tried to login with invalid password
and client say invalid account or password
12/02/2017 01:57 pintinho12#66
Are you hashing your password? -.-
Passwords use Whirlpool hash.
12/02/2017 12:44 alimosad20#67
i removed the hashing and it's work but the Login Server give error about Mac IP when i login to the game
12/02/2017 18:46 Spirited#68
Quote:
Originally Posted by alimosad20 View Post
i removed the hashing and it's work but the Login Server give error about Mac IP when i login to the game
Don't get rid of the hashing. That's really stupid.
12/02/2017 20:05 Triton15789#69
I updated this base to version 5600 I updated all the packages for version, but I am with this error, there is no login, I tried everything and I do not know what else to do, someone tell me to me Why this error?
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12/03/2017 14:26 pintinho12#70
Did you update the Ciphers?
12/03/2017 18:56 Triton15789#71
Quote:
Originally Posted by pintinho12 View Post
Did you update the Ciphers?
Yes, I can log in Normally, more than once give a package error
12/05/2017 23:13 pintinho12#72
Maybe it's wrong then, I upgraded it to 5680 easily
12/06/2017 01:06 Triton15789#73
Quote:
Originally Posted by pintinho12 View Post
Maybe it's wrong then, I upgraded it to 5680 easily
You were right it was the Ciphers I refaced the code and fixed Thanks!
12/11/2017 00:06 gordonbay#74
Great souce, thank you. Could you just say were is coded:
1 - Exp cap, when player hit 25 % of the total exp bar it level up instead of waiting until the 100%;
2 - Status screen itens not showing the real damage;
3 - The hit chance formula, cause i think its a bit off mark;
I just need the file were is coded or should i can do the rest.
12/11/2017 03:03 pintinho12#75
Quote:
Originally Posted by gordonbay View Post
Great souce, thank you. Could you just say were is coded:
1 - Exp cap, when player hit 25 % of the total exp bar it level up instead of waiting until the 100%;
2 - Status screen itens not showing the real damage;
3 - The hit chance formula, cause i think its a bit off mark;
I just need the file were is coded or should i can do the rest.
1. Exp calculation is right. cq_levexp table on mysql... and the exp is leveling after 25% because it's 4x lower than the one configured in the levexp.dat file in the client.
2. The status screen shows the damage without SDG/SPG, tho it's correct. TQ does the same way. You can find it in Character.cs file btw
3. The hitchance formula is doing ok, but good luck, it's on Battle System.cs