Quote:
Originally Posted by _tao4229_
Or just have an element randomly assigned (or picked) when you create the character. That could make PVP quite interesting.
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Yuppp but then you still have the problem of making all classes worth playing.
As of right now not all classes are equal
think about it, most people will just go ninja to h0 up the ridiculously annoying skills that require no skill.
Everyone else goes either Trojan (if they want to fb/don't like ninjas)
Archer (if they want to hunt or if talis are on server and they want to scatter rape anyone who has less of a life then themselves)
Fire (if they have really good gear and yet seem to enjoy pvp that is kinda... basic...)
Warriors have no concrete use (you have to be damn dedicated to really choose warrior and stick with it)
Can be fixed through massive defense overhaul, adding new skills, giving them a reason to exist
Melee taos have a concrete use but at the same time don't do anything really "better" then any other class. You can melee with any char as long as you realot, taos are just popular because of stun skills, increased/cheap mana and the addition of stig and healing spells.
If you make all of the classes be good at SOMETHING and make their skills and stats balanced so none is technically superior, just different to eachother, you will end up with a much better, more varied game.
Add into that non pvp aspects such as crafting, wep enchants/buffs perhaps some sort of minions that go beyond the standard guard/reborn pet aspect the game currently has and you could end up with an incredible game.
I think wep enchants/buffs are another thing that could be interesting, they should be expensive and fairly hard to make but add new functionality to weapons. Lets say a 1 percent chance of using a random wep skill on attack, low chance of healing (similar to hp bs but on any weapon and heal a random amount) critical hit modifier, reduces hit rate but adds 1-5 percent chance of hitting 1.5x dmg
Balance weapons so they ALL have a use. Having such a wide range of weapons should NOT be just for show. Give them all something worth using or at least trying out in pvp. Make skills work better together (lets say sword + axe could have phoenix and seizure combine to work as one unique skill instead of 2 seperate ones, thus encouraging mixing and matching weapon combos to find something that works well for your playstyle.
You could add a shitload of things like that which would encourage people to have UNIQUE characters. Not the cookie cutter trojans and ninjas we've seen for the past 5+++ years on co.