xDQuote:
Was ist die funktion von .idcome kann ich nicht wirklich rauslesen.
Und dann noch eine Frage.
Was bringt .a+b ?
Gruß Kevin
Und vielen Dank mal für die Erklärung.
Auf das superpraktische id wär ich nie gekommen ^_^.
.abd <ID> <+/- Ammount> STR 1 DEX 2 INT 3 STA 4 YOY_DMG 5 BOW_DMG 6 CHR_RANGE 7 BLOCK_RANGE 8 CHR_CHANCECRITICAL 9 CHR_BLEEDING 10 SPEED 11 ABILITY_MIN 12 ABILITY_MAX 13 BLOCK_MELEE 14 MASTRY_EARTH 15 STOP_MOVEMENT 16 MASTRY_FIRE 17 MASTRY_WATER 18 MASTRY_ELECTRICITY 19 MASTRY_WIND 20 KNUCKLE_DMG 21 PVP_DMG_RATE 22 ATTACKSPEED 24 SWD_DMG 25 ADJDEF 26 RESIST_MAGIC 27 RESIST_ELECTRICITY 28 REFLECT_DAMAGE 29 RESIST_FIRE 30 RESIST_WIND 31 RESIST_WATER 32 RESIST_EARTH 33 AXE_DMG 34 HP_MAX 35 MP_MAX 36 FP_MAX 37 HP 38 MP 39 FP 40 HP_RECOVERY 41 MP_RECOVERY 42 FP_RECOVERY 43 KILL_HP 44 KILL_MP 45 KILL_FP 46 ADJ_HITRATE 47 CLEARBUFF 49 CHR_STEALHP_IMM 50 ATTACKSPEED_RATE 51 HP_MAX_RATE 52 MP_MAX_RATE 53 FP_MAX_RATE 54 CHR_WEAEATKCHANGE 55 CHR_STEALHP 56 CHR_CHANCESTUN 57 AUTOHP 58 CHR_CHANCEDARK 59 CHR_CHANCEPOISON 60 IMMUNITY 61 ADDMAGIC 62 CHR_DMG 63 CHRSTATE 64 PARRY 65 ATKPOWER_RATE 66 EXPERIENCE 67 JUMPING 68 CHR_CHANCESTEALHP 69 CHR_CHANCEBLEEDING 70 RECOVERY_EXP 71 ADJDEF_RATE 72 MP_DEC_RATE 73 FP_DEC_RATE 74 SPELL_RATE 75 CAST_CRITICAL_RATE 76 CRITICAL_BONUS 77 SKILL_LEVEL 78 MONSTER_DMG 79 PVP_DMG 80 MELEE_STEALHP 81 HEAL 82 ATKPOWER 83 ONEHANDMASTER_DMG 85 TWOHANDMASTER_DMG 86 YOYOMASTER_DMG 87 BOWMASTER_DMG 88 KNUCKLEMASTER_DMG 89 HAWKEYE_RATE 90 RESIST_MAGIC_RATE 91 GIFTBOX 92
.abp <ID> <+/- Ammount> GOLD 10000 PXP 10001 RESIST_ALL 10002 STAT_ALLUP 10003 HPDMG_UP 10004 DEFHITRATE_DOWN 10005 CURECHR 10006 HP_RECOVERY_RATE 10007 MP_RECOVERY_RATE 10008 FP_RECOVERY_RATE 10009 LOCOMOTION 10010 MASTRY_ALL 10011 ALL_RECOVERY 10012 ALL_RECOVERY_RATE 10013 KILL_ALL 10014 KILL_HP_RATE 10015 KILL_MP_RATE 10016 KILL_FP_RATE 10017 KILL_ALL_RATE 10018 ALL_DEC_RATE 10019
allerdings geht es leichter , wenn man als gm ins debug menü geht und dort n häkchen bei Id&state machst.Quote:
Wenn du nen Mob anklickst, und dann .tid eingibst, siehste die Spawn ID von dem . (So isses leicht mobs die mit .addmon geaddet wurden, aus der Database zu löschen)
z.B .abp 10000 999999999Quote:
also hier mal ne nette Liste für abd und abp
*NICHT WOANDERS POSTEN !*
abd:
abp:Code:.abd <ID> <+/- Ammount> STR 1 DEX 2 INT 3 STA 4 YOY_DMG 5 BOW_DMG 6 CHR_RANGE 7 BLOCK_RANGE 8 CHR_CHANCECRITICAL 9 CHR_BLEEDING 10 SPEED 11 ABILITY_MIN 12 ABILITY_MAX 13 BLOCK_MELEE 14 MASTRY_EARTH 15 STOP_MOVEMENT 16 MASTRY_FIRE 17 MASTRY_WATER 18 MASTRY_ELECTRICITY 19 MASTRY_WIND 20 KNUCKLE_DMG 21 PVP_DMG_RATE 22 ATTACKSPEED 24 SWD_DMG 25 ADJDEF 26 RESIST_MAGIC 27 RESIST_ELECTRICITY 28 REFLECT_DAMAGE 29 RESIST_FIRE 30 RESIST_WIND 31 RESIST_WATER 32 RESIST_EARTH 33 AXE_DMG 34 HP_MAX 35 MP_MAX 36 FP_MAX 37 HP 38 MP 39 FP 40 HP_RECOVERY 41 MP_RECOVERY 42 FP_RECOVERY 43 KILL_HP 44 KILL_MP 45 KILL_FP 46 ADJ_HITRATE 47 CLEARBUFF 49 CHR_STEALHP_IMM 50 ATTACKSPEED_RATE 51 HP_MAX_RATE 52 MP_MAX_RATE 53 FP_MAX_RATE 54 CHR_WEAEATKCHANGE 55 CHR_STEALHP 56 CHR_CHANCESTUN 57 AUTOHP 58 CHR_CHANCEDARK 59 CHR_CHANCEPOISON 60 IMMUNITY 61 ADDMAGIC 62 CHR_DMG 63 CHRSTATE 64 PARRY 65 ATKPOWER_RATE 66 EXPERIENCE 67 JUMPING 68 CHR_CHANCESTEALHP 69 CHR_CHANCEBLEEDING 70 RECOVERY_EXP 71 ADJDEF_RATE 72 MP_DEC_RATE 73 FP_DEC_RATE 74 SPELL_RATE 75 CAST_CRITICAL_RATE 76 CRITICAL_BONUS 77 SKILL_LEVEL 78 MONSTER_DMG 79 PVP_DMG 80 MELEE_STEALHP 81 HEAL 82 ATKPOWER 83 ONEHANDMASTER_DMG 85 TWOHANDMASTER_DMG 86 YOYOMASTER_DMG 87 BOWMASTER_DMG 88 KNUCKLEMASTER_DMG 89 HAWKEYE_RATE 90 RESIST_MAGIC_RATE 91 GIFTBOX 92
Code:.abp <ID> <+/- Ammount> GOLD 10000 PXP 10001 RESIST_ALL 10002 STAT_ALLUP 10003 HPDMG_UP 10004 DEFHITRATE_DOWN 10005 CURECHR 10006 HP_RECOVERY_RATE 10007 MP_RECOVERY_RATE 10008 FP_RECOVERY_RATE 10009 LOCOMOTION 10010 MASTRY_ALL 10011 ALL_RECOVERY 10012 ALL_RECOVERY_RATE 10013 KILL_ALL 10014 KILL_HP_RATE 10015 KILL_MP_RATE 10016 KILL_FP_RATE 10017 KILL_ALL_RATE 10018 ALL_DEC_RATE 10019